Conn321 the Dungeon (0, 9, D) 2 tomahawks (0, 12, D) a +0 robe a +0 dagger (0, 13, D) 2 tomahawks (0, 15, D) a +0 chain mail a +0 short sword a cursed +0 robe a +0 dagger a +0 dagger (1, 4, D) 2 scrolls of vulnerability (1, 17, D) a +0 short sword (2, 4, D) 10 stones an uncursed staff of energy (3, 9, D) a +0 club a +0 leather armour (3, 11, D) a +0 halberd a cursed +0 dagger (4, 9, D) a +0 spear a +0 halberd (4, 10, D) a +0 spear (5, 4, D) a +2 hand axe (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +0 mace of protection (8, 10, D) a +1 long sword of holy wrath (8, 11, D) a +2 quarterstaff of speed (8, 12, D) a +3 ring mail (8, 18, D) a +0 ring mail a +0 spear (9, 9, D) a +2 hand axe of chopping (9, 10, D) a +2 trident of piercing (16, 20, D) a +3 chain mail a +0 scale mail (17, 19, D) a +3 plate armour (17, 20, D) a +5 ring mail (17, 21, D) the +2 rapier of Perfectionism {vamp, MR+ Dex+3 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It makes you less stealthy. (17, 22, D) a +2 scimitar of holy wrath (17, 23, D) a +2 war axe of freezing (18, 21, D) a +2 morningstar of protection (18, 22, D) a +0 lajatang (21, 9, D) a redback corpse (22, 10, D) 5 large rocks