Conn321 the Dungeon (0, 19, D) a +0 dagger a +0 robe (1, 4, D) 2 scrolls of vulnerability (2, 4, D) an uncursed staff of energy (5, 4, D) a +2 falchion (5, 10, D) a +0 spear (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +1 trident of piercing (8, 10, D) a +0 dagger of draining (8, 11, D) a +2 mace of crushing (8, 12, D) a +3 ring mail (8, 19, D) a cursed -1 spear a +0 scale mail a +0 shield (8, 20, D) a +0 flail (8, 21, D) a throwing net (8, 22, D) a cursed -2 halberd a throwing net a +0 ring mail (9, 9, D) a +1 hand axe of chopping (9, 10, D) a +0 long sword of holy wrath (9, 11, D) a +0 quarterstaff of protection (9, 12, D) a +3 ring mail (16, -5, D) 15 poisoned needles (17, -4, D) a +0 trident (17, 19, D) a +0 pair of boots (17, 21, D) a +2 halberd of venom (17, 23, D) a +2 dire flail of crushing (18, 20, D) a +5 ring mail (18, 21, D) a +0 lajatang (18, 23, D) a +1 broad axe of chopping (19, -6, D) a +0 scimitar of flaming (20, -7, D) a +0 troll leather armour (20, -5, D) a +0 great mace (21, -8, D) a +5 demon blade of freezing an uncursed staff of conjuration a +0 arbalest 26 bolts a +3 halberd of freezing a +0 plate armour a bog body corpse (21, -6, D) an uncursed staff of power (22, -7, D) an uncursed staff of earth a +0 club a +0 fustibalus of flaming a cursed +0 leather armour 21 sling bullets (22, -5, D) a lightning rod (4/4) (22, 21, D) a +0 shortbow 22 arrows (23, -9, D) a +0 shortbow of flaming an uncursed ring of positive energy an uncursed ring of fire a +3 ring of intelligence (26, 14, D) +0 acid dragon scales (27, 21, D) a +1 spear of distortion a +0 scale mail (28, 21, D) a +0 spear a +0 halberd a +0 whip a +0 whip (28, 22, D) a +0 spear (32, 11, D) a +0 trident a +0 robe (33, 11, D) a +0 shortbow 10 arrows (34, 11, D) a +2 whip of freezing a +0 robe (34, 17, D) a +0 giant spiked club a +0 giant spiked club (35, 0, D) a +2 short sword of draining a +6 shortbow of freezing 17 arrows a +0 leather armour (36, -3, D) a +0 long sword a +0 chain mail (36, -2, D) a +0 great mace the +4 chain mail of Cheibriados's Reproof {-Tele +Inv Str+7} It affects your strength (+7). It lets you turn invisible. It prevents most forms of teleportation. a cursed -1 short sword (36, -1, D) a +1 scimitar of holy wrath a +0 leather armour a +0 spear of venom a +0 buckler a +2 halberd of protection a phial of floods (36, 0, D) an uncursed amulet of rage (36, 1, D) a +0 chain mail (36, 2, D) a +1 long sword of slicing (37, 1, D) a +1 short sword of electrocution (37, 2, D) a +0 longbow (38, 1, D) a +1 battleaxe of freezing (39, 17, D) a +0 robe a +0 flail a +0 dagger (40, 16, D) a +0 animal skin (40, 17, D) a +0 animal skin a +0 trident a +0 animal skin (40, 18, D) a +0 animal skin a +0 flail a +0 ring mail (40, 19, D) a +2 falchion of holy wrath a +0 morningstar (42, 3, D) a +0 short sword (45, 0, D) a +3 double sword (45, 1, D) a +3 great mace (45, 7, D) a +3 great sword (45, 8, D) a +5 broad axe (46, 0, D) a +3 arbalest (46, 1, D) a +3 longbow (46, 8, D) a +3 great mace (47, -2, D) a bolt (48, 0, D) a +3 demon blade of draining (48, 7, D) a +1 bardiche (48, 8, D) a +1 bardiche (49, 1, D) a +3 battleaxe (49, 7, D) a +5 dire flail (49, 8, D) a +3 battleaxe (50, -2, D) 6 bolts (50, 23, D) a +9 giant club (51, -3, D) 3 bolts (51, -2, D) 2 bolts (51, 0, D) a +9 scythe (51, 22, D) a +0 scale mail (51, 23, D) 6 arrows (52, -2, D) a +1 war axe of freezing a +0 plate armour a bolt (52, 0, D) a +2 trident of venom (52, 21, D) an uncursed ring of poison resistance (52, 22, D) a +0 whip (52, 23, D) a +0 mace (53, -2, D) a +0 short sword a +0 ring mail a +0 buckler a +0 dire flail a +0 chain mail a +2 glaive a +0 chain mail a +0 arbalest a +2 dire flail 17 bolts a +0 plate armour (53, 0, D) a +2 hand axe of freezing (53, 22, D) a +0 trident (53, 23, D) a +0 leather armour (54, 0, D) a +2 long sword of protection (54, 7, D) 50 arrows (54, 8, D) 50 arrows (54, 22, D) 9 poisoned needles (55, -3, D) a +2 great mace a +0 plate armour a cursed +0 great sword a +0 arbalest 18 bolts a +0 chain mail (55, -2, D) a +0 arbalest a +0 battleaxe 7 bolts a +0 plate armour a +0 great sword a +0 arbalest a +0 plate armour (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, -2, D) a +0 arbalest 8 bolts a +0 war axe a +0 chain mail (56, 0, D) a +0 arbalest 9 bolts (56, 5, D) a +0 great sword a +0 plate armour (57, -2, D) a +0 arbalest a +0 arbalest a +0 arbalest a +0 long sword a +0 chain mail 30 bolts (57, -1, D) a +0 arbalest 17 bolts (57, 0, D) a +0 arbalest 19 bolts (57, 12, D) the Incunabulum of Spatial Earth Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Lee's Rapid Deconstruction Earth 5 c - Summon Forest Summoning/Translocation 5 d - Dispersal Translocation 6 (57, 14, D) Bacurgh's Incunabulum of Helpful Earth Spells Type Level a - Sandblast Earth 1 b - Swiftness Charms/Air 2 c - Petrify Transmutation/Earth 4 d - Excruciating Wounds Charms/Necromancy 5 (57, 15, D) the Guide on Earthen Aid Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Petrify Transmutation/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Shatter Earth 9 (57, 16, D) a book of Debilitation (57, 18, D) a book of Enchantments (57, 19, D) a manual of Armour (57, 20, D) the Handbook of the Compass Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Passage of Golubria Translocation 4 e - Summon Forest Summoning/Translocation 5 (57, 22, D) a book of Clouds (58, -3, D) a +0 scimitar a +0 leather armour a +0 buckler (58, -2, D) a +0 arbalest 4 bolts (58, -1, D) a +0 arbalest a +0 arbalest 46 bolts (58, 0, D) a +0 great sword a +0 arbalest 17 bolts a +0 plate armour (59, -1, D) a +0 arbalest 29 bolts (59, 0, D) a +0 glaive a +0 chain mail (59, 4, D) a +0 cloak (59, 14, D) a book of Burglary (59, 15, D) a book of Spatial Translocations (59, 16, D) the Almanac of the Wumpus Spells Type Level a - Magic Dart Conjuration 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Flame Conjuration/Fire 2 d - Searing Ray Conjuration 2 e - Spectral Weapon Hexes/Charms 3 f - Excruciating Wounds Charms/Necromancy 5 g - Deflect Missiles Charms/Air 6 (59, 18, D) the Grimoire of the Unseen Realm Spells Type Level a - Confusing Touch Hexes 1 b - Beastly Appendage Transmutation 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Dazzling Spray Conjuration/Hexes 3 e - Cause Fear Hexes 4 f - Petrify Transmutation/Earth 4 g - Summon Mana Viper Hexes/Summoning 5 (59, 19, D) a book of Callings (59, 20, D) a book of Summonings (60, -2, D) a +0 long sword a +2 leather armour of poison resistance (60, 0, D) a +0 mace (61, 0, D) a +0 arbalest 12 bolts (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, 0, D) a +0 helmet of intelligence (63, 7, D) 50 bolts (63, 8, D) 50 bolts (63, 11, D) the ring "Cuul" {Fire *Slow Int+3 Dex+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It may slow you when you take damage. (63, 22, D) the amulet of Xom's Best Wishes {rPois rC+ rN+ Regen+ Int-5} [amulet of regeneration] It affects your intelligence (-5). It protects you from cold. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (64, 0, D) a +2 leather armour of positive energy (64, 11, D) the ring "Ankoihucw" {rC+ Str+4} [ring of protection from cold] It affects your strength (+4). It protects you from cold. (64, 12, D) the ring of Ypasus {Ice rElec Dex+3} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (64, 21, D) the amulet "Qypsavon" {Spirit MR+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your resistance to hostile enchantments. (64, 22, D) the ring of the Peculiar Lives {rC+ Int+3} [ring of protection from cold] It affects your intelligence (+3). It protects you from cold. (64, 23, D) the amulet of Absolutism {Spirit rPois Int-4 Slay+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. (65, 0, D) a +3 scale mail of positive energy (65, 11, D) the ring "Oluigiso" {rC- rN+ Dex+6} [ring of positive energy] It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from negative energy. (65, 12, D) the ring "Memuicle" {+Blink rPois MR+} [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. (65, 22, D) the amulet "Qyisorix" {RegenMP rElec Str-2 Dex+8} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (-2). It affects your dexterity (+8). It insulates you from electricity. (65, 23, D) the amulet "Paopafidgh" {Gourm +Inv Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It lets you turn invisible. (66, 0, D) a +1 scale mail of cold resistance (66, 11, D) the ring "Wosoggee" {+Fly Str+4 Dex+6} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+6). It lets you fly. (66, 14, D) a +3 arbalest a +2 dagger of speed a +2 scimitar of flaming a +2 rapier of venom a +2 dagger (66, 16, D) a +0 robe a +0 robe (66, 21, D) the amulet of the Lich-sworn {Faith rElec rPois rF-} [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (66, 22, D) the ring "Kixzorph" {+Blink Str-5 Dex+4 Slay+5 Stlth+} [ring of slaying] It affects your strength (-5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you blink. It makes you more stealthy. (66, 23, D) the ring of the Final Decision {+Inv rPois rF+ Slay+5} [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It protects you from poison. It lets you turn invisible. (67, 11, D) the ring "Gotuergh" {+Inv rF+ MR+ MP-9 Str+6} [ring of strength] It affects your strength (+6). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you turn invisible. (67, 12, D) the ring "Ninigur" {+Inv rC+} [ring of protection from cold] It protects you from cold. It lets you turn invisible. (67, 21, D) the amulet of Egalitarianism {+Rage rC- Slay+5} [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It lets you go berserk. (67, 22, D) the ring "Genex" {Slay+5 Stlth+} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you more stealthy. (67, 23, D) the ring of Guosiq {rC+ Str-3} [ring of strength] It affects your strength (-3). It protects you from cold. (68, 0, D) +2 gold dragon scales (68, 1, D) a +1 cloak (68, 7, D) a +4 ring mail (68, 11, D) the ring of the Turtle {*Slow rPois Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It protects you from poison. It lets you see invisible. It may slow you when you take damage. (68, 16, D) a +0 short sword (68, 22, D) the amulet "Azuxag" {+Rage Int+3 Slay+3} [amulet of rage] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you go berserk. (69, 0, D) a +1 pair of boots (69, 1, D) +2 acid dragon scales (69, 4, D) a +0 dagger (69, 7, D) a +1 cloak (69, 11, D) the ring "Loul" {MR+ Dex+3} [ring of protection from magic] It affects your dexterity (+3). It affects your resistance to hostile enchantments. (69, 12, D) the ring "Tyczimi" {+Inv rPois rC++ Dex+2 Stlth+} [ring of poison resistance] It affects your dexterity (+2). It greatly protects you from cold. It protects you from poison. It lets you turn invisible. It makes you more stealthy. (69, 14, D) a +0 spear a +0 robe (70, 11, D) the ring "Laseeps" {rN+ Str+2 Dex+3 SInv} [ring of see invisible] It affects your strength (+2). It affects your dexterity (+3). It protects you from negative energy. It lets you see invisible. (70, 12, D) a +3 ring of dexterity (70, 14, D) a +0 dagger a +0 cloak (70, 17, D) a +0 club a +0 robe (71, 0, D) the +4 scale mail "Hero's Friend" {-Tele rF++ Dex+5} It affects your dexterity (+5). It greatly protects you from fire. It prevents most forms of teleportation. (71, 1, D) a +1 cloak (71, 7, D) Sif Muna's Catalogue of Helpful Companions Spells Type Level a - Infusion Charms 1 b - Summon Ice Beast Ice/Summoning 4 c - Aura of Abjuration Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7 a +1 helmet (71, 8, D) +4 ice dragon scales (72, -2, D) a +0 long sword a +0 leather armour (72, 0, D) the +2 leather armour of Levity {rC+ Regen+ Int+3 Dex-3} It affects your intelligence (+3). It affects your dexterity (-3). It protects you from cold. It increases your rate of regeneration. (72, 1, D) a +1 helmet (72, 7, D) +4 fire dragon scales (72, 8, D) a +0 chain mail (72, 12, D) a cursed +0 spear (74, -2, D) a +0 longbow 24 arrows a +0 leather armour (74, 7, D) a +0 halberd (still there?) Sif Muna's Grimoire of Flight and Summoning (still there?) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Freezing Cloud Conjuration/Ice/Air 6 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 e - Tornado Air 9 Sif Muna's Collected Works on Ashen Ice (still there?) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Petrify Transmutation/Earth 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 d - Shatter Earth 9 (74, 8, D) a +0 scimitar (74, 9, D) a cursed +0 robe (74, 11, D) a +0 short sword a +0 scale mail (74, 12, D) a +0 robe (74, 15, D) an uncursed staff of energy (75, 10, D) a +0 scimitar (75, 16, D) a crystal ball of energy