Copybara Level 1 of the Dungeon (0, 0, D:1) a cursed -1 spear (0, 29, D:1) a +0 spear (2, 11, D:1) a +0 club (4, 18, D:1) a +0 dagger (9, 39, D:1) 18 sling bullets (25, 19, D:1) a +0 club (30, 23, D:1) 16 arrows (31, 3, D:1) 19 stones (42, 41, D:1) a +0 spear (44, 6, D:1) a +1 dagger of venom (45, 7, D:1) a +0 short sword (48, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, 4, D:2) a scroll of random uselessness (12, 2, D:2) 28 arrows (23, 3, D:2) 22 stones (29, 41, D:2) 8 poisoned darts (30, -1, D:2) a +0 ring mail (31, 27, D:2) 13 stones (35, 11, D:2) a +0 dagger (40, 14, D:2) a +0 club (41, 32, D:2) a +0 whip (50, -5, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 31, D:3) a +0 whip (3, 30, D:3) a +0 flail (3, 32, D:3) a cursed -3 mace a +0 leather armour (10, 7, D:3) a +0 hunting sling a +0 short sword of protection 19 stones a +0 buckler (10, 17, D:3) 13 stones (16, 7, D:3) a stone (16, 28, D:3) 13 arrows (26, 0, D:3) 23 stones (32, 0, D:3) 2 throwing nets (37, 26, D:3) a +0 dagger a +0 animal skin (39, 26, D:3) a +0 leather armour (40, 19, D:3) a +0 hand axe (41, 30, D:3) a +0 animal skin (44, 6, D:3) a +0 hunting sling (53, 32, D:3) a +0 club Level 4 of the Dungeon [Shop] Olycuoxt's Distillery a potion of haste (140 gold) a potion of degeneration (14 gold) a potion of stabbing (56 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of magic (112 gold) a potion of flight (42 gold) (0, 0, D:4) a +0 short sword (2, 8, D:4) a +0 club a +0 leather armour (26, 27, D:4) the +4 ring mail of Qohy {rN+ Str-5 Int+6} It affects your strength (-5). It affects your intelligence (+6). It protects you from negative energy. If you switch to wearing this armour, your AC will increase by 5 (8 -> 13). (33, 14, D:4) a +0 scale mail (51, -4, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) 14 arrows (4, -22, D:5) a throwing net (5, -21, D:5) 15 sling bullets (6, 8, D:5) a +0 hand axe a +0 robe (7, -35, D:5) a +0 short sword (10, -25, D:5) a +0 whip (10, -24, D:5) a +0 club (11, -30, D:5) a +1 dagger of speed (11, -24, D:5) a +0 spear (11, -23, D:5) a +0 spear (12, -43, D:5) a +0 whip (13, -41, D:5) a +0 halberd (13, -40, D:5) a +0 spear 2 throwing nets (13, 8, D:5) 19 sling bullets (14, 9, D:5) a +0 robe (15, 0, D:5) a +0 war axe (20, -32, D:5) 15 bolts (25, -7, D:5) a cursed -1 giant club (31, -13, D:5) 10 stones (32, -13, D:5) 13 sling bullets (44, -24, D:5) a +0 shortbow 19 arrows (45, 0, D:5) 21 stones (47, -22, D:5) an arrow (49, -21, D:5) 2 arrows (58, -26, D:5) a +0 hand axe Level 6 of the Dungeon (16, 24, D:6) a +0 whip (18, 20, D:6) a +0 spear (20, 20, D:6) a +0 halberd (20, 21, D:6) a cursed -2 spear (20, 26, D:6) 16 stones (22, 25, D:6) a +0 giant club (24, 23, D:6) a +0 club (27, 14, D:6) 13 arrows (30, 27, D:6) a +2 antimagic war axe (36, 34, D:6) a cursed +0 giant club (42, 20, D:6) a +2 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a cursed +0 robe (3, 1, D:7) a +0 club a +0 ring mail (6, -1, D:7) a +0 trident (9, 2, D:7) a +0 leather armour (9, 8, D:7) a +0 flail (10, 3, D:7) 15 sling bullets (10, 35, D:7) a +0 hunting sling (11, 7, D:7) a +0 dagger a +1 robe of the Archmagi (12, 7, D:7) a +0 flail a +0 leather armour (12, 8, D:7) a +0 club (13, 6, D:7) a +0 dagger a +0 robe (13, 8, D:7) a +0 flail (23, 18, D:7) a +0 giant club (31, 38, D:7) a +0 dagger a cursed +0 robe (31, 39, D:7) a cursed +0 leather armour a +0 short sword a +0 leather armour a +0 war axe a +0 plate armour (32, 38, D:7) a +0 whip (46, 25, D:7) a +0 hand axe a cursed +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 flail (26, -30, D:8) 13 stones (26, -3, D:8) a potion of degeneration (30, -37, D:8) a stone (31, -39, D:8) a stone (39, -12, D:8) a +0 leather armour (40, -38, D:8) a +0 giant club (42, -20, D:8) 24 arrows (44, -2, D:8) a +0 whip (46, -5, D:8) a +0 spear a +0 scale mail (50, 0, D:8) a +0 dire flail (60, -25, D:8) 3 stones (61, -30, D:8) a +0 shortbow 18 arrows (61, -29, D:8) a +0 whip (61, -28, D:8) 2 stones (61, -27, D:8) a +2 antimagic great sword (61, -26, D:8) a stone (62, -30, D:8) 5 stones (64, -34, D:8) a +0 longbow Level 9 of the Dungeon (3, -31, D:9) 17 bolts (7, -29, D:9) a +0 short sword (7, -28, D:9) a +0 club (8, -27, D:9) a +0 club a +0 ring mail (9, -27, D:9) a +0 leather armour (14, -13, D:9) a +0 chain mail (20, -26, D:9) 23 poisoned darts (29, 7, D:9) a +0 mace a +2 plate armour of cold resistance (30, 7, D:9) a +0 club a +0 dagger a +0 robe (37, -6, D:9) a +0 shortbow (39, -13, D:9) a +0 shortbow 13 arrows (40, -7, D:9) the +6 rapier of Qoem {protect, Int+3 Dex-5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It affects your dexterity (-5). (40, 24, D:9) a +2 leather armour of positive energy (41, -10, D:9) 3 arrows (42, -9, D:9) an arrow (43, -7, D:9) 2 arrows (45, 1, D:9) 25 stones (53, -21, D:9) 21 sling bullets (69, 15, D:9) 15 stones Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (7, -4, D:10) a +2 vampiric dagger a +0 robe (7, -3, D:10) a +0 dagger a +0 leather armour (7, -2, D:10) a +2 trident of freezing (7, -1, D:10) a +0 leather armour (8, -2, D:10) a +2 dagger of venom a +0 robe (15, 9, D:10) a +2 dagger of chaos a +0 robe (20, 28, D:10) a +0 dagger 17 stones a +0 leather armour (20, 29, D:10) a +0 short sword (20, 39, D:10) a +0 flail (22, 28, D:10) a stone (23, 1, D:10) a +0 dagger (23, 18, D:10) a +0 ring mail (23, 29, D:10) a stone (23, 30, D:10) a +0 dagger a +0 robe a +2 buckler a +0 dire flail a +0 plate armour (24, 18, D:10) the +11 mace "Foeppat" {flame, *Rage Int+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It may make you go berserk in combat. It makes you more stealthy. (25, 18, D:10) a +0 leather armour (40, -1, D:10) a +0 whip a +0 flail a +1 dagger of venom a +0 robe (41, -2, D:10) a +0 falchion a +0 leather armour (41, -1, D:10) a cursed +0 dagger a +0 robe (49, 3, D:10) a +0 long sword a +0 plate armour (50, 3, D:10) a +0 whip a +0 club (51, 3, D:10) a +0 flail (52, 3, D:10) a +0 ring mail a +0 dagger a +0 scale mail (53, 3, D:10) a +0 club (57, -2, D:10) a +0 giant club a +0 giant club a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe an orc corpse (12, -50, D:11) the +2 helmet of Theory {rCorr Int-5 Dex+7 Stlth-} It affects your intelligence (-5). It affects your dexterity (+7). It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. If you switch to wearing this armour, your AC will increase by 3 (8 -> 11). (23, -27, D:11) a +0 pair of gloves (31, -20, D:11) a cursed +0 dagger (33, -47, D:11) 26 stones (37, -22, D:11) an uncursed amulet of magic regeneration a +1 ring of protection an uncursed ring of positive energy (56, -26, D:11) a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, -25, D:11) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (59, -27, D:11) a +2 tower shield