Conn321 the Dungeon (0, 50, D) a +1 quarterstaff of protection (0, 51, D) a +1 flail of protection (0, 52, D) a sack of spiders (1, 15, D) a javelin (1, 32, D) a +0 arbalest 14 bolts a crystal ball of energy (1, 33, D) a +0 shortbow 19 arrows a +3 leather armour of fire resistance (1, 34, D) a +0 longbow 28 arrows a +0 leather armour the cursed +2 mace of the Ten Princes {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (1, 50, D) a +4 morningstar of draining (1, 51, D) a book of Geomancy (1, 52, D) a scroll of brand weapon (2, 14, D) an uncursed staff of conjuration (2, 16, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 leather armour 14 javelins a +0 spear (2, 32, D) a +0 pair of boots of stealth (2, 33, D) 4 large rocks a fan of gales (2, 34, D) a lightning rod (4/4) (2, 50, D) an uncursed staff of cold (2, 51, D) a phantom mirror (2, 52, D) an uncursed ring of poison resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 15, D) quicksilver dragon scales (3, 16, D) an uncursed ring of fire (3, 18, D) a +2 trident of protection a +0 robe an uncursed ring of wizardry (3, 32, D) a +0 arbalest of freezing 22 bolts a +0 longbow 46 arrows a +0 leather armour the ring "Ageseez" {Int+3 Dex+3} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+3). (3, 33, D) a +0 longbow 17 arrows the amulet of the Modern Beds {Harm *Drain rElec rF+ Str+3} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (3, 34, D) 3 large rocks a cursed staff of energy (3, 50, D) a crystal ball of energy (3, 51, D) a +1 battleaxe of freezing (still there?) a crystal ball of energy (still there?) (3, 52, D) a book of the Earth (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 rapier (4, 16, D) an uncursed staff of air (4, 20, D) Sif Muna's Collected Works on Torrid Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 d - Venom Bolt Conjuration/Poison 5 e - Ignition Fire 8 (4, 32, D) a +0 shortbow 14 arrows a +3 hand crossbow of flaming (4, 33, D) 3 large rocks an uncursed staff of power (4, 34, D) 3 large rocks a +0 scale mail of cold resistance (4, 35, D) a +0 arbalest (unseen) (4, 50, D) the +4 plate armour of Itay {MR+ Str+5 Int+2 SInv} It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. (4, 51, D) a +2 battleaxe of freezing (still there?) a +4 quarterstaff of distortion (still there?) (4, 52, D) a crystal ball of energy (5, 13, D) a throwing net (5, 15, D) an uncursed staff of earth (5, 16, D) a +0 trident a +2 plate armour of poison resistance a +10 blowgun (5, 22, D) Pephinye's Reference Book on Protection and Dislocation Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 3 d - Teleport Other Translocation 3 e - Deflect Missiles Charms/Air 6 f - Death's Door Charms/Necromancy 8 g - Controlled Blink Translocation 8 h - Disjunction Translocation 8 (5, 32, D) an uncursed amulet of the gourmand (5, 33, D) a phial of floods (5, 34, D) a +0 longbow 40 arrows a +0 leather armour a sack of spiders (5, 50, D) a +4 chain mail of fire resistance (5, 51, D) a phial of floods (5, 52, D) an uncursed staff of poison (5, 54, D) a +2 battleaxe of freezing (6, 15, D) a +3 rapier of speed a +0 robe (6, 16, D) a cursed -3 trident 4 tomahawks the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. a +0 rapier of draining a +0 robe a cursed -5 ring of evasion (6, 18, D) a +0 trident (unseen) (6, 23, D) Woihodam's Guide on Transmigration and Conjuration (still there?) Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Bolt of Fire Conjuration/Fire 6 e - Lehudib's Crystal Spear Conjuration/Earth 8 Woihodam's Guide on Transmigration and Conjuration (still there?) Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Bolt of Fire Conjuration/Fire 6 e - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Debilitation (still there?) a javelin of penetration (still there?) (6, 32, D) a +0 arbalest 25 bolts a +0 helmet of intelligence (6, 33, D) 10 large rocks a fan of gales (6, 34, D) a +0 longbow 28 arrows a +0 leather armour an uncursed ring of protection from fire (6, 50, D) an uncursed amulet of harm (6, 51, D) a +0 battleaxe of freezing (unseen) (6, 52, D) an uncursed ring of magical power (7, 14, D) a +0 robe (7, 15, D) a +0 trident 18 javelins a +0 spear of flaming a +0 leather armour the ring of Wahaiden {MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It affects your magic capacity (+9). (7, 16, D) a +0 trident an uncursed staff of poison (7, 17, D) a +0 rapier a +0 robe (7, 32, D) 5 large rocks a +2 scale mail of magic resistance (7, 33, D) a +0 arbalest 16 bolts 2 large rocks a +2 rapier of electrocution (7, 34, D) 2 large rocks a +3 hunting sling of velocity (7, 39, D) a bolt (7, 40, D) Wecwuno's Compendium of the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Lightning Spire Summoning/Air 4 c - Spellforged Servitor Conjuration/Summoning 7 d - Malign Gateway Summoning/Translocation 7 e - Summon Horrible Things Summoning 8 Lafan's Guide on Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Bolt of Fire Conjuration/Fire 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Fire Storm Conjuration/Fire 9 e - Glaciate Conjuration/Ice 9 a book of Dreams Sif Muna's Tome of Confrontation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Conjure Flame Conjuration/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Orb of Destruction Conjuration 7 e - Lehudib's Crystal Spear Conjuration/Earth 8 f - Fire Storm Conjuration/Fire 9 Sif Muna's Reference Book on Combat Magic Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Bolt of Cold Conjuration/Ice 6 f - Spellforged Servitor Conjuration/Summoning 7 g - Lehudib's Crystal Spear Conjuration/Earth 8 Sif Muna's Reference Book on Ghastly Attacks Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Fireball Conjuration/Fire 5 f - Fire Storm Conjuration/Fire 9 (7, 50, D) a +2 war axe of electrocution (7, 51, D) an uncursed amulet of harm (7, 52, D) a +2 battleaxe of freezing a +3 hand crossbow of freezing (7, 57, D) Gilabus's Guide on Orientation and Ignition Spells Type Level a - Inner Flame Hexes/Fire 3 b - Lesser Beckoning Translocation 3 c - Ignition Fire 8 (7, 58, D) Sif Muna's Catalogue of Assistive Ice Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Ozocubu's Refrigeration Ice 6 c - Glaciate Conjuration/Ice 9 Xuck's Catalogue of Cold and Weightlessness Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Bolt of Cold Conjuration/Ice 6 Sif Muna's Incunabulum of Feathery Combat Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Force Lance Conjuration/Translocation 4 d - Bolt of Fire Conjuration/Fire 6 e - Tornado Air 9 f - Fire Storm Conjuration/Fire 9 (8, 14, D) a Necronomicon (8, 15, D) a +1 trident of venom a +0 leather armour a +4 ring of strength a phial of floods (8, 16, D) a +1 spear of flaming 16 javelins of penetration a +0 leather armour a book of the Sky (8, 32, D) a +0 longbow 19 arrows the amulet of Giukk {+Inv Regen+ MP+9 Str+4} [amulet of regeneration] It affects your strength (+4). It affects your magic capacity (+9). It lets you turn invisible. It increases your rate of regeneration. (8, 33, D) an uncursed staff of conjuration a +0 arbalest 9 bolts (8, 34, D) 4 large rocks a +2 scale mail of magic resistance (8, 35, D) a +0 arbalest 22 bolts (8, 50, D) a phantom mirror (8, 51, D) an uncursed staff of wizardry (8, 52, D) a book of Power (9, 14, D) a crystal ball of energy (9, 16, D) a +0 broad axe of flaming the +2 leather armour of Elitism {Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). a +2 great mace of protection 12 poisoned javelins a +0 leather armour the ring "Ixascharum" {rPois rF- rC+ Str+7 Stlth+} [ring of protection from cold] It affects your strength (+7). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It makes you more stealthy. 4 scrolls of enchant weapon (9, 32, D) a +0 longbow 40 arrows a +0 leather armour Sif Muna's Reference Book on Feathery Calling Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Poisonous Vapours Poison/Air 2 d - Recall Summoning/Translocation 3 e - Conjure Ball Lightning Conjuration/Air 6 (9, 33, D) a +0 arbalest 22 bolts a book of Battle (9, 34, D) a +0 shortbow 13 arrows a +1 scale mail of poison resistance (9, 51, D) a +4 scale mail of cold resistance (9, 52, D) a book of Summonings (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a +0 trident an uncursed ring of flight (10, 16, D) a +0 trident a +0 robe an uncursed ring of resist corrosion a +0 vampiric glaive (10, 17, D) a +0 trident (10, 32, D) the amulet of Generosity {RegenMP Dex+5 Stlth-} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+5). It makes you less stealthy. (10, 33, D) a +4 hunting sling of flaming (10, 34, D) a +0 arbalest 28 bolts a +1 plate armour of cold resistance (10, 49, D) an uncursed ring of fire (10, 50, D) the cursed +2 rapier "Wogrir" {pierce, rF+ rN+ MR-} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, 51, D) a box of beasts (10, 52, D) a scroll of brand weapon (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +8 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 16, D) a +0 spear 15 javelins a cursed +0 leather armour a +0 hand axe of venom (11, 32, D) a +0 shortbow 18 arrows a book of the Warp (11, 33, D) 4 large rocks an uncursed staff of poison (11, 34, D) a cursed -3 longbow 38 arrows a +0 leather armour a +5 shortbow of flaming (11, 35, D) a +0 arbalest (unseen) (11, 50, D) a phantom mirror (11, 51, D) a +2 hunting sling of flaming (11, 52, D) a +1 vampiric rapier (12, 14, D) a +1 spear of piercing (12, 15, D) a +0 trident a book of the Sky (12, 16, D) a book of Misfortune (12, 32, D) 4 large rocks (unseen) (12, 33, D) 2 large rocks a +2 plate armour of poison resistance (12, 34, D) 4 large rocks a scroll of brand weapon (12, 50, D) a book of Spatial Translocations (12, 51, D) an uncursed staff of power (12, 52, D) the +2 robe "Xeim" {Stlth+} It makes you more stealthy. (13, 32, D) 3 large rocks (unseen) (13, 33, D) a +0 shortbow 16 arrows a +1 hand crossbow of freezing (13, 34, D) 2 large rocks a +3 scythe of venom (13, 50, D) a fan of gales (13, 51, D) an uncursed ring of ice (13, 52, D) Duuseonecw's Disquisition on Burning Transformation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Bolt of Fire Conjuration/Fire 6 e - Dragon Form Transmutation 7 (14, 50, D) a crystal ball of energy (14, 51, D) an uncursed staff of cold (14, 52, D) a +1 long sword of slicing (17, 64, D) Atu Zedushry's Handbook of the Voyage Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Dispersal Translocation 6 d - Controlled Blink Translocation 8 (18, 1, D) a book of Power (18, 48, D) the +3 ring mail "Eveaxte" {MR++ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (18, 50, D) the Guide on Aerial Protection Spells Type Level a - Shock Conjuration/Air 1 b - Shroud of Golubria Charms/Translocation 2 c - Lightning Bolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 (19, 0, D) an uncursed staff of air (19, 16, D) a +0 buckler of cold resistance (19, 17, D) the Handbook of Bewitching Evil Spells Type Level a - Pain Necromancy 1 b - Slow Hexes 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Fulminant Prism Conjuration/Hexes 4 e - Silence Hexes/Air 5 f - Metabolic Englaciation Hexes/Ice 5 (19, 32, D) a book of Spatial Translocations (19, 33, D) the Handbook of Blistering Augmentations Spells Type Level a - Infusion Charms 1 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spectral Weapon Hexes/Charms 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Fireball Conjuration/Fire 5 (19, 48, D) a sack of spiders (19, 49, D) a +3 leather armour of fire resistance (20, 1, D) a +4 amulet of reflection (20, 16, D) a +0 ring mail of cold resistance (20, 19, D) an uncursed ring of wizardry (20, 32, D) a phial of floods (20, 33, D) a +1 buckler of fire resistance (20, 34, D) +0 ice dragon scales (20, 48, D) a +1 battleaxe of chopping (20, 49, D) a +1 ring mail of poison resistance (20, 50, D) the +1 arbalest of the New World {freeze, rF+ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It lets you see invisible. (20, 66, D) Sif Muna's Almanac of the Harmful Entourage Spells Type Level a - Sting Conjuration/Poison 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Summon Lightning Spire Summoning/Air 4 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 f - Summon Horrible Things Summoning 8 (21, 0, D) an uncursed staff of cold (21, 1, D) a book of Necromancy (21, 16, D) a +2 leather armour of fire resistance (21, 17, D) a book of Fire (21, 32, D) a +2 chain mail of poison resistance (21, 34, D) an uncursed staff of earth (21, 35, D) +0 ice dragon scales (21, 47, D) the +27 Lear's hauberk (21, 48, D) the +6 shadow dragon scales of the Grue {rC++ Stlth++++} It greatly protects you from cold. It makes you much more stealthy. (21, 49, D) a +1 chain mail of fire resistance (21, 50, D) the +7 great mace of Cheese {protect, rC+} It protects the one who uses it against injury (+AC on strike). It protects you from cold. (22, 0, D) a +1 scythe of venom (22, 1, D) an uncursed staff of death (22, 16, D) a scroll of brand weapon (22, 17, D) a +2 rapier of electrocution (22, 32, D) an uncursed staff of summoning (22, 33, D) a +0 falchion of holy wrath (22, 34, D) an uncursed amulet of magic regeneration (22, 49, D) a sack of spiders (22, 50, D) an uncursed staff of fire (22, 54, D) the +6 dagger "Killer Bee's Curse" {pierce, +Fly rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you fly. (unseen) (23, 0, D) an uncursed staff of earth (23, 1, D) a +3 great sword of holy wrath (23, 16, D) an uncursed amulet of faith (23, 17, D) the +2 demon whip of Battle {drain, rElec Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It insulates you from electricity. (23, 18, D) the +8 battleaxe of the Depths {elec, rElec rPois Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. (23, 32, D) the +7 falchion of Reapportionment {freeze, rElec rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. (23, 33, D) an uncursed ring of stealth (23, 34, D) the +0 leather armour of the Great Game {rC+ MR- Regen+} It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (23, 48, D) an uncursed ring of see invisible (23, 49, D) an uncursed staff of summoning (23, 50, D) 4 scrolls of enchant armour (23, 62, D) Sif Muna's Catalogue of Attacks Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Chain Lightning Conjuration/Air 8 (23, 63, D) Sif Muna's Tome of Lethal Execration Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Bolt of Cold Conjuration/Ice 6 c - Bolt of Fire Conjuration/Fire 6 d - Darkness Hexes 6 e - Orb of Destruction Conjuration 7 f - Glaciate Conjuration/Ice 9 (24, 0, D) a +1 ring of evasion a +0 long sword a +0 robe (24, 1, D) an uncursed amulet of faith (24, 7, D) Sif Muna's Volume of Enchantment and Shape Shifting Spells Type Level a - Slow Hexes 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Hydra Form Transmutation 6 d - Necromutation Transmutation/Necromancy 8 (24, 16, D) a box of beasts (24, 17, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (24, 18, D) a crystal ball of energy (24, 23, D) Sif Muna's Compendium of Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Ignition Fire 8 d - Fire Storm Conjuration/Fire 9 (24, 32, D) an uncursed staff of wizardry (24, 33, D) a +0 battleaxe of freezing the cursed +1 scale mail of the Past {Str+3} It affects your strength (+3). It has a curse placed upon it. (24, 34, D) a +2 robe of magic resistance (24, 37, D) a +2 battleaxe of freezing (24, 40, D) Tufogyq's Tome of Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Fireball Conjuration/Fire 5 c - Bolt of Cold Conjuration/Ice 6 d - Chain Lightning Conjuration/Air 8 a book of Spatial Translocations Sif Muna's Compendium of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Conjure Flame Conjuration/Fire 3 d - Lightning Bolt Conjuration/Air 5 e - Orb of Destruction Conjuration 7 f - Fire Storm Conjuration/Fire 9 (24, 41, D) Sif Muna's Last Handbook of the Archmage Spells Type Level a - Disjunction Translocation 8 b - Necromutation Transmutation/Necromancy 8 (24, 49, D) a book of Transfigurations (24, 50, D) a +4 ring of protection (24, 66, D) Sif Muna's Collected Works on Cold Spells Type Level a - Bolt of Cold Conjuration/Ice 6 b - Simulacrum Ice/Necromancy 6 c - Glaciate Conjuration/Ice 9 Sif Muna's Handbook of Blows and Bruises and the Blaze Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Force Lance Conjuration/Translocation 4 c - Fireball Conjuration/Fire 5 d - Bolt of Fire Conjuration/Fire 6 e - Freezing Cloud Conjuration/Ice/Air 6 f - Orb of Destruction Conjuration 7 (25, 0, D) an uncursed ring of stealth (25, 1, D) a scroll of brand weapon (25, 16, D) a fan of gales (25, 17, D) a +2 robe of the Archmagi (25, 18, D) a +2 fustibalus of flaming (25, 32, D) a +1 morningstar of protection (25, 33, D) a manual of Crossbows (25, 34, D) an uncursed staff of earth (25, 40, D) an uncursed staff of wizardry (25, 49, D) an uncursed ring of fire (25, 50, D) a +1 whip of venom (26, 0, D) a +2 arbalest of flaming (26, 1, D) a book of the Dragon (26, 16, D) a sack of spiders (26, 17, D) a +8 giant spiked club (26, 32, D) a +0 morningstar of crushing (26, 33, D) a manual of Invocations (26, 34, D) a book of Spatial Translocations (26, 48, D) a +4 dagger of holy wrath (26, 49, D) an uncursed staff of power (26, 50, D) a +0 flail of protection (27, 0, D) a +4 war axe of chopping a +0 robe a +0 whip (27, 1, D) a +5 blowgun (27, 16, D) a sack of spiders (27, 17, D) the ring "Keatweuli" {rElec rF+ rN+ Dex-5 Stlth+} [ring of protection from fire] It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (27, 32, D) the +11 war axe of the Curious Nights {freeze, rC- Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to cold. (27, 33, D) a +3 ring of evasion (27, 34, D) a lightning rod (4/4) (27, 49, D) a lamp of fire (27, 50, D) an uncursed ring of positive energy (28, 0, D) 4 scrolls of enchant weapon (28, 1, D) a book of Geomancy (28, 16, D) an uncursed ring of fire (28, 17, D) a phantom mirror (28, 32, D) a +4 hand axe of chopping (28, 33, D) a book of Changes (28, 48, D) a phial of floods (28, 49, D) an uncursed staff of fire (28, 50, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 shortbow of flaming the Collected Works on Bewitchment and Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Slow Hexes 2 c - Call Imp Summoning 2 d - Spectral Weapon Hexes/Charms 3 e - Call Canine Familiar Summoning 3 f - Fulminant Prism Conjuration/Hexes 4 g - Summon Demon Summoning 5 (29, 0, D) an uncursed ring of resist corrosion (29, 1, D) a book of Frost (29, 16, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (29, 17, D) a book of the Tempests (29, 32, D) an uncursed ring of stealth (29, 33, D) a lamp of fire (29, 49, D) a +3 falchion of freezing (29, 50, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (30, 48, D) a Grand Grimoire (30, 49, D) an uncursed amulet of magic regeneration (30, 50, D) a book of Flames (31, 48, D) the +7 spear of Resourcefulness {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (31, 49, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (31, 50, D) a lamp of fire (32, 48, D) 2 scrolls of enchant armour (32, 49, D) an uncursed staff of energy (still there?) an uncursed staff of energy (still there?) (32, 50, D) the +0 robe "Tunio" {Str+5 Int-2 Dex+3 Slay+6} It affects your strength (+5). It affects your intelligence (-2). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (33, 48, D) a +4 ring of dexterity (33, 50, D) a +1 bardiche of venom (34, 28, D) an uncursed staff of fire (34, 43, D) a +0 chain mail of magic resistance a +0 demon blade of electrocution (34, 44, D) Sif Muna's Disquisition on Creative Combat Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Force Lance Conjuration/Translocation 4 c - Throw Icicle Conjuration/Ice 4 d - Summon Greater Demon Summoning 7 e - Chain Lightning Conjuration/Air 8 (34, 48, D) a box of beasts (34, 50, D) a +0 hand crossbow of flaming (35, 0, D) an uncursed staff of poison (35, 14, D) an uncursed staff of air (35, 15, D) a +1 vampiric rapier (35, 28, D) an uncursed staff of fire a +0 arbalest 11 bolts (35, 29, D) a cursed -1 battleaxe the +5 fustibalus "Conn321's Death" {velocity, SInv} Any stone fired from it inflicts extra damage. It lets you see invisible. a +0 chain mail (35, 31, D) a +0 long sword a +0 plate armour a +0 shield (35, 44, D) a +0 trident (36, 0, D) a +2 ring mail of cold resistance (36, 14, D) a cursed -1 whip a +0 robe a +1 dire flail of holy wrath (36, 15, D) a +0 hand axe a +0 short sword the +1 war axe of Valiance {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (36, 18, D) a book of Frost (36, 29, D) an uncursed staff of poison (36, 30, D) a +2 bardiche a +0 chain mail (36, 44, D) a +5 scimitar of holy wrath (unseen) (37, 0, D) an uncursed ring of positive energy (37, 1, D) a +2 blowgun (37, 14, D) a +0 robe an uncursed ring of see invisible (37, 15, D) a box of beasts (37, 18, D) a book of Flames (37, 28, D) the Incunabulum of Burning Displacement Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Disjunction Translocation 8 (37, 29, D) a +0 dire flail a +0 chain mail a cursed ring of loudness a +0 war axe a +0 plate armour of poison resistance a +0 large shield a book of Battle (37, 30, D) a +0 halberd a cursed +0 plate armour (37, 31, D) +0 shadow dragon scales (37, 43, D) Sif Muna's Grimoire of Sinister Arts Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 (38, 0, D) an uncursed staff of air (38, 1, D) a lightning rod (4/4) (38, 15, D) a +0 spear a +1 trident of distortion (38, 16, D) a +0 spear (38, 18, D) Spellcraft in Simple Steps Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Force Lance Conjuration/Translocation 4 c - Cause Fear Hexes 4 d - Animate Dead Necromancy 4 e - Control Undead Necromancy 4 f - Petrify Transmutation/Earth 4 (38, 28, D) an uncursed staff of energy (38, 29, D) a +0 arbalest 22 bolts the Disquisition on Icy Evil Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Throw Icicle Conjuration/Ice 4 d - Ozocubu's Refrigeration Ice 6 e - Death Channel Necromancy 6 (38, 31, D) +0 shadow dragon scales (38, 33, D) Sif Muna's Guide on Black Rites and Augmentations Spells Type Level a - Pain Necromancy 1 b - Animate Dead Necromancy 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Death Channel Necromancy 6 Sif Muna's Incunabulum of Curses and Arcane Weapons Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Spectral Weapon Hexes/Charms 3 c - Force Lance Conjuration/Translocation 4 d - Iskenderun's Mystic Blast Conjuration 4 e - Orb of Destruction Conjuration 7 a book of Burglary (38, 43, D) a book of Battle Sif Muna's Disquisition on the Hurtful Compass Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fireball Conjuration/Fire 5 c - Orb of Destruction Conjuration 7 d - Malign Gateway Summoning/Translocation 7 e - Controlled Blink Translocation 8 (38, 48, D) a Necronomicon (38, 49, D) the Incunabulum of Captivating Translocation Spells Type Level a - Confusing Touch Hexes 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Lesser Beckoning Translocation 3 e - Summon Forest Summoning/Translocation 5 f - Invisibility Hexes 6 (38, 50, D) the +8 glaive of Amorality {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (39, 0, D) a phial of floods (39, 1, D) a +3 vampiric long sword (39, 14, D) a +3 war axe (39, 15, D) an uncursed staff of earth (39, 29, D) a +0 arbalest 12 bolts a phantom mirror (39, 36, D) Sif Muna's Reference Book on Burning Sinister Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Animate Dead Necromancy 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Ignition Fire 8 e - Borgnjor's Revivification Necromancy 8 f - Necromutation Transmutation/Necromancy 8 Estemiuth's Tome of Bewitchment and Creation Spells Type Level a - Recall Summoning/Translocation 3 b - Aura of Abjuration Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7 d - Discord Hexes 8 e - Dragon's Call Summoning 9 (39, 42, D) a +0 plate armour a +2 demon trident of electrocution (39, 44, D) a +0 demon whip (39, 48, D) the +1 flail of Ruination {crush, Fragile rC+ rN+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. (39, 49, D) a phial of floods (39, 50, D) a box of beasts (40, 0, D) a +1 ring of evasion (40, 1, D) a lamp of fire (40, 14, D) a +0 trident (still there?) the cursed +2 hand crossbow "Vitumes" {elec, Stlth+} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you more stealthy. It has a curse placed upon it. (40, 15, D) a +1 hand crossbow of freezing (40, 16, D) a +0 robe (40, 28, D) a +0 long sword a +0 plate armour a +0 shield a book of Annihilations (40, 29, D) a +0 arbalest 20 bolts (40, 43, D) a +2 plate armour of fire resistance 17 bolts a +3 battleaxe of electrocution a +7 arbalest of freezing (40, 49, D) an uncursed amulet of magic regeneration (40, 50, D) a +4 scimitar of slicing (41, 0, D) a +4 plate armour of fire resistance (41, 1, D) a +4 plate armour of fire resistance (41, 14, D) a lamp of fire (41, 15, D) a +2 shield of protection (41, 28, D) a +1 long sword of flaming (41, 29, D) a +0 great sword a +2 plate armour of poison resistance (41, 30, D) a +2 battleaxe a +0 plate armour (41, 33, D) a +2 ring of strength a +6 ring of strength (41, 42, D) a +1 whip of holy wrath a +0 robe (41, 43, D) a +1 demon trident of venom (41, 44, D) a +0 trident (41, 48, D) a sack of spiders (41, 49, D) a +0 war axe of holy wrath (41, 50, D) a box of beasts (42, 1, D) an uncursed staff of earth (42, 15, D) a +0 short sword a +0 shield the Handbook of Conjuration Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Iskenderun's Battlesphere Conjuration/Charms 5 (42, 29, D) 2 large rocks a lightning rod (4/4) (42, 30, D) a +0 bardiche a +0 plate armour (42, 44, D) a +6 great sword of flaming (still there?) a +0 trident (still there?) (42, 48, D) a +2 shortbow of freezing (42, 49, D) the +12 scythe of Courage {speed, rC+ MR++} Attacks with this weapon are significantly faster. It protects you from cold. It affects your resistance to hostile enchantments. (42, 50, D) a fan of gales (43, 0, D) the +3 quarterstaff of Cihid {holy, -Tele *Noise rC+++ Dex+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+8). It renders you almost immune to cold. It may make noises in combat. It prevents most forms of teleportation. (43, 14, D) a +2 spear of venom a +0 short sword (43, 15, D) the Grimoire of Venomous Displacement Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Gell's Gravitas Translocation 3 e - Disjunction Translocation 8 (43, 16, D) a +0 club a +0 robe (43, 28, D) a +0 long sword a +3 ring mail of cold resistance a +0 large shield a +0 chain mail (43, 29, D) the +1 chain mail of the Barber Surgeon {rN+} It protects you from negative energy. (43, 43, D) a +0 robe a +0 trident (43, 44, D) a +0 fustibalus (still there?) a stone (still there?) (43, 49, D) a +1 battleaxe of venom (43, 50, D) a crystal ball of energy (44, 28, D) an uncursed staff of fire (44, 43, D) Xeotwage's Incunabulum of the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Bolt of Fire Conjuration/Fire 6 e - Fire Storm Conjuration/Fire 9 (44, 48, D) a +2 war axe of freezing (44, 49, D) the +1 ring mail of Zuamaw {rC- Str+6} It affects your strength (+6). It makes you vulnerable to cold. (44, 50, D) a fan of gales (44, 51, D) a +3 quarterstaff of protection (45, 48, D) an uncursed ring of wizardry (45, 50, D) a lamp of fire (45, 51, D) an uncursed ring of wizardry (46, 48, D) the +1 pair of gloves of a labyrinth {Str+3 Int-4 Dex+2} It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+2). (46, 49, D) an uncursed staff of earth (46, 50, D) a +3 ring of protection (46, 51, D) a +1 trident of venom (46, 56, D) a book of Changes a book of Minor Magic (47, 48, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (47, 49, D) an uncursed ring of fire (47, 50, D) an uncursed staff of summoning (47, 51, D) a lamp of fire (47, 53, D) Sif Muna's Reference Book on Companions and Cold Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Bolt of Cold Conjuration/Ice 6 c - Shadow Creatures Summoning 6 d - Glaciate Conjuration/Ice 9 (48, 48, D) an uncursed staff of conjuration (48, 49, D) a fan of gales (48, 50, D) a +3 great sword of holy wrath (48, 51, D) a book of Misfortune (49, 0, D) a lightning rod (4/4) (49, 1, D) a +2 glaive of venom (49, 2, D) a +2 dire flail a +0 robe (49, 12, D) a +0 dagger of venom (49, 24, D) a +0 short sword (49, 36, D) a +2 scimitar of freezing (49, 48, D) a book of Misfortune (49, 49, D) an uncursed staff of death (49, 50, D) a book of Changes (50, 0, D) a +0 long sword a +3 leather armour of cold resistance (50, 1, D) an uncursed amulet of the gourmand (50, 12, D) an uncursed staff of power (50, 13, D) a +0 longbow a +0 club 27 arrows a lamp of fire (50, 14, D) a +0 quarterstaff a +0 robe (50, 15, D) a +0 rapier a +0 animal skin (50, 20, D) a book of Misfortune (50, 24, D) an uncursed staff of death (50, 25, D) a lightning rod (4/4) (50, 27, D) a +0 glaive (50, 36, D) a +4 mace of draining (50, 37, D) a +0 trident of protection (50, 42, D) 5 scrolls of brand weapon a +3 buckler (50, 44, D) a book of Fire Sif Muna's Papyrus of Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Sticky Flame Conjuration/Fire 4 d - Poison Arrow Conjuration/Poison 6 (50, 48, D) the +10 hunting sling "Qumneceschao" {freeze, +Fly rF+++ Int-5 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It renders you almost immune to fire. It lets you see invisible. It lets you fly. (50, 49, D) the ring "Qomelusm" {rC+ Stlth-} [ring of loudness] It protects you from cold. It makes you less stealthy. (50, 50, D) a +1 great sword of holy wrath (51, 1, D) a +2 flail of crushing (51, 2, D) a sack of spiders a +4 amulet of reflection a +6 ring of dexterity a wand of disintegration (7) 5 potions of agility (51, 3, D) a +0 war axe (51, 12, D) a phial of floods (51, 13, D) a +0 spear a -2 longbow 21 arrows a phial of floods (51, 14, D) a +0 spear (51, 20, D) Sif Muna's Tome of Sinister Transmutation Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Dispel Undead Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Dragon Form Transmutation 7 (51, 24, D) the cursed +0 robe of Fuodig {rN++ Int-2 Dex+3} It affects your intelligence (-2). It affects your dexterity (+3). It greatly protects you from negative energy. It has a curse placed upon it. (51, 26, D) a cursed -2 trident a +0 chain mail (51, 36, D) a +4 arbalest (51, 37, D) the +2 leather armour of the Doge {+Inv rElec MR-} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (51, 39, D) a scroll of holy word (51, 48, D) a +1 morningstar of protection (51, 49, D) the ring "Etroag" {rC+ Slay+3 SInv Stlth-} [ring of see invisible] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It lets you see invisible. It makes you less stealthy. (51, 50, D) the ring "Yrua" {rN+ Str+4} [ring of strength] It affects your strength (+4). It protects you from negative energy. (52, 0, D) a lightning rod (4/4) (52, 1, D) a +9 blowgun (52, 7, D) Sif Muna's Reference Book on Destructive Weightlessness Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Bolt of Cold Conjuration/Ice 6 c - Orb of Destruction Conjuration 7 d - Lehudib's Crystal Spear Conjuration/Earth 8 e - Chain Lightning Conjuration/Air 8 (52, 13, D) a +0 robe a book of Transfigurations (52, 14, D) a +0 broad axe a +0 animal skin (52, 16, D) a +0 war axe (unseen) (52, 24, D) an uncursed staff of poison (52, 25, D) a +1 great sword of draining a +0 chain mail a +0 battleaxe a +0 chain mail an uncursed amulet of magic regeneration (52, 26, D) a +0 giant spiked club (52, 28, D) a +1 whip of venom (52, 36, D) a lightning rod (4/4) (52, 37, D) a +5 shortbow of flaming (52, 48, D) an uncursed staff of poison (52, 49, D) a scroll of fog (52, 50, D) a sack of spiders (53, 0, D) a +0 plate armour of positive energy (53, 1, D) a scroll of brand weapon (53, 12, D) a +1 scimitar of holy wrath (53, 13, D) a book of Necromancy (53, 15, D) a +0 longbow a +0 spear 16 arrows (53, 24, D) a manual of Slings (53, 25, D) a +0 flail a +0 chain mail (53, 27, D) a +0 mace a +0 chain mail (53, 36, D) a +1 hunting sling of freezing (53, 37, D) an uncursed staff of death (53, 48, D) the Volume of Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Searing Ray Conjuration 2 d - Stone Arrow Conjuration/Earth 3 e - Iron Shot Conjuration/Earth 6 f - Freezing Cloud Conjuration/Ice/Air 6 (53, 49, D) an uncursed staff of death (53, 50, D) the amulet "Okudem" {Gourm rC+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from cold. (54, 0, D) an uncursed staff of air (54, 1, D) a phantom mirror (54, 12, D) a +7 quarterstaff of draining (54, 13, D) a phial of floods (54, 15, D) a +0 robe (54, 25, D) the cursed +1 short sword of Exquisite Torment {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. (54, 27, D) a +3 war axe of venom a cursed +0 plate armour an uncursed amulet of guardian spirit a +0 war axe a cursed +0 plate armour (54, 30, D) a book of Conjurations (54, 36, D) a +2 trident of piercing (54, 48, D) a book of Alchemy (54, 49, D) a lamp of fire (unseen) (54, 50, D) an uncursed staff of power (55, 0, D) a phantom mirror (55, 1, D) a cursed staff of air (55, 13, D) a cursed -3 ring of protection (55, 15, D) a +0 robe a cursed -3 ring of strength (55, 26, D) a +0 scimitar a +0 chain mail (58, 47, D) a cursed ring of loudness (58, 48, D) the +3 ring mail "Ummo" {rPois rC+} It protects you from cold. It protects you from poison. (58, 49, D) a ration (59, 36, D) a book of Beasts (59, 37, D) the +1 leather armour of the Morning {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (59, 47, D) a +2 halberd of chopping (59, 48, D) a scroll of fog (59, 49, D) a book of Cantrips (60, 36, D) a +2 robe of fire resistance (60, 37, D) an uncursed staff of poison (60, 47, D) a +2 dire flail of venom (60, 48, D) a +2 ring of strength (60, 49, D) an uncursed staff of summoning (61, 8, D) an uncursed staff of death (61, 16, D) a +4 quarterstaff of crushing (61, 26, D) a cursed -3 ring of slaying (61, 36, D) a lightning rod (4/4) (61, 47, D) a +0 battleaxe (61, 48, D) an uncursed amulet of faith (61, 49, D) a +1 scale mail of poison resistance (61, 64, D) +0 shadow dragon scales (unseen) (62, 0, D) a lamp of fire (62, 1, D) a lightning rod (4/4) (62, 8, D) a +2 robe of fire resistance (62, 16, D) an uncursed staff of air (62, 17, D) a Necronomicon (62, 19, D) +0 acid dragon scales (62, 26, D) the +1 pair of gloves of Recklessness {Int+3} It affects your intelligence (+3). (62, 27, D) a +3 blowgun (62, 36, D) a cursed ring of loudness (62, 37, D) a +1 scimitar of slicing (62, 47, D) the amulet "Zizej" {Inacc rF+ rN+ Str+2 SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It protects you from fire. It protects you from negative energy. It lets you see invisible. (62, 48, D) a +1 falchion of flaming (62, 49, D) the +4 rapier of Yeast {pierce, rF+ rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It protects you from cold. (62, 56, D) the +9 great sword of Mocroluv {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. the +1 shortbow of Resourcefulness {speed, rElec Str+4 Int-3} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (-3). It insulates you from electricity. a +3 chain mail of fire resistance a cursed -3 ring of intelligence (63, 8, D) a sack of spiders (63, 16, D) a +3 longbow of freezing (63, 17, D) a +3 chain mail of fire resistance (63, 19, D) +0 acid dragon scales (63, 26, D) an uncursed staff of earth (63, 27, D) a phantom mirror (63, 36, D) the Collected Works on Gliding Confrontation Spells Type Level a - Airstrike Air 4 b - Throw Icicle Conjuration/Ice 4 c - Force Lance Conjuration/Translocation 4 d - Silence Hexes/Air 5 (63, 37, D) a lightning rod (4/4) (63, 47, D) +1 ice dragon scales (63, 48, D) a +2 robe (63, 49, D) a book of Annihilations (63, 50, D) an uncursed staff of air (64, 16, D) the +3 chain mail of Lugonu's Approval {rC+ rN+ Regen+} It protects you from cold. It protects you from negative energy. It increases your rate of regeneration. (64, 17, D) a +3 scimitar of draining (64, 26, D) an uncursed staff of cold (64, 27, D) an uncursed staff of earth (64, 47, D) a book of Geomancy (64, 49, D) the +3 ring mail of the Midnight Sun {rN+ Int+7 SInv} It affects your intelligence (+7). It protects you from negative energy. It lets you see invisible. (64, 50, D) a book of Frost (65, 26, D) a +2 trident of venom (65, 47, D) a book of the Warp (65, 48, D) a +4 giant spiked club (65, 50, D) a fan of gales (66, 48, D) an uncursed staff of cold (66, 49, D) a +0 leather armour of magic resistance (66, 51, D) a cursed amulet of inaccuracy (66, 61, D) the cursed +3 great sword "Temelen" {protect, +Blink rF+ rC- SInv} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It lets you blink. It has a curse placed upon it. a +4 shortbow of flaming a +3 plate armour of fire resistance (66, 62, D) Xaigg's Compendium of Arcane Weapons Spells Type Level a - Searing Ray Conjuration 2 b - Throw Icicle Conjuration/Ice 4 c - Force Lance Conjuration/Translocation 4 d - Fulminant Prism Conjuration/Hexes 4 e - Venom Bolt Conjuration/Poison 5 Sif Muna's Guide on Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Throw Frost Conjuration/Ice 2 d - Stone Arrow Conjuration/Earth 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Glaciate Conjuration/Ice 9 (67, 0, D) a +0 hand axe a +2 flail of protection (67, 47, D) an uncursed amulet of regeneration (67, 48, D) an uncursed staff of earth (67, 49, D) an uncursed ring of protection from fire (67, 50, D) an uncursed ring of fire (67, 61, D) a +6 ring of dexterity (67, 64, D) a book of Death (67, 66, D) Sif Muna's Handbook of Heat Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Bolt of Fire Conjuration/Fire 6 d - Fire Storm Conjuration/Fire 9 (68, 0, D) a +0 hand axe of chopping a +0 leather armour (68, 1, D) a +0 ring mail (68, 47, D) a +2 hand axe of flaming (68, 49, D) a +2 chain mail of cold resistance (68, 57, D) +0 shadow dragon scales (unseen) (69, 0, D) a phantom mirror (69, 10, D) a cursed -2 long sword a +0 chain mail (69, 36, D) a +0 robe a cursed -1 dagger an uncursed staff of poison (69, 47, D) a book of Callings (69, 48, D) the +3 buckler of the Hare {rN+ Str+4 Int-2} It affects your strength (+4). It affects your intelligence (-2). It protects you from negative energy. (69, 49, D) a +0 war axe (70, 8, D) a +2 robe of cold resistance (70, 9, D) an uncursed staff of energy (70, 17, D) a +0 shortbow 9 arrows (70, 36, D) a box of beasts (70, 37, D) a +0 robe a +0 dagger a +0 war axe of draining (70, 39, D) a +0 plate armour a cursed -1 trident (70, 47, D) 4 potions of heal wounds (70, 48, D) a +1 mace of pain (70, 49, D) a +1 short sword of draining (71, 8, D) a phantom mirror (71, 10, D) a +0 short sword a +0 ring mail (71, 16, D) the +5 ring mail "Soaskia" {+Inv Dex+6} It affects your dexterity (+6). It lets you turn invisible. (71, 17, D) an uncursed staff of summoning (71, 28, D) a +0 long sword a +0 buckler (71, 36, D) a +0 leather armour (71, 37, D) a +8 demon whip of electrocution (71, 38, D) a +0 robe a +0 dagger a +0 robe a +0 dagger (71, 47, D) a crystal ball of energy (71, 48, D) a +2 quarterstaff of draining (71, 49, D) a cursed ring of resist corrosion (72, 8, D) the +3 halberd "Uxuiref" {freeze, rC+ rN+ Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from cold. It protects you from negative energy. (72, 16, D) a sack of spiders (72, 17, D) a Necronomicon (72, 18, D) a +0 trident a throwing net 6 large rocks (72, 19, D) the +3 rapier "Juhy" {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (72, 23, D) 4 large rocks 2 arrows (72, 26, D) the +3 ring mail of Sorcery {*Contam MR+++ Int-2 SInv} It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you see invisible. It causes magical contamination when unequipped. (72, 28, D) a +0 dagger a +0 shortbow 26 arrows a +0 leather armour a +0 short sword a +0 scale mail (72, 29, D) a +0 long sword a +0 ring mail (72, 36, D) a Necronomicon (72, 37, D) a +0 leather armour a +0 trident (72, 38, D) a +0 robe a +0 dagger (72, 47, D) a +0 broad axe of chopping (72, 48, D) a manual of Stealth (72, 49, D) a phantom mirror (73, 1, D) a +2 lajatang of electrocution (73, 17, D) a +0 trident (73, 26, D) a +2 hunting sling of flaming (73, 28, D) a +0 long sword (73, 36, D) an uncursed amulet of harm (73, 37, D) a lamp of fire (73, 47, D) a book of the Tempests (73, 48, D) a +2 pair of gloves of strength (73, 49, D) a +2 dagger of protection (74, 47, D) an uncursed amulet of magic regeneration (74, 48, D) a book of Maledictions (75, 47, D) a book of the Earth (75, 48, D) a scarf of cloud immunity (75, 49, D) a +3 leather armour of cold resistance