Craine the Dungeon (0, 0, D) a vampire mosquito corpse a komodo dragon corpse (skeletalised by now) (0, 7, D) a +0 giant club a +0 giant spiked club (0, 8, D) a +0 scale mail a +0 flail (0, 13, D) the +2 scimitar "Jokhlomot" {flame, rN+ MR+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of freezing a +2 rapier of draining (0, 14, D) an uncursed staff of energy (0, 48, D) a cursed -1 dagger a +0 robe a +0 giant club (0, 54, D) a +0 club a +0 dagger of freezing a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 24, D) a porcupine skeleton (4, 27, D) a bullfrog corpse a hydra corpse a basilisk corpse a bullfrog corpse (4, 37, D) a komodo dragon corpse a water moccasin corpse a water moccasin corpse a crocodile corpse a spiny frog corpse (4, 44, D) a +0 chain mail