CoolPlay Level 1 of the Dungeon (2, -4, D:1) 25 arrows (17, -10, D:1) a +0 robe (17, 7, D:1) a +0 club (19, -21, D:1) a +0 club (27, -30, D:1) a +0 dagger (30, 2, D:1) a +0 robe (31, 10, D:1) a +0 club (33, 3, D:1) a +0 club (36, -30, D:1) a +0 dagger (37, -30, D:1) a +0 club a +0 club (42, -15, D:1) a +0 whip (43, -12, D:1) a +0 dagger (47, -17, D:1) a +0 club (47, -8, D:1) a +0 dagger Level 2 of the Dungeon (6, -30, D:2) a +0 club (8, -14, D:2) a +0 leather armour a +0 robe a +0 flail (11, -39, D:2) a +0 robe (24, -12, D:2) a +0 leather armour (30, 3, D:2) a +0 spear (32, -22, D:2) a +0 ring mail (32, 16, D:2) a cursed -2 club (33, -23, D:2) a +0 dagger (36, 7, D:2) a +0 leather armour (38, -30, D:2) a +0 dagger (unseen) (42, -34, D:2) a +0 club (43, -25, D:2) a poisoned dart (46, -9, D:2) a +0 mace Level 3 of the Dungeon (18, 7, D:3) a +0 dagger (20, 15, D:3) a +0 dagger (22, 17, D:3) a +0 flail (23, 12, D:3) an uncursed ring of flight a +0 ring mail (29, 13, D:3) a +0 dagger (29, 17, D:3) a +0 dagger (29, 19, D:3) a +0 flail (33, 14, D:3) a +0 club (36, 27, D:3) a +0 dagger (38, 29, D:3) a +0 dagger (49, 26, D:3) a +0 robe Level 4 of the Dungeon (6, -4, D:4) a +0 club (8, 12, D:4) a +0 club (16, -14, D:4) a +0 short sword (19, -33, D:4) a +0 giant spiked club (28, -33, D:4) a potion of degeneration (36, -40, D:4) a +0 leather armour (37, -13, D:4) a +0 dagger a +0 robe (38, -15, D:4) a +0 scale mail (39, -17, D:4) a cursed +0 dagger a +0 robe (41, -24, D:4) a +0 hand axe (46, -31, D:4) a +0 hand axe (46, -30, D:4) a +0 club a +0 leather armour (47, -30, D:4) a +0 scale mail (53, 2, D:4) a +0 giant club (53, 3, D:4) a stone (57, -10, D:4) a +0 mace Level 5 of the Dungeon [Shop] Garub's Jewellery Shop an uncursed ring of resist corrosion (200 gold) an uncursed amulet of regeneration (300 gold) an uncursed amulet of faith (400 gold) an uncursed ring of fire (250 gold) an uncursed ring of wizardry (300 gold) the ring of Idecit {rC+ rN+ Int+3 Dex+3} (488 gold) [ring of protection from cold] It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. the ring of Phasing {EV+8} (1280 gold) [ring of evasion] It affects your evasion (+8). (0, 0, D:5) a +0 robe (4, -19, D:5) a +0 flail a +0 war axe (4, -10, D:5) a +0 dagger a +0 robe a cursed +0 robe (25, -17, D:5) a +0 chain mail (31, 17, D:5) a +0 club (34, 7, D:5) a +0 club (35, 12, D:5) a +0 dagger (39, 0, D:5) a +0 hand axe (50, -1, D:5) a +0 giant spiked club (54, -25, D:5) a +0 robe Level 6 of the Dungeon [Shop] Tuppuptec's Weapon Shoppe a +0 morningstar of holy wrath (110 gold) a +0 mace (36 gold) a +0 great sword (78 gold) a +0 halberd of protection (81 gold) 23 arrows (55 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) (0, 0, D:6) a +0 leather armour (19, 10, D:6) a +0 flail (24, -27, D:6) a +0 shortbow 21 arrows (35, -25, D:6) a +0 giant club (53, -8, D:6) a +0 leather armour a +0 flail a +0 flail a cursed +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a stone (3, -3, D:7) a stone (4, -5, D:7) a stone (5, -5, D:7) a stone (7, -14, D:7) a +0 spear