CragHack Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -3, D:1) 28 arrows (2, 7, D:1) a +0 dagger (3, 9, D:1) a +0 short sword (3, 18, D:1) a +0 club (13, 12, D:1) a +0 helmet (15, -13, D:1) a +0 scale mail (20, -19, D:1) 3 stones (20, -8, D:1) a +0 dagger a cursed +0 robe (21, 2, D:1) a +0 hand axe (31, 11, D:1) a +0 dagger (37, -2, D:1) a +0 leather armour (39, 3, D:1) 12 poisoned needles (40, 11, D:1) a +0 hand axe (42, 10, D:1) 22 stones (43, -1, D:1) a +0 short sword (48, -4, D:1) a cursed ring of poison resistance Level 2 of the Dungeon (7, -6, D:2) a +0 dagger 4 stones (10, 3, D:2) a +0 leather armour (21, -18, D:2) a +0 leather armour (21, 7, D:2) a +0 dagger (22, 0, D:2) a +0 club a +0 club (22, 32, D:2) a +0 club (unseen) (27, 28, D:2) 26 sling bullets (28, 6, D:2) 14 stones 3 tomahawks (29, 12, D:2) a +0 club (33, 14, D:2) a cursed -1 club (34, 19, D:2) a potion of mutation (41, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (30, 2, D:3) 21 bolts (35, 3, D:3) 9 stones (35, 5, D:3) a +0 scale mail (37, -30, D:3) a +0 short sword (37, -26, D:3) a +0 flail a +0 chain mail (37, -23, D:3) a +0 flail (38, -31, D:3) a +0 short sword (41, 8, D:3) a +0 robe (57, -7, D:3) a +0 flail (59, -3, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) 3 javelins (10, -14, D:4) a +0 flail (14, 17, D:4) a +0 club (39, -6, D:4) 18 stones (47, 24, D:4) a +0 war axe (47, 26, D:4) a +0 dagger a +0 robe (49, 22, D:4) a +0 dagger a +0 robe (54, -22, D:4) a +0 war axe (56, -13, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, 0, D:5) a +0 spear (1, 1, D:5) a +0 halberd (4, -23, D:5) a +0 dagger a +0 robe (4, -19, D:5) a +0 club (8, -25, D:5) a +0 spear (9, -29, D:5) a +0 whip (9, -28, D:5) a +0 falchion (10, -29, D:5) a +0 spear (10, -28, D:5) a +0 club a +0 scale mail (11, -29, D:5) a +1 mace of holy wrath a +0 scale mail (20, -35, D:5) a +0 great sword (20, -8, D:5) a +0 dagger a +0 large shield (21, -33, D:5) a +0 trident a cursed +0 ring mail (21, -10, D:5) 3 large rocks (22, -27, D:5) 21 stones (23, -9, D:5) a +0 club (25, -12, D:5) 31 stones a +0 dagger (27, -15, D:5) a stone (28, -5, D:5) a +0 club (29, -16, D:5) a +0 club a stone (30, -24, D:5) a +0 short sword (32, -21, D:5) 17 sling bullets a stone a +0 short sword (32, -17, D:5) 3 stones a +0 dagger (34, -19, D:5) a +1 dagger of pain 2 stones (36, -27, D:5) a +0 blowgun 14 poisoned needles (42, -25, D:5) 2 stones (42, -4, D:5) a +0 dagger (44, -25, D:5) a stone (44, -24, D:5) a stone 2 poisoned needles a +0 short sword a +0 blowgun (45, -23, D:5) a +0 dagger (47, -21, D:5) a +0 dagger (50, -19, D:5) a +0 club a +0 club (52, -17, D:5) a +0 whip (54, -17, D:5) a +0 whip 11 stones (55, -22, D:5) a +0 short sword (55, -20, D:5) a +0 dagger Level 6 of the Dungeon (4, -16, D:6) a +0 dagger (5, -16, D:6) a +0 hand axe a +1 leather armour of cold resistance (6, -14, D:6) a +0 dagger a +0 robe (12, -28, D:6) a +0 club a +0 leather armour (13, -10, D:6) a +0 plate armour (17, -39, D:6) a tomahawk (17, -38, D:6) a +0 scale mail a +0 short sword (17, -36, D:6) a +0 leather armour a +0 dagger a cursed +0 leather armour a +0 dagger (17, -35, D:6) a +0 robe a +0 dagger (17, -34, D:6) a +0 robe a +0 dagger (18, -41, D:6) a tomahawk (20, -38, D:6) a +0 war axe (21, -45, D:6) a tomahawk (23, -45, D:6) a +0 hand axe a +0 leather armour (25, -46, D:6) a +0 mace (25, -45, D:6) a +0 trident (26, -47, D:6) a tomahawk (26, -45, D:6) an arrow (26, -44, D:6) an arrow (29, -41, D:6) 12 arrows a +0 shortbow (31, -38, D:6) 5 arrows (32, -41, D:6) a +0 scale mail (32, -12, D:6) the +1 dagger of Valour {venom, rC+ SInv} It poisons the flesh of those it strikes. It protects you from cold. It lets you see invisible. a +0 animal skin (37, -48, D:6) 25 stones (43, -48, D:6) a +0 hunting sling (44, -39, D:6) a +0 ring mail (46, -48, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (12, 27, D:7) a +0 leather armour (12, 28, D:7) 10 stones (14, 14, D:7) 4 javelins (14, 16, D:7) 25 sling bullets (19, 10, D:7) a +2 dagger of protection a +0 robe (21, 11, D:7) a +0 club a +0 leather armour (21, 13, D:7) a +0 dagger a +0 robe (41, -3, D:7) a +0 mace a +0 ring mail (42, -3, D:7) a +0 whip (42, -2, D:7) a +0 falchion (43, -1, D:7) a cursed +1 long sword a +0 robe (44, 0, D:7) a +3 flail (44, 3, D:7) a cursed +2 scimitar a +0 robe (45, 7, D:7) a cursed +0 trident a +0 robe (45, 12, D:7) a +0 chain mail (46, -2, D:7) a +0 morningstar a cursed +0 robe a +2 long sword a +0 robe (57, -9, D:7) a +0 longbow Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, -32, D:8) the +8 spear "Jeykhunk" {pain, *Contam rC+++ MR- Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a cursed -2 giant spiked club (12, 10, D:8) a cursed -3 shortbow 12 arrows a centaur corpse (14, -29, D:8) a -2 spear a +0 animal skin (14, 2, D:8) a cursed +0 scale mail (16, -19, D:8) a scroll of immolation (16, 2, D:8) a +0 spear (21, -32, D:8) 23 stones (21, -20, D:8) a +0 giant spiked club (28, -17, D:8) a +0 club (40, -33, D:8) a scroll of noise (41, -16, D:8) a +0 leather armour a +0 dagger (42, -34, D:8) a +0 mace (45, -15, D:8) a +0 ring mail (53, -8, D:8) a +0 scale mail (66, -5, D:8) a +0 whip the Ecumenical Temple