Cral Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 0, D:1) a +0 whip (10, 1, D:1) 23 bolts (12, 27, D:1) a +0 robe (14, 29, D:1) a stone a +0 club a +0 leather armour (14, 30, D:1) a stone (14, 31, D:1) a stone (14, 33, D:1) a stone (14, 35, D:1) a +0 dagger 21 stones (21, 5, D:1) a +0 dagger (31, 26, D:1) 21 arrows (38, 17, D:1) a stone (40, 18, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 20, D:2) a rat corpse (skeletalised by now) (2, -10, D:2) 26 stones (4, 5, D:2) a +0 hunting sling (6, 24, D:2) a +0 robe (7, 22, D:2) 14 stones (9, 6, D:2) a +0 dagger (11, 23, D:2) a giant cockroach corpse (12, 0, D:2) 19 sling bullets (12, 6, D:2) 5 javelins (13, -4, D:2) a +0 dagger (20, 16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (21, 16, D:2) a leopard gecko skeleton (21, 22, D:2) 13 poisoned needles (25, -19, D:2) 4 javelins (25, -18, D:2) a +0 robe (26, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, -19, D:2) a +0 mace (40, -14, D:2) 18 arrows (47, 24, D:2) a +0 ring mail (63, -12, D:2) a +0 helmet (64, -9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (0, 2, D:3) 23 arrows (4, -9, D:3) a +0 falchion (unseen) (7, -4, D:3) a throwing net