Crag Level 1 of the Dungeon (3, -12, D:1) a +0 short sword (3, 3, D:1) a +0 club (6, -14, D:1) a stone (10, 3, D:1) 16 stones (11, -25, D:1) a +0 club (11, -17, D:1) a +0 club (13, -26, D:1) a +0 dagger (14, -26, D:1) a +0 club (15, -12, D:1) 17 arrows (16, -5, D:1) a +0 club a stone (16, -1, D:1) a stone (27, -21, D:1) a +0 scale mail (31, -25, D:1) a +0 hand axe (33, -14, D:1) 13 stones (37, -29, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 flail (8, 19, D:2) a +0 ring mail (17, 27, D:2) a +0 spear 17 arrows (18, 24, D:2) a +0 scale mail (20, 25, D:2) a +0 club (22, 15, D:2) a +0 dagger (24, 32, D:2) a +0 club (37, -1, D:2) a +0 leather armour (46, -1, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a cursed +0 dagger (0, 36, D:3) a cursed +0 robe (10, 31, D:3) a +0 club (12, 45, D:3) a +0 great mace (14, 12, D:3) a +0 animal skin (21, 29, D:3) a +0 club a +0 chain mail (22, 46, D:3) a stone (23, 46, D:3) a stone (25, 9, D:3) a tomahawk (25, 19, D:3) a scroll of noise (26, 7, D:3) a tomahawk (26, 37, D:3) a +0 hand axe (26, 46, D:3) a stone (27, 46, D:3) a stone (29, 46, D:3) a +0 short sword a stone (30, 12, D:3) a +0 spear (32, 1, D:3) a +0 dagger a +0 leather armour (34, 4, D:3) a +0 short sword a +0 scale mail (38, 10, D:3) a +0 robe (47, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail a wand of enslavement (0/24) (3, -13, D:4) a +0 flail (5, -7, D:4) a +0 robe (7, 3, D:4) a +0 flail (11, 5, D:4) a +0 robe (12, 17, D:4) a +0 hand axe (14, -7, D:4) 21 bolts (14, 3, D:4) 21 bolts (23, -33, D:4) a +0 leather armour (24, 17, D:4) a cursed +0 robe (28, -30, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Keru's Assorted Antiques a +0 mace (75 gold) a scroll of immolation (87 gold) a potion of might (100 gold) a scroll of identify (50 gold) a scroll of fear (87 gold) a scroll of remove curse (75 gold) a scroll of magic mapping (87 gold) a potion of heal wounds (125 gold) a +0 cloak (112 gold) a scroll of fear (87 gold) a wand of digging (11/24) (750 gold) a +0 robe (17 gold) a +0 short sword (75 gold) a scroll of identify (50 gold) (0, 0, D:5) a +0 quarterstaff (3, 35, D:5) the +8 mace of Ointment {flame, *Noise MR++ Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It affects your resistance to hostile enchantments. It may make noises in combat. (5, 41, D:5) a +0 leather armour (15, 17, D:5) a +0 falchion (26, -9, D:5) 11 poisoned needles (54, 39, D:5) 14 arrows the Ecumenical Temple