Dungeon Crawl Stone Soup version 0.26-a0-188-ga22346179c (webtiles) character file. Game seed: 13833387343376813991 7 Coward the Grave Robber (level 1, -32/10 HPs) Began as a Deep Elf Necromancer on July 4, 2020. Annihilated by an ogre ... wielding a +0 giant spiked club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:07:29 (557 turns). Coward the Grave Robber (Deep Elf Necromancer) Turns: 557, Time: 00:07:30 Health: -32/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 2/6 EV: 12 Int: 19 God: Gold: 7 SH: 3 Dex: 15 Spells: 4/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . d - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn k - ring of ice MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons f - a +0 whip Missiles b - 14 bolts (quivered) Armour a - a +0 robe (worn) d - a +0 buckler (worn) l - a +0 pair of boots Jewellery k - a ring of ice (left hand) Scrolls g - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} i - 3 scrolls of fear {unknown} Potions e - a potion of lignification {unknown} Comestibles c - a ration j - a chunk of flesh Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting * Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 None b - Animate Skeleton Necr N/A 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 ###.... Animate Dead Necr N/A 30% 4 ####... Agony Necr ###..... 63% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to defeat MR: 81%) The ogre barely resists. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to defeat MR: 81%) The ogre writhes in agony. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, chance to defeat MR: 81%) The ogre writhes in agony. The ogre hits you with a +0 giant spiked club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ### ..# #.# #.# #O# #@# #.# #.. ###. .. .. ... ### You could see an ogre. Vanquished Creatures A giant cockroach (D:2) A goblin (D:2) 2 kobolds (D:2) 3 rats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coward the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 26 | D:2 | Learned a level 1 spell: Animate Skeleton 138 | D:2 | Reached skill level 5 in Necromancy 552 | D:4 | Noticed an ogre 557 | D:4 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic, grunt_decor_cap, st_stairs_5, hangedman_decor_slide_cut D:2: layout_basic, eat_drink_and_be_merry_uskayaw, uniq_jessica D:3: layout_basic, makhleb_heckhound_becter, minmay_box_of_dots D:4: layout_basic, ebering_ghost_disaster_area Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Pain || 12 Animate Skeleton || 4 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 9 | 0 | 0.0 | 6 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------