Const Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-6, 5, D:1) a +0 robe (-6, 12, D:1) a +0 ring mail (1, 22, D:1) 9 stones (25, 24, D:1) a +0 ring mail (-19, 25, D:1) a +0 short sword (-6, 29, D:1) a +0 dagger (8, 31, D:1) a +0 dagger (11, 31, D:1) a stone (12, 31, D:1) a stone (18, 31, D:1) a +0 club (12, 32, D:1) a stone (11, 37, D:1) a +0 plate armour (17, 39, D:1) a +0 club (19, 39, D:1) a stone (20, 39, D:1) 9 stones (-24, 40, D:1) a bat corpse (skeletalised by now) (9, 40, D:1) a +0 robe (12, 40, D:1) a stone (15, 40, D:1) a +0 short sword (16, 40, D:1) a stone (17, 40, D:1) 2 stones a +0 club (-24, 41, D:1) a +0 club (-22, 44, D:1) a +0 whip of freezing a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 0, D:2) a +0 club (34, 0, D:2) a bat corpse (rotten by now) (-5, 4, D:2) a +0 dagger 26 stones (5, 5, D:2) a bat corpse (skeletalised by now) (-13, 6, D:2) 16 stones (-8, 14, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-7, 14, D:2) a rat corpse (skeletalised by now) (-6, 17, D:2) a cursed -1 short sword a kobold corpse (skeletalised by now) (-6, 22, D:2) 16 stones (23, 22, D:2) a scroll of identify