Crag Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 20, D:1) a +0 short sword 17 bolts (13, 1, D:1) 15 poisoned needles (15, 17, D:1) 23 stones (16, 22, D:1) a +0 whip (24, 7, D:1) a +0 whip (26, 37, D:1) a +0 mace (33, 28, D:1) a +0 dagger (33, 31, D:1) a +0 club (34, 31, D:1) a +0 club (42, 20, D:1) a stone (48, 20, D:1) a +0 hand axe (49, -8, D:1) a +0 club (49, 20, D:1) a +0 club (53, 20, D:1) a +0 club (66, 24, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -10, D:2) a +0 quarterstaff (12, 18, D:2) a +0 dagger (20, 4, D:2) a +0 club (21, 14, D:2) a +0 dagger (21, 29, D:2) a +0 dagger (25, 11, D:2) a +0 pair of boots (25, 28, D:2) a +0 club (26, 12, D:2) 16 stones (30, -6, D:2) a +0 dagger (34, -8, D:2) a +0 hand axe (39, 35, D:2) a stone (41, 36, D:2) 2 stones (42, 36, D:2) a stone (47, 27, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed +0 leather armour a +2 dagger of speed (1, -1, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword (1, 22, D:3) a +1 dagger of speed (4, -1, D:3) a +0 dagger (4, 27, D:3) a +0 robe (13, 1, D:3) a +0 hunting sling of velocity a +0 hand axe (14, 35, D:3) a +0 dagger (19, 32, D:3) a +0 pair of boots (23, 36, D:3) a +0 leather armour (24, 7, D:3) a cursed +0 hand axe (32, 10, D:3) a +0 ring mail a +0 hand axe (32, 11, D:3) a +0 club (37, 24, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) 19 sling bullets (5, 4, D:4) a +0 hand axe (13, 1, D:4) a +0 spear (15, 17, D:4) 13 sling bullets (16, 7, D:4) a tomahawk (16, 9, D:4) a +0 plate armour (18, 0, D:4) a +0 short sword (18, 2, D:4) a +0 club (19, 11, D:4) a tomahawk (21, 12, D:4) 2 tomahawks (22, 13, D:4) a +0 ring mail a cursed -3 club (34, 18, D:4) a +2 hand axe of electrocution (34, 25, D:4) a +0 chain mail a +0 robe (38, 9, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, 8, D:5) a +0 dagger (5, 16, D:5) 18 bolts (5, 22, D:5) a +0 hunting sling (5, 36, D:5) a +0 shortbow 4 arrows (6, 38, D:5) a +2 whip of freezing a +0 robe (10, 23, D:5) a +0 club (10, 35, D:5) a +0 dagger a +0 robe (11, 27, D:5) a tomahawk (12, 24, D:5) a +0 robe (12, 26, D:5) a +1 whip of venom (12, 28, D:5) a +0 animal skin (13, 31, D:5) 2 arrows (14, 4, D:5) a +0 hunting sling (14, 33, D:5) a +0 giant club (22, 40, D:5) 20 stones (31, 29, D:5) a +0 leather armour a +0 whip (33, 31, D:5) a +0 robe a +0 dagger (34, 30, D:5) a +0 club (34, 31, D:5) a +0 leather armour a +0 hand axe (37, 17, D:5) a +0 short sword a +0 robe (43, 5, D:5) 19 bolts (44, 10, D:5) a +0 hunting sling Level 6 of the Dungeon (13, 8, D:6) 25 stones (15, -23, D:6) a cursed -3 battleaxe (15, -2, D:6) 6 large rocks (22, 11, D:6) the +5 hand axe of Zupt {chop, *Rage rElec rN++ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It greatly protects you from negative energy. It may make you go berserk in combat. (30, 0, D:6) a +0 dagger (39, -25, D:6) a +0 war axe a +0 plate armour (39, -23, D:6) a +0 trident (39, -22, D:6) a cursed -3 mace (40, -22, D:6) a +0 hand axe (43, -11, D:6) a +0 giant club (46, -16, D:6) a +0 robe a +0 dagger (49, 0, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, 4, D:7) a +0 robe a +0 dagger (3, 2, D:7) a +0 robe a +0 dagger (7, -5, D:7) a +0 dagger a +0 robe (9, 6, D:7) 7 tomahawks (10, 4, D:7) a +0 leather armour (23, -22, D:7) a +0 short sword (28, -32, D:7) a +0 ring mail a +0 short sword (28, -31, D:7) a +0 chain mail a +0 leather armour a +0 dagger a +0 hand axe (28, -29, D:7) a cursed +0 chain mail a cursed +0 halberd (31, -33, D:7) 2 stones a +0 scale mail (33, -32, D:7) 9 stones (34, -33, D:7) a +0 spear a +0 halberd a +0 flail (39, -8, D:7) a +0 ring mail a +0 trident (40, -9, D:7) a +0 mace (40, -8, D:7) a +0 whip (40, -6, D:7) a +0 dagger (54, -17, D:7) a +0 trident (58, -14, D:7) 13 poisoned needles Level 8 of the Dungeon (4, 8, D:8) a +4 hand axe a +0 leather armour a +0 scimitar of flaming a +0 robe (4, 9, D:8) a +0 mace a +0 scale mail (5, 8, D:8) a +0 club a cursed +0 chain mail (10, 15, D:8) 15 arrows (18, 7, D:8) a +0 flail (20, 24, D:8) a +1 hand axe of flaming (20, 25, D:8) a +0 short sword (20, 28, D:8) a +0 halberd (21, 9, D:8) a +1 plate armour of poison resistance (21, 13, D:8) a +0 leather armour a +0 flail (21, 20, D:8) 22 arrows a +0 shortbow (23, 6, D:8) a +0 club (24, 4, D:8) a +0 spear a +0 halberd (24, 32, D:8) a +0 club (27, 31, D:8) 24 stones (28, 33, D:8) 22 stones (31, 32, D:8) a +0 scimitar (38, 8, D:8) 8 sling bullets (38, 10, D:8) a +0 robe (39, 10, D:8) 21 stones (39, 13, D:8) 22 bolts (39, 35, D:8) a +0 leather armour (46, 47, D:8) the +8 falchion "Medone" {drain, rN+ MP+9 Int+4 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (+9). (49, 26, D:8) a +0 ring mail (50, 28, D:8) 9 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club (7, 12, D:9) a +0 robe a +0 dagger (22, 20, D:9) a +0 club (26, 33, D:9) 20 stones (28, 21, D:9) a potion of degeneration (39, 13, D:9) a +0 cloak a +2 dagger of venom (41, 17, D:9) 9 arrows a +0 shortbow (42, 15, D:9) an arrow (47, 26, D:9) 21 arrows Level 10 of the Dungeon the Ecumenical Temple