Crag Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -1, D:1) a +0 mace (12, 9, D:1) 28 stones (14, 2, D:1) a +0 dagger (18, -7, D:1) a +1 vampiric whip (18, -6, D:1) a throwing net (23, 18, D:1) a +0 club a +0 dagger (24, 25, D:1) a cursed -2 club (29, 1, D:1) a +0 club (34, -5, D:1) 25 stones (34, -4, D:1) 21 stones (36, 20, D:1) a +4 hunting sling of velocity (44, 25, D:1) 19 bolts (48, 7, D:1) a +0 mace (50, -14, D:1) a +0 club (56, -14, D:1) a +0 club (57, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 31 stones (5, -20, D:2) a +0 short sword (7, -29, D:2) a +0 mace (11, -35, D:2) a +0 mace (11, -2, D:2) a +0 whip (17, 3, D:2) 15 stones (26, -38, D:2) a +0 club (26, -10, D:2) a +0 dagger (27, -12, D:2) a +0 mace (27, -10, D:2) a +0 flail a +0 leather armour (28, -32, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 0, D:3) a +0 whip (3, -2, D:3) a +0 club (8, -5, D:3) a +0 spear (10, 2, D:3) a +0 club (15, -22, D:3) a +0 ring mail (17, -30, D:3) a +0 dagger (18, -13, D:3) a cursed -1 club (18, -8, D:3) a +0 club (21, -3, D:3) 16 stones (24, -18, D:3) a +0 spear (25, -10, D:3) a cursed +0 hand axe (26, -19, D:3) a +0 trident Level 4 of the Dungeon [Shop] Queheij's Antique Weapon Shoppe a +0 dagger (34 gold) a +0 dagger (34 gold) a +0 halberd (68 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1047 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 rapier (68 gold) a +2 rapier of flaming (326 gold) a +4 quick blade (629 gold) a +0 flail (59 gold) a +0 long sword (59 gold) a +0 morningstar (68 gold) a +0 mace (51 gold) a +0 flail (59 gold) [Shop] Qell's Antique Weapon Shoppe a +0 dagger (60 gold) a +0 mace (90 gold) a +0 shortbow (90 gold) a +0 dagger (60 gold) a +0 quarterstaff (120 gold) a +2 hand axe of venom (468 gold) a +0 trident (105 gold) a +0 quarterstaff (120 gold) [Shop] Letonkirph's Weapon Emporium a +0 long sword (45 gold) a +0 hand axe (39 gold) a +2 falchion of holy wrath (226 gold) a +2 trident of venom (210 gold) the +8 quarterstaff of Floods {freeze, -Tele Str+5} (768 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It prevents most forms of teleportation. a +0 hand axe (39 gold) a +0 flail (45 gold) a +2 falchion of electrocution (253 gold) [Shop] Qafavvuc's Jewellery Shop an uncursed amulet of regeneration (360 gold) a +5 ring of strength (494 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of magic regeneration (360 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of flight (210 gold) a +3 amulet of reflection (300 gold) an uncursed ring of protection from magic (300 gold) a cursed ring of loudness (54 gold) [Shop] Qoreeh's Weapon Boutique a +1 long sword of freezing (146 gold) a +0 rapier (44 gold) 14 stones (15 gold) a +1 great mace of protection (162 gold) a +0 trident (38 gold) a +0 battleaxe (71 gold) a +0 dagger (22 gold) a +0 flail (38 gold) a +0 halberd of venom (74 gold) a +0 hand axe (33 gold) (0, 0, D:4) a +0 flail (0, 4, D:4) a +0 dagger a +0 leather armour (2, 3, D:4) a +3 hand axe (3, 3, D:4) a +0 hand axe (9, 30, D:4) a +0 dagger (11, 33, D:4) a +0 hunting sling (14, 9, D:4) 22 arrows (15, 12, D:4) 22 stones (18, 14, D:4) a +0 short sword a +0 club a +0 scale mail (37, 29, D:4) a +0 dagger (50, -12, D:4) a cursed -1 mace (50, -11, D:4) a +0 mace (50, -10, D:4) a +0 mace (51, -14, D:4) a +2 quarterstaff of chaos a cursed +0 mace (51, -12, D:4) a +0 mace of holy wrath (51, -11, D:4) a +0 mace (52, -18, D:4) a +0 mace (52, -16, D:4) a +0 mace (52, -15, D:4) a cursed -2 mace (52, -12, D:4) a +0 mace (52, -11, D:4) a +0 mace (52, -10, D:4) a +0 mace (53, -19, D:4) a +1 mace of crushing (53, -17, D:4) a +1 mace of venom Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (1, 6, D:5) a +0 flail (unseen) (2, 5, D:5) a +0 dagger a +0 robe (2, 7, D:5) a +0 club a +0 leather armour an orc skeleton (3, 0, D:5) a +0 short sword (4, 4, D:5) a +0 leather armour (10, 26, D:5) 16 gold pieces (17, 41, D:5) a meat ration (19, 34, D:5) a +0 flail (unseen) (20, 38, D:5) 13 sling bullets (21, 33, D:5) a +0 morningstar (unseen) (21, 35, D:5) a +0 hand axe (21, 40, D:5) 12 gold pieces (22, 23, D:5) 14 stones (26, 2, D:5) a +0 club