Const Level 1 of the Dungeon (0, 0, D:1) a +0 robe (23, 6, D:1) a +0 hunting sling (2, 7, D:1) 10 steel bolts (4, 7, D:1) a +0 hand axe (-29, 8, D:1) 12 stones (-5, 8, D:1) a +0 club (3, 8, D:1) 21 arrows (14, 9, D:1) a cursed +0 dagger 3 stones (-4, 13, D:1) 10 stones (-24, 14, D:1) a +0 club a +0 club (-7, 19, D:1) a +0 club (23, 19, D:1) 15 stones (-7, 23, D:1) a +0 helmet (17, 23, D:1) a stone (-19, 35, D:1) 24 stones (-2, 38, D:1) a cursed +0 club (-32, 41, D:1) a +0 dagger a kobold corpse (skeletalised by now) (-10, 41, D:1) a +0 club (6, 41, D:1) a stone (7, 41, D:1) a bat corpse (skeletalised by now) (10, 41, D:1) a cursed -2 whip a kobold corpse (skeletalised by now) (3, 46, D:1) a rat corpse (skeletalised by now) (-27, 48, D:1) a +0 whip (-6, 52, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 potions of mutation