Const Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 2, D:1) a cursed -2 dagger (32, 8, D:1) a +0 dagger (30, 9, D:1) a +0 whip (-11, 23, D:1) a +0 ring mail (31, 26, D:1) a +0 dagger (-27, 28, D:1) a stone (-27, 29, D:1) a stone (10, 30, D:1) 18 stones (-27, 33, D:1) 3 stones (-2, 33, D:1) 12 arrows (7, 35, D:1) a +0 club (14, 44, D:1) a +0 dagger (12, 48, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling a +0 dagger 13 stones (-7, 1, D:2) a stone (-5, 1, D:2) a stone (-4, 1, D:2) a stone (-2, 1, D:2) a stone (-1, 1, D:2) a stone (-7, 2, D:2) a stone (10, 5, D:2) a +0 club (-9, 10, D:2) a +0 leather armour (25, 10, D:2) 24 stones (17, 11, D:2) a +0 club (23, 11, D:2) a +0 flail a +0 scale mail (-16, 16, D:2) 15 poisoned needles (-3, 16, D:2) a +0 dagger (1, 16, D:2) a +0 club (-8, 20, D:2) a +0 club (26, 20, D:2) a +0 trident (-11, 21, D:2) a +0 dagger (-3, 24, D:2) a +0 ring mail (-14, 30, D:2) 15 stones (-18, 31, D:2) a +0 club (18, 42, D:2) 4 stones a +0 short sword (24, 51, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail of protection a +0 ring mail a +0 short sword (1, 0, D:3) a +0 hand axe (10, 5, D:3) a cursed -2 giant club (1, 6, D:3) 11 bolts (12, 10, D:3) a +4 mace (22, 12, D:3) a +0 club (19, 13, D:3) 18 stones (23, 13, D:3) a +0 naga barding (38, 16, D:3) a +0 chain mail (11, 22, D:3) a +0 club (42, 23, D:3) a +0 leather armour (-8, 34, D:3) a +0 flail (8, 44, D:3) a +0 dagger (13, 44, D:3) 23 sling bullets (20, 44, D:3) a +0 mace (41, 46, D:3) a +0 naga barding (44, 46, D:3) 10 sling bullets (12, 53, D:3) a +0 scale mail (21, 53, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 20 arrows (23, 0, D:4) 30 stones (2, 1, D:4) 28 arrows (3, 1, D:4) a +0 chain mail (-1, 7, D:4) a +0 robe (-22, 10, D:4) a stone (-14, 10, D:4) 2 stones (-22, 11, D:4) a stone (-15, 11, D:4) 3 stones (-8, 11, D:4) a +0 chain mail (-16, 12, D:4) a +0 leather armour a +0 mace (-15, 12, D:4) a +0 ring mail a +0 hand axe (-8, 12, D:4) a +0 robe a +0 dagger (-14, 13, D:4) a +0 robe a +0 dagger (11, 17, D:4) 24 arrows (-12, 41, D:4) 24 bolts (-8, 41, D:4) 20 sling bullets Level 5 of the Dungeon [Shop] Dointumo's Armour Emporium the +3 salamander hide armour {+Rage rF++} (540 gold) It greatly protects you from fire. It lets you go berserk. a +0 pair of gloves (54 gold) a +0 robe (8 gold) a +1 plate armour of fire resistance (420 gold) a +3 chain mail of positive energy (282 gold) a +1 scale mail of positive energy (156 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 buckler (54 gold) (0, 0, D:5) a +0 dagger 42 stones (2, 0, D:5) 2 stones (3, 0, D:5) a stone (4, 0, D:5) 2 stones (-5, 21, D:5) 25 stones (30, 23, D:5) a +0 leather armour a cursed -2 dagger (30, 24, D:5) a +0 short sword (31, 24, D:5) a +0 robe a +0 dagger (14, 25, D:5) a +0 mace (-7, 30, D:5) a +0 club (12, 34, D:5) 4 large rocks (-12, 37, D:5) a javelin (0, 37, D:5) 14 stones (-16, 38, D:5) 2 javelins (-19, 39, D:5) a +0 club 2 javelins (31, 40, D:5) 8 javelins (13, 43, D:5) the +7 falchion "Aviff" {flame, rF- rN+ Dex+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from negative energy. It enhances your eyesight. (-12, 54, D:5) a +0 trident (-8, 59, D:5) 19 bolts (0, 59, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 whip (-3, 3, D:6) a +0 hand axe (-6, 6, D:6) a +0 dire flail a +0 plate armour (-4, 10, D:6) a +0 hand axe (unseen) (14, 20, D:6) a +0 dagger of flaming (unseen) (3, 26, D:6) a +0 shortbow 21 arrows (4, 26, D:6) a +1 short sword of venom (11, 26, D:6) 15 stones (4, 27, D:6) an arrow (5, 28, D:6) an arrow (4, 29, D:6) a stone (5, 29, D:6) 3 arrows (-21, 30, D:6) 5 large rocks (14, 34, D:6) a +0 club (-18, 35, D:6) a stone (-23, 36, D:6) 20 stones (-21, 36, D:6) a +0 giant spiked club (-24, 37, D:6) a +0 dagger (-18, 37, D:6) 3 stones (-10, 41, D:6) a cursed +0 leather armour a +0 club (-20, 43, D:6) 21 arrows (0, 45, D:6) 21 stones (-17, 47, D:6) 26 arrows 25 sling bullets (-15, 47, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 club (-23, 50, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Hemaituj's Magic Scroll Shop a scroll of identify (30 gold) a scroll of holy word (112 gold) a scroll of summoning (142 gold) a scroll of identify (30 gold) 2 scrolls of magic mapping (105 gold) a scroll of recharging (142 gold) a scroll of remove curse (45 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) (-20, 4, D:7) 2 stones (-15, 5, D:7) 9 arrows a +1 shortbow of freezing (-14, 5, D:7) 2 arrows (-1, 5, D:7) a +0 leather armour a +0 hand axe (-1, 6, D:7) a +0 leather armour a +3 whip a +2 dagger of venom (-11, 7, D:7) 2 arrows (-1, 7, D:7) a +2 hand axe of electrocution (-15, 8, D:7) 2 stones (-9, 8, D:7) an arrow (-16, 9, D:7) 3 stones a +0 dagger (-15, 9, D:7) 2 stones (-14, 9, D:7) a +0 robe a +0 whip (-14, 10, D:7) 13 poisoned needles a +0 blowgun a cursed -2 dagger (9, 16, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a cursed +0 hand axe (7, 22, D:7) a +2 dagger of venom (12, 22, D:7) a +0 robe (25, 24, D:7) 4 stones (28, 26, D:7) a +0 whip (27, 27, D:7) a cursed -3 whip (28, 28, D:7) a +0 dagger (29, 28, D:7) a stone a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 lajatang (-13, 6, D:8) a +0 dagger (23, 10, D:8) 4 stones (3, 15, D:8) a +0 giant club (0, 19, D:8) a +0 plate armour a +0 glaive (-7, 21, D:8) a +0 short sword (28, 23, D:8) 19 stones (-1, 24, D:8) a +0 ring mail (20, 27, D:8) a +0 giant club a +0 robe (-9, 30, D:8) a +0 chain mail (27, 34, D:8) a +0 robe (-11, 40, D:8) a +0 club Level 9 of the Dungeon (-30, 1, D:9) a +0 giant spiked club a +0 giant club (-18, 6, D:9) a +0 ring mail a +0 dagger a +0 hand axe a +0 dagger a +0 robe a +2 war axe of electrocution a +0 plate armour (-8, 9, D:9) a +0 dagger (-9, 25, D:9) a +0 dagger a +0 leather armour (-27, 31, D:9) 2 arrows (-25, 31, D:9) a +0 shortbow 13 arrows (-40, 34, D:9) a +0 leather armour (-31, 34, D:9) an arrow (-30, 34, D:9) an arrow (3, 34, D:9) a +0 dagger (-21, 37, D:9) a +0 leather armour (-18, 38, D:9) 21 stones (-11, 46, D:9) a +0 club (-45, 49, D:9) a +0 club (-45, 54, D:9) 11 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 mace (unseen) (1, 0, D:10) a +0 leather armour (still there?) a +0 morningstar (still there?) (2, 0, D:10) a +0 club (unseen) (0, 1, D:10) a potion of curing (2, 1, D:10) a cursed +0 leather armour (unseen) (1, 2, D:10) a +0 ring mail (unseen) the Ecumenical Temple (4, 7, Temple) the Catalogue of Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Blade Hands Transmutation 5 3 potions of poison a book of Alchemy a book of Battle