Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 116 Cral the Shooter (level 5, 0/37 HPs) Began as a Barachi Arcane Marksman on July 16, 2017. Succumbed to Terence's poison ... on level 3 of the Dungeon. The game lasted 00:03:20 (2452 turns). Cral the Shooter (Barachi Arcane Marksman) Turns: 2452, Time: 00:03:21 Health: 0/37 AC: 1 Str: 11 XL: 5 Next: 0% Magic: 6/7 EV: 12 Int: 15 God: Gold: 233 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . b - +1 dagger (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ++... (no boots) Stlth +......... (no amulet) Regen 0.2/turn B - ring of protection from magic MPRegen 0.1/turn (no ring) @: lethally poisoned (0 -> -31), can't hop, very slightly contaminated, invisible, slow A: +LOS, swims, deformed body, high mp 1, magic resistance 1, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 233 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +1 dagger of draining (weapon) z - a +3 dagger Missiles d - 27 arrows Armour e - a +0 robe (worn) Jewellery B - a ring of protection from magic (left hand) Scrolls i - 2 scrolls of enchant armour {unknown} k - a scroll of immolation {unknown} m - a scroll of noise {unknown} n - a scroll of enchant weapon {unknown} p - 2 scrolls of amnesia {unknown} q - 2 scrolls of identify {unknown} r - a scroll of recharging {unknown} t - a scroll of fog {unknown} u - 2 scrolls of random uselessness {unknown} v - 2 scrolls of remove curse {unknown} A - 2 scrolls of teleportation {unknown} C - a scroll of magic mapping {unknown} Potions h - a potion of invisibility l - a potion of brilliance {unknown} o - a potion of haste {unknown} s - a potion of berserk rage {unknown} y - a potion of might {unknown} D - a potion of lignification {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 6 bread rations w - 2 royal jellies x - 4 meat rations Skills: - Level 1.2 Fighting + Level 5.0 Bows - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Armour fits poorly on your strangely shaped body. You have an increased reservoir of magic. (+10% MP) You are resistant to hostile enchantments. (MR+) Message History You hit Terence but do no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Terence barely misses you. It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you with a hand axe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you but does no damage. You are more poisoned. You are very lightly contaminated with residual magic. It was a potion of mutation. You feel extremely strange. Your body twists and deforms. You feel more energetic. You feel resistant to hostile enchantments. You die... #.......#####.##.#.# #.#.#.........##.#.# #..................# ###..........).#.#.# #.#.#......#.#...# #.......#....#.......+ #####...#....######### #.###...## ##..@############## #....@(...#........ #.................. #.......(.......... #...........(...... #......^..(.......? #.........#........ #.........#.......! #.........#........ You could see Terence. Vanquished Creatures 3 adders (D:3) 3 worms 2 dart slugs (D:1) A leopard gecko (D:3) 4 orcs (D:3) 2 giant cockroaches (D:1) 9 goblins 7 hobgoblins 3 jackals (D:1) 7 kobolds A quokka (D:2) 7 bats 5 frilled lizards A leopard gecko skeleton (D:3) 20 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cral the Barachi Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 75 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 302 | D:1 | Reached skill level 3 in Bows 629 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1101 | D:2 | Reached skill level 4 in Bows 1648 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 2425 | D:3 | Reached skill level 5 in Bows 2425 | D:3 | Reached XP level 5. HP: 30/37 MP: 6/6 2432 | D:3 | Noticed Terence 2452 | D:3 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 2452 | D:3 | Gained mutation: You have an increased reservoir of magic. (+10% MP) [potion of mutation] 2452 | D:3 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 2452 | D:3 | Succumbed to Terence's poison Skill XL: | 1 2 3 4 | ---------------+-------------+----- Bows | 3 4 5 | 5.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | | 58 || 58 Fire: Shortbow | 124 | 66 || 190 Abil: Hop | | 1 || 1 Use: Potion | | 3 || 3 Eat: Chunk | 2 | 3 || 5 Armor: Robe | 8 | 19 || 27 Dodge: Dodged | 36 | 58 || 94