Const Level 1 of the Dungeon (37, 7, D:1) a +0 mace (38, 13, D:1) 18 poisoned needles (51, 20, D:1) a +0 helmet (52, 20, D:1) a +0 dagger (54, 26, D:1) a +0 dagger (57, 26, D:1) a +0 short sword (29, 40, D:1) a +0 dagger (44, 40, D:1) a +0 ring mail (14, 41, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (25, 2, D:2) a +0 club (17, 3, D:2) 13 bolts (-7, 7, D:2) a +0 hunting sling (-3, 11, D:2) a +0 club (21, 14, D:2) a +0 dagger (3, 15, D:2) a +0 trident (-6, 16, D:2) a +0 leather armour (10, 17, D:2) 11 sling bullets (-1, 19, D:2) a +0 whip (5, 19, D:2) a +0 dagger (12, 20, D:2) a +0 club (0, 22, D:2) 25 arrows (23, 24, D:2) a +0 dagger a +0 hunting sling (26, 24, D:2) 8 tomahawks (3, 28, D:2) a +0 robe (9, 28, D:2) a +0 club (-14, 30, D:2) a +0 robe (12, 30, D:2) a +0 war axe (25, 31, D:2) a +0 dagger (7, 34, D:2) a +0 club (15, 36, D:2) a +0 hunting sling (-1, 39, D:2) 19 arrows (-10, 40, D:2) a +0 club (31, 45, D:2) 127 stones (39, 45, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 cutlass (11, 5, D:3) a +0 club (5, 13, D:3) 16 stones (-22, 20, D:3) 13 arrows of flame (-8, 22, D:3) a +0 flail (-30, 23, D:3) a +0 blowgun 2 poisoned needles (-8, 23, D:3) a +0 whip (14, 23, D:3) 21 stones (-29, 24, D:3) a poisoned needle (-24, 27, D:3) 14 stones (-15, 27, D:3) a +0 whip (11, 27, D:3) a +0 morningstar (10, 28, D:3) a +0 hand axe a +0 leather armour (11, 28, D:3) a +0 club a +0 leather armour (-12, 30, D:3) 19 stones (28, 34, D:3) 20 stones (-11, 47, D:3) a +0 ring mail (-7, 55, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets of flame (-15, 9, D:4) the +4 whip of Infection {freeze, Contam rC+ Str+4 Stlth--} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. It causes magical contamination when unequipped. It makes you much less stealthy. (-48, 10, D:4) a +0 giant spiked club (-46, 13, D:4) a poisoned needle (-40, 13, D:4) a +0 club (-38, 13, D:4) a +0 blowgun 11 poisoned needles (-22, 16, D:4) a cursed -1 dagger a +0 hunting sling 26 stones (-12, 21, D:4) 21 stones (-26, 24, D:4) 14 sling bullets (-27, 33, D:4) 22 stones (-49, 34, D:4) 19 bolts (-7, 41, D:4) a poisoned needle (-6, 42, D:4) a poisoned needle (-49, 44, D:4) a +0 dagger (-31, 44, D:4) a cursed -2 giant club (-6, 44, D:4) a +0 blowgun 4 poisoned needles (8, 55, D:4) a cursed -1 hunting sling (2, 61, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (15, 5, D:5) a +0 giant spiked club (12, 10, D:5) 19 stones (14, 13, D:5) a potion of poison 2 scrolls of enchant weapon (18, 14, D:5) a +0 club a +0 chain mail (16, 17, D:5) 8 bolts of penetration (1, 22, D:5) 20 stones (-22, 28, D:5) a +4 flail of draining a cursed +0 leather armour (20, 32, D:5) a +0 ring mail (33, 43, D:5) a +0 club a +0 leather armour (32, 44, D:5) a +0 dagger a +0 robe a +0 flail (33, 44, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (-1, 1, D:6) a cursed -2 war axe a +0 chain mail a +0 dagger (0, 1, D:6) a +0 whip a +0 leather armour a +0 trident (-1, 2, D:6) a +0 whip (-32, 10, D:6) 19 stones (9, 14, D:6) a +0 mace (-1, 15, D:6) a +0 hand axe (0, 15, D:6) a +0 plate armour (-37, 17, D:6) 2 needles of sleeping (-9, 18, D:6) a +0 dagger (13, 23, D:6) 17 stones (21, 27, D:6) 8 poisoned needles (3, 32, D:6) a +0 leather armour a cursed +0 chain mail (4, 32, D:6) a +0 dagger a +0 ring mail a cursed -3 flail a +0 whip a +0 ring mail (5, 32, D:6) a +0 hand axe a +0 leather armour (14, 34, D:6) a jackal skeleton (5, 36, D:6) a +0 shortbow 7 arrows (7, 36, D:6) 2 arrows (8, 36, D:6) 2 arrows (9, 37, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) an electric eel corpse (4, 8, D:7) a +0 dagger a goblin skeleton (12, 10, D:7) 12 bolts of flame (-1, 18, D:7) a +0 hand axe (unseen) (0, 18, D:7) a +0 dagger a cursed +0 robe