Cral Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -22, D:1) a +0 club (6, -23, D:1) a +0 club (14, -28, D:1) 27 bolts (18, -15, D:1) a +0 club (20, -16, D:1) a +0 dagger (20, 6, D:1) a +0 dagger (24, -13, D:1) 22 bolts (32, -3, D:1) a +0 dagger (40, -5, D:1) a +0 mace (42, -25, D:1) a +0 ring mail (51, -31, D:1) a +0 club (56, -28, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (2, 0, D:2) a stone (5, 0, D:2) a +0 robe (11, 13, D:2) a +1 ring mail of positive energy (16, 21, D:2) a cursed -2 hunting sling 27 stones (17, 6, D:2) a +0 club a +0 dagger a +0 robe (17, 26, D:2) a stone (22, 30, D:2) a +0 club (24, 32, D:2) a +0 robe (27, 24, D:2) a +0 whip (31, 10, D:2) a +0 club (37, 30, D:2) 20 sling bullets (38, 14, D:2) 16 stones (38, 30, D:2) a +0 whip (38, 35, D:2) a +0 club (41, 40, D:2) 6 poisoned needles (42, 14, D:2) a +0 short sword (51, 29, D:2) a stone Level 3 of the Dungeon (6, -10, D:3) a +0 centaur barding (14, -17, D:3) a +0 club (14, -15, D:3) a +0 club (19, -13, D:3) a +0 whip (21, -11, D:3) a +0 club (22, -9, D:3) a +0 dagger (32, -1, D:3) a +0 club (41, -21, D:3) a +0 club (41, -1, D:3) 19 stones Level 4 of the Dungeon [Shop] Xuwyseko's Jewellery Boutique an uncursed amulet of harm (330 gold) an uncursed ring of fire (275 gold) the ring of Shadows {Umbra +Inv Stlth+} (440 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. a +5 amulet of reflection (453 gold) a cursed amulet of inaccuracy (22 gold) an uncursed ring of ice (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of stealth (192 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of poison resistance (220 gold) (0, 0, D:4) 8 javelins (2, 18, D:4) a +0 long sword (6, -3, D:4) a +0 leather armour a +0 war axe a +0 morningstar a +0 hand axe a cursed +0 dagger a +0 robe (13, 0, D:4) a +0 club (22, 8, D:4) a +0 giant club (35, -18, D:4) 24 stones (44, 11, D:4) 15 stones (51, -21, D:4) a +0 flail (51, -20, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 2, D:5) a +0 mace (1, 1, D:5) a +0 mace (4, -24, D:5) a cursed -2 mace (4, -22, D:5) 3 tomahawks (6, -5, D:5) a +0 shortbow (14, -19, D:5) a +0 hunting sling (25, -21, D:5) a +2 pair of gloves (30, 12, D:5) a +0 giant club (38, 10, D:5) a +0 leather armour (58, 4, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (13, 35, D:6) a +0 whip a +0 chain mail (13, 36, D:6) a +0 falchion (14, 35, D:6) a +2 mace of protection (24, 1, D:6) a +0 spear (25, 1, D:6) a +0 club a +0 whip (40, 39, D:6) 9 stones (40, 47, D:6) a cursed -2 flail (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (0, 24, D:7) a +0 club (4, -18, D:7) the cursed +1 trident "Jomet" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It has a curse placed upon it. (14, -21, D:7) 16 bolts (16, -18, D:7) a +0 long sword a +0 ring mail a +0 long sword a cursed +0 ring mail (22, 19, D:7) a scarf of spirit shield (29, 27, D:7) a +0 flail a +0 spear (30, 28, D:7) a +0 halberd (38, 27, D:7) 24 stones (38, 28, D:7) a +0 robe (42, -12, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 13, D:8) a +0 chain mail (1, -1, D:8) a +0 short sword (5, 15, D:8) 27 stones (14, 16, D:8) a +0 mace (20, 10, D:8) a +0 shortbow (23, 17, D:8) 23 stones (24, 13, D:8) a +3 great mace (25, 1, D:8) 22 stones (25, 12, D:8) 19 stones (32, 9, D:8) a +0 ring mail (38, 15, D:8) a +0 hand axe (39, 9, D:8) a +0 robe (41, 16, D:8) 15 stones (46, 43, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +1 cloak of poison resistance (1, -19, D:9) a potion of degeneration (3, -19, D:9) a cursed -1 morningstar (9, -11, D:9) 7 tomahawks (10, 22, D:9) an uncursed amulet of harm (11, -14, D:9) a +0 whip 3 stones (13, -1, D:9) 13 stones (15, -1, D:9) a stone (16, -1, D:9) a stone (19, 20, D:9) a +0 leather armour (29, 15, D:9) a +0 mace (37, -15, D:9) 20 sling bullets (45, 21, D:9) a +0 mace (46, 9, D:9) the +0 quarterstaff of Generosity {venom, +Inv rF+} It poisons the flesh of those it strikes. It protects you from fire. It lets you turn invisible. (47, -4, D:9) a +0 leather armour (55, 0, D:9) a +0 shortbow (55, 3, D:9) a crystal ball of energy Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (3, -9, D:10) 8 javelins (4, -6, D:10) a +0 morningstar a +0 robe (8, -4, D:10) a +0 club a +3 mace a +0 robe a +3 dagger a +0 robe a cursed +5 flail a cursed +0 robe (9, -4, D:10) a +0 scimitar a +0 robe (18, 0, D:10) a +0 mace (32, 10, D:10) a +0 shortbow (36, -10, D:10) a +0 leather armour a +0 dagger (36, -8, D:10) a +0 leather armour (37, -21, D:10) a +0 spear (37, -11, D:10) a +0 plate armour a +0 war axe (37, -10, D:10) a +0 flail a cursed -3 club a +0 leather armour (37, -8, D:10) a +0 dagger a +0 leather armour a +0 whip a +0 ring mail (38, -10, D:10) a +0 falchion a +0 chain mail (38, -8, D:10) a +0 club (38, -4, D:10) a +0 trident a +0 chain mail (38, -3, D:10) a +0 long sword a +0 chain mail (38, 4, D:10) a +0 giant club a cursed +0 giant club (56, -25, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 14 bolts (31, 30, D:11) a +0 chain mail a +0 battleaxe (50, -8, D:11) 24 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail a +0 dire flail (6, -31, D:12) a +0 falchion (15, -15, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 leather armour (1, -2, D:13) a +0 whip a +0 short sword 8 tomahawks a +0 plate armour (1, 0, D:13) a +0 dagger a +0 robe (2, -2, D:13) a +0 dagger 20 stones (2, -1, D:13) a +0 flail a +0 leather armour a +0 dagger a +0 robe (2, 0, D:13) a +0 dagger a +0 robe (8, -6, D:13) a +0 robe (10, 0, D:13) a +0 dire flail (52, 9, D:13) a +0 morningstar (53, 17, D:13) 18 sling bullets (55, 8, D:13) a +0 shortbow (57, 8, D:13) a +0 club a +0 leather armour (58, -20, D:13) a +0 chain mail a +0 dagger (61, -23, D:13) 24 bolts Level 14 of the Dungeon [Shop] Ypoa's Magic Scroll Shop a scroll of teleportation (51 gold) a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of silence (127 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of recharging (161 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of identify (34 gold) [Shop] Xyoz Pui's General Store a scroll of identify (30 gold) a scroll of teleportation (45 gold) a wand of polymorph (8/24) (150 gold) a scroll of identify (30 gold) 22 stones (33 gold) a +0 quarterstaff (60 gold) a scroll of enchant weapon (112 gold) a +1 hat (165 gold) 16 sling bullets (120 gold) a scroll of remove curse (45 gold) a +0 ring mail (60 gold) a box of beasts (300 gold) [Shop] Horupt's General Store 23 sling bullets (115 gold) a potion of degeneration (10 gold) a bread ration (50 gold) a lightning rod (4/4) (400 gold) a royal jelly (20 gold) a phial of floods (400 gold) a lightning rod (4/4) (400 gold) 17 sling bullets (85 gold) 3 scrolls of teleportation (90 gold) a potion of berserk rage (50 gold) a royal jelly (20 gold) [Shop] Toadeel's Distillery a potion of haste (120 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of flight (36 gold) (0, 0, D:14) a +1 great sword of flaming (2, -2, D:14) 14 stones (4, 0, D:14) 23 bolts a +0 arbalest (4, 1, D:14) a +0 long sword (8, 1, D:14) 2 large rocks (10, 16, D:14) 2 large rocks (29, 2, D:14) the +2 robe of the Okapi {-Tele MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. Level 15 of the Dungeon [Shop] Qithovy's Assorted Antiques a book of Maledictions (900 gold) a +0 war axe (126 gold) a scroll of amnesia (126 gold) a scroll of amnesia (126 gold) a scroll of remove curse (108 gold) a +0 halberd (144 gold) a scroll of identify (72 gold) a +0 trident (126 gold) a +0 morningstar (144 gold) [Shop] Pibuesk's Antique Armour Shop a +0 robe (24 gold) a +0 plate armour (805 gold) a +0 naga barding (805 gold) a +1 robe (269 gold) a +0 robe (24 gold) a +0 ring mail (140 gold) a +0 scale mail (140 gold) a +1 scale mail of magic resistance (560 gold) a +0 leather armour (70 gold) [Shop] Ucasch's General Store a cursed +0 scale mail (17 gold) a +0 longbow (76 gold) the +1 pair of gloves "Jykaynum" {*Slow rElec Dex+4} (447 gold) It affects your dexterity (+4). It insulates you from electricity. It may slow you when you take damage. a +3 leather armour (323 gold) a lightning rod (4/4) (680 gold) the +10 Black Knight's horse barding {ponderous, rPois rN+} (1077 gold) It protects you from poison. It protects you from negative energy. a scroll of enchant weapon (127 gold) a +0 robe (11 gold) a scarf of resistance (544 gold) a scroll of teleportation (51 gold) a +0 scale mail (68 gold) a +1 dagger of draining (180 gold) a +0 leather armour (34 gold) a +0 falchion (51 gold) (0, 0, D:15) +0 ice dragon scales (8, -1, D:15) a +0 scimitar of distortion (16, -20, D:15) a +0 shortbow a +0 shortbow of flaming (16, -4, D:15) a potion of degeneration (18, -3, D:15) a +0 war axe (19, -2, D:15) a +0 troll leather armour (21, -20, D:15) a +0 ring mail (23, -19, D:15) a +0 rapier (28, -25, D:15) a book of Necromancy a +0 robe a +0 dagger Level 1 of the Orcish Mines [Shop] Irig's General Store a +0 plate armour (322 gold) a meat ration (70 gold) a scroll of identify (28 gold) a wand of polymorph (15/24) (238 gold) a scroll of identify (28 gold) a +0 falchion (42 gold) 23 sling bullets (161 gold) a +0 leather armour (28 gold) a +1 long sword of electrocution (219 gold) a scroll of teleportation (42 gold) (0, 0, Orc:1) a +0 giant spiked club (23, 15, Orc:1) a +0 club (25, 15, Orc:1) a cursed -2 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Irocomon's Antique Armour Emporium the cursed +0 robe of Inaupp {SInv} (240 gold) It lets you see invisible. It has a curse placed upon it. the cursed +0 plate armour "Luntec" {Int+4} (955 gold) It affects your intelligence (+4). It has a curse placed upon it. a +2 pair of gloves (445 gold) a +0 chain mail (121 gold) the +5 plate armour of the Forgotten Planets {Str+2 Int+2} (1711 gold) It affects your strength (+2). It affects your intelligence (+2). a +0 robe (18 gold) a +0 plate armour (621 gold) [Shop] Liwuets's Antique Weapon Emporium a +0 rapier of flaming (340 gold) a +0 glaive (240 gold) a +0 scythe (111 gold) a +0 broad axe (148 gold) a cursed -2 quarterstaff (3 gold) a +3 hunting sling of freezing (728 gold) a +0 whip (92 gold) a +3 battleaxe (869 gold) a +0 short sword (111 gold) a +0 quarterstaff (148 gold) a +0 scythe (111 gold) [Shop] Naryser's General Store a +4 battleaxe of electrocution (458 gold) a bread ration (60 gold) 13 stones (15 gold) a sack of spiders (240 gold) a book of Maledictions (300 gold) a bread ration (60 gold) a sack of spiders (240 gold) a +0 chain mail (54 gold) 21 arrows (50 gold) the +3 rapier "Ysihen" {antimagic, rN++ Int-5 Dex-4 Stlth+} (340 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-5). It affects your dexterity (-4). It greatly protects you from negative energy. It makes you more stealthy. a wand of paralysis (15/24) (204 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Ucaisir's Book Shoppe a book of Misfortune (300 gold) a book of Misfortune (300 gold) Doat's Guide on the Sinister Voyage (1255 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Summon Forest Summoning/Translocation 5 d - Simulacrum Ice/Necromancy 6 a manual of Evocations (1656 gold) a book of Spatial Translocations (975 gold) a book of Maledictions (375 gold) a book of Death (1050 gold) (28, 17, Orc:2) a +0 short sword (29, 17, Orc:2) a +0 mace Level 1 of the Elven Halls [Shop] Gosi's Book Emporium a book of Alchemy (900 gold) a book of Conjurations (360 gold) a book of Summonings (840 gold) a book of Air (420 gold) a Young Poisoner's Handbook (480 gold) a book of Geomancy (420 gold) a book of Dreams (900 gold) a book of Cantrips (240 gold) a book of Burglary (900 gold) (0, 0, Elf:1) a +3 scimitar of freezing (8, -10, Elf:1) a +3 long sword of electrocution (21, 6, Elf:1) a +0 rapier a +0 leather armour (33, 18, Elf:1) a +0 broad axe (34, 13, Elf:1) a +0 ring mail a +0 long sword (34, 14, Elf:1) a +0 long sword (35, -8, Elf:1) a +0 mace (35, -5, Elf:1) a +1 dagger of venom a +0 robe (35, 13, Elf:1) a +0 dagger (38, -14, Elf:1) a stone (38, -3, Elf:1) a +0 robe (39, -14, Elf:1) a +0 long sword (unseen) (40, -14, Elf:1) a +0 ring mail a cursed -1 short sword a +0 scale mail a +0 buckler an orc skeleton (44, 26, Elf:1) a +0 rapier (46, -14, Elf:1) the +1 helmet of Thoughtfulness {Dex+4} It affects your dexterity (+4). (46, -11, Elf:1) a stone (46, 43, Elf:1) a +1 long sword of slicing (47, -14, Elf:1) a +0 chain mail a +0 long sword (47, -11, Elf:1) a stone (48, -10, Elf:1) a stone (49, -9, Elf:1) a stone (50, -8, Elf:1) a stone (51, -7, Elf:1) a +2 dire flail of protection (51, -5, Elf:1) a +0 flail an orc corpse (52, -4, Elf:1) a +0 short sword a +0 longbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (0, 11, Lair:1) 26 bolts (1, -35, Lair:1) a +0 leather armour (15, -2, Lair:1) the ring "Hobbumop" {MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). (27, -27, Lair:1) 28 stones (38, 7, Lair:1) 28 stones (42, 9, Lair:1) 27 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (6, -20, Lair:2) 17 stones (6, -4, Lair:2) a cursed +0 spear (20, -35, Lair:2) 16 stones (21, -24, Lair:2) a +0 hunting sling (26, -11, Lair:2) a +0 hand crossbow (28, -18, Lair:2) a cursed +0 pair of gloves (31, -26, Lair:2) a lightning rod (4/4) (33, -6, Lair:2) a potion of degeneration a cursed +0 robe a +0 flail (42, -44, Lair:2) a +0 large shield (44, 6, Lair:2) 18 stones (46, -17, Lair:2) a +0 robe a +0 morningstar (47, 9, Lair:2) a wand of paralysis (0/24) (49, -24, Lair:2) a wand of paralysis (4/24) a wand of paralysis (8/24) a wand of confusion (36/48) a wand of acid (11/15) a wand of paralysis (14/24) a wand of flame (29/48) a wand of confusion (31/48) (49, -22, Lair:2) a +0 shortbow (49, -18, Lair:2) a +0 shortbow (50, -22, Lair:2) a +0 shortbow (51, -21, Lair:2) a +0 shortbow (55, 4, Lair:2) 21 sling bullets (61, 8, Lair:2) 15 bolts (63, -48, Lair:2) 4 tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 stones (4, -19, Lair:3) an uncursed ring of magical power a +2 amulet of reflection a +3 ring of intelligence (5, 3, Lair:3) a +0 large shield (14, -9, Lair:3) 12 sling bullets (17, -10, Lair:3) a +0 falchion (19, -30, Lair:3) a +0 flail (24, -8, Lair:3) a +0 chain mail (27, -50, Lair:3) a +1 helmet (54, -32, Lair:3) a cursed +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 arrows (42, -6, Lair:4) 20 sling bullets Level 5 of the Lair of Beasts (24, -2, Lair:5) a +0 leather armour (32, -7, Lair:5) 17 stones Level 6 of the Lair of Beasts (33, -46, Lair:6) a +0 chain mail (43, -11, Lair:6) 13 stones (46, -27, Lair:6) a +0 blowgun (47, 0, Lair:6) a +0 spear (51, -25, Lair:6) 11 stones (56, -49, Lair:6) a book of Party Tricks (56, -39, Lair:6) an uncursed ring of magical power (57, -49, Lair:6) a book of Changes Level 1 of the Shoals (0, 0, Shoals:1) 13 sling bullets (4, -4, Shoals:1) a +0 broad axe a +4 plate armour of cold resistance a +0 shield (4, 14, Shoals:1) a large rock (5, 12, Shoals:1) a large rock (7, 0, Shoals:1) 15 stones (7, 9, Shoals:1) 2 large rocks (9, -2, Shoals:1) a phantom mirror (10, -19, Shoals:1) a +0 trident (12, -2, Shoals:1) 11 stones (13, -2, Shoals:1) a +0 scimitar (21, -10, Shoals:1) a +0 trident (22, -11, Shoals:1) an uncursed staff of cold (24, -1, Shoals:1) a +0 buckler (28, 19, Shoals:1) 19 gold pieces (29, 8, Shoals:1) 5 large rocks a +0 trident (36, 27, Shoals:1) 13 stones (56, 17, Shoals:1) a large rock 14 bolts (56, 20, Shoals:1) a large rock Level 2 of the Shoals (3, 4, Shoals:2) a +0 hand axe (15, -5, Shoals:2) 3 large rocks (26, 17, Shoals:2) the +11 spear of Sequestration {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. Level 3 of the Shoals (0, 0, Shoals:3) 22 gold pieces (4, -3, Shoals:3) a stone (4, 7, Shoals:3) a wand of iceblast (6/15) (7, -14, Shoals:3) a scroll of silence (10, -6, Shoals:3) 3 stones (10, -3, Shoals:3) 2 stones (14, -1, Shoals:3) a +0 club a +0 hunting sling 12 stones (14, 2, Shoals:3) a stone (15, 0, Shoals:3) a stone (15, 2, Shoals:3) a stone (16, 1, Shoals:3) a stone (16, 3, Shoals:3) a +0 hunting sling a +0 club a sling bullet 21 stones (17, 3, Shoals:3) 4 stones 4 sling bullets (17, 4, Shoals:3) a stone (unseen) (19, 10, Shoals:3) a +3 ring of evasion Level 4 of the Shoals (0, 0, Shoals:4) a +0 hunting sling (5, 2, Shoals:4) a +0 trident 5 tomahawks (6, 1, Shoals:4) 4 steel tomahawks a +0 trident (6, 3, Shoals:4) a steel tomahawk (6, 6, Shoals:4) a steel tomahawk (6, 7, Shoals:4) a steel tomahawk (7, 1, Shoals:4) a +0 spear of venom (still there?) 11 javelins of returning (still there?) a +0 leather armour (still there?) a +0 dire flail (still there?) 6 javelins of returning (still there?) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 battleaxe (17, -2, Snake:1) a +0 flail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 glaive a +0 longbow (18, 16, Snake:2) a +0 battleaxe a +0 robe (20, 5, Snake:2) a scroll of identify (22, 46, Snake:2) a cursed +0 ring mail (23, 36, Snake:2) 26 gold pieces (24, 25, Snake:2) a +0 arbalest (26, 42, Snake:2) an arrow (26, 43, Snake:2) 2 arrows (27, 36, Snake:2) 17 gold pieces (27, 43, Snake:2) an arrow a +0 halberd a +0 robe (29, 34, Snake:2) 5 arrows (32, 35, Snake:2) an arrow Level 5 of the Pits of Slime