Crag Level 1 of the Dungeon (4, -6, D:1) 14 sling bullets (5, 4, D:1) a +0 mace (15, 24, D:1) a +0 hunting sling (33, 25, D:1) a +0 whip 26 stones (35, 22, D:1) a stone (35, 23, D:1) a stone (38, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 stones (0, 30, D:2) a +0 club (12, 19, D:2) a +0 club (16, 22, D:2) 27 arrows (21, 26, D:2) a +0 spear (35, 23, D:2) a cursed +0 club (36, 23, D:2) a +0 spear (37, -5, D:2) a +0 whip (39, -4, D:2) 17 sling bullets (41, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 34, D:3) a +0 scythe a +0 robe (11, 21, D:3) 19 stones (19, 12, D:3) a +6 club a +2 robe of resistance (25, 11, D:3) a +0 robe (28, 2, D:3) a stone (29, 2, D:3) a +0 short sword 4 stones (30, 50, D:3) a +0 war axe (32, 2, D:3) a cursed +0 whip a cursed -1 blowgun 5 poisoned needles (39, 2, D:3) 23 stones (47, 0, D:3) a cursed -2 dagger (51, 21, D:3) a +0 whip (52, 1, D:3) a stone (56, 0, D:3) 21 bolts (56, 5, D:3) 11 stones Level 4 of the Dungeon [Shop] Roskis's Antique Weapon Boutique the +6 scimitar "Ogrebane" {venom, rElec rF++ rC+ MR-} (1658 gold) It poisons the flesh of those it strikes. It greatly protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 dagger (48 gold) a +5 hunting sling of freezing (712 gold) a +0 long sword (84 gold) a +3 war axe of freezing (559 gold) a cursed -2 war axe (2 gold) a +0 morningstar (96 gold) the +6 spear "Cupek" {holy, rElec Dex-3 SInv} (1135 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-3). It insulates you from electricity. It lets you see invisible. a +0 long sword (84 gold) a +0 war axe (84 gold) the +5 trident of Nemelex Xobeh {freeze, rElec Str-2 Dex+5} (1238 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+5). It insulates you from electricity. the +5 falchion "Wexzug" {protect, rF++} (1274 gold) It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. a +0 flail (84 gold) (0, 0, D:4) a +2 helmet (15, 31, D:4) a +0 flail (15, 32, D:4) a +0 club (16, 31, D:4) a +0 chain mail (16, 32, D:4) a +0 morningstar a +0 dagger a +0 robe (17, -9, D:4) 22 stones (17, 18, D:4) a +0 leather armour (27, 20, D:4) a +0 shortbow (36, 29, D:4) 21 stones (44, 19, D:4) the cursed +0 dagger of Doom {elec, MR++ Int+5 Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (-4). It affects your resistance to hostile enchantments. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (9, 19, D:5) a +0 giant spiked club (12, 36, D:5) a +0 giant spiked club (22, 23, D:5) a +0 short sword (22, 24, D:5) a +0 dagger a +0 robe (22, 25, D:5) a cursed +0 club a +0 scale mail (52, 14, D:5) an arrow (53, 13, D:5) 2 arrows (54, 12, D:5) an arrow (55, 11, D:5) an arrow (56, 6, D:5) an arrow (56, 37, D:5) 13 bolts (57, 10, D:5) a cursed -1 shortbow 11 arrows (59, 14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 falchion a +2 mace of pain a +0 plate armour (5, 35, D:6) an arrow (6, 34, D:6) a +0 shortbow 14 arrows (7, 33, D:6) a +0 trident (10, 10, D:6) a scroll of immolation (12, 30, D:6) a +0 scale mail (23, 12, D:6) a +0 dagger a +0 leather armour a +0 giant club (23, 18, D:6) 16 stones (23, 31, D:6) a +0 broad axe (41, 38, D:6) a +0 spear (41, 39, D:6) a +0 spear (44, 8, D:6) 14 bolts (50, 42, D:6) a +0 scale mail (51, 52, D:6) the cursed +0 mace "Xuititaoxt" {crush, *Drain +Inv rPois Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from poison. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. Level 7 of the Dungeon [Shop] Umodop's Gadget Shop a wand of disintegration (14/24) (216 gold) a phial of floods (480 gold) a wand of polymorph (16/24) (216 gold) a wand of flame (15/48) (102 gold) a wand of paralysis (6/24) (96 gold) a wand of digging (9/24) (312 gold) a phantom mirror (360 gold) a phial of floods (480 gold) a phantom mirror (360 gold) a lamp of fire (480 gold) a wand of paralysis (11/24) (156 gold) a box of beasts (240 gold) (0, 0, D:7) a +0 flail (2, -21, D:7) a +0 whip (2, 1, D:7) a +0 dagger a +0 robe (2, 19, D:7) a +0 chain mail (5, -15, D:7) a +0 scale mail (5, 1, D:7) a +0 giant club a +0 giant club (8, 19, D:7) a +0 longbow (8, 21, D:7) 4 large rocks (10, 8, D:7) a +0 flail (11, -2, D:7) a +1 spear of piercing (11, 13, D:7) a +0 buckler (12, 12, D:7) 16 stones (17, -16, D:7) an arrow (17, -3, D:7) a cursed -1 leather armour a +0 hand axe (18, -10, D:7) 21 arrows (18, -3, D:7) a +0 club (19, 4, D:7) the +10 flail of the Ten Continents {crush, Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you see invisible. (20, -13, D:7) a +0 shortbow 17 arrows (22, -24, D:7) a +0 lajatang (31, -16, D:7) a +0 falchion (48, -23, D:7) a +0 club a +0 leather armour (48, -21, D:7) a +0 leather armour (52, 13, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a cursed -2 hunting sling (0, 5, D:8) a +0 centaur barding (4, 10, D:8) a +2 flail of crushing (6, 0, D:8) 19 stones (11, 19, D:8) a +0 whip (12, 11, D:8) a +0 hunting sling (13, -4, D:8) a potion of degeneration (13, -3, D:8) a +0 scale mail (13, 30, D:8) a +0 club (14, 16, D:8) a +0 ring mail (36, 21, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Nineuty's Food Shoppe a royal jelly (20 gold) 3 fruits (45 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a royal jelly (20 gold) a fruit (15 gold) 3 fruits (45 gold) a fruit (15 gold) (0, 0, D:9) a +0 morningstar (1, 8, D:9) a javelin (3, 9, D:9) a tomahawk (18, 14, D:9) 18 stones (20, 8, D:9) a +0 club (32, 22, D:9) a +0 ring mail (46, 6, D:9) 18 bolts Level 10 of the Dungeon (0, 0, D:10) 19 stones (3, -3, D:10) a +0 mace (3, 29, D:10) a +0 hunting sling (4, -4, D:10) 25 arrows (6, 25, D:10) a +0 buckler (7, 30, D:10) a +0 short sword (7, 31, D:10) a +0 whip (unseen) (14, -15, D:10) a +1 centaur barding (18, 33, D:10) 24 arrows (26, 20, D:10) a +0 shortbow 13 arrows (28, 20, D:10) an arrow (28, 21, D:10) 2 arrows (33, 5, D:10) 9 bolts (35, 6, D:10) a +0 blowgun (44, 24, D:10) a +0 scale mail (48, 2, D:10) a +0 war axe of distortion (49, -14, D:10) 17 stones (49, 24, D:10) a +0 dagger a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 flail an orc corpse (50, 25, D:10) a +0 chain mail a +0 short sword a +0 chain mail (51, 24, D:10) a +0 hunting sling a +0 plate armour a +0 short sword a +0 chain mail a +0 long sword a +0 leather armour a cursed -2 club a +0 robe a cursed +5 spear a cursed -1 shortbow a +0 plate armour a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) a bolt (0, 1, D:11) a bolt (0, 3, D:11) a +0 ring mail (1, 1, D:11) a +0 hand crossbow a +0 flail (2, -1, D:11) an arrow (2, 0, D:11) a +0 plate armour a +0 war axe an arrow (2, 1, D:11) a bolt 12 arrows a large rock (3, 0, D:11) a +0 falchion (3, 1, D:11) a large rock a +0 robe a +0 dagger a +0 plate armour a +1 great sword (3, 2, D:11) 3 arrows a +0 whip a +0 shortbow (4, 1, D:11) 17 arrows a +0 shortbow (4, 2, D:11) 4 arrows a +0 shortbow (5, 1, D:11) an arrow (5, 2, D:11) a stone (6, 1, D:11) a cursed -3 shortbow a +0 hand axe (6, 2, D:11) 2 arrows (6, 3, D:11) a stone (8, -1, D:11) a stone (8, 0, D:11) a stone (8, 3, D:11) 22 stones a +0 flail (8, 4, D:11) a +0 shortbow (9, 0, D:11) a stone (10, -1, D:11) a +2 morningstar of protection (10, 0, D:11) a +0 chain mail a +0 scimitar a +0 club a +0 leather armour (12, 0, D:11) 2 large rocks (14, 0, D:11) 2 bolts (15, 0, D:11) a bolt (16, 2, D:11) 35 bolts (17, -3, D:11) a stone (18, 9, D:11) a +0 flail a +0 whip (18, 10, D:11) a +0 rapier a +0 chain mail (19, -3, D:11) a stone (20, 7, D:11) a +0 scale mail a +0 flail (20, 8, D:11) a +0 leather armour (22, -1, D:11) a +0 plate armour (23, -3, D:11) 11 stones a +0 war axe (24, -2, D:11) a +0 short sword (28, -12, D:11) a +0 whip (44, 0, D:11) a stone 2 arrows (45, -1, D:11) 3 arrows (45, 0, D:11) a +0 war axe (unseen) (45, 2, D:11) a +4 mace (unseen) (46, -2, D:11) 3 stones 35 arrows 3 bolts (47, -4, D:11) 2 arrows (47, -2, D:11) an arrow (48, -4, D:11) an arrow (48, -3, D:11) an arrow (50, -4, D:11) an arrow (51, -2, D:11) an arrow (52, 6, D:11) a +0 ring mail (53, 3, D:11) 3 arrows (55, 1, D:11) 5 arrows (56, -1, D:11) 12 stones (59, -1, D:11) 11 stones Level 12 of the Dungeon (0, 0, D:12) a potion of ambrosia (1, -1, D:12) a +0 rapier (2, -2, D:12) a +0 dagger (unseen) (9, 14, D:12) a +0 ring mail (10, 13, D:12) 2 potions of haste (16, 8, D:12) a +0 shortbow (unseen) (16, 11, D:12) an arrow (16, 15, D:12) an arrow (16, 17, D:12) 16 gold pieces (17, 0, D:12) a +0 club (17, 12, D:12) an arrow the Ecumenical Temple