Cral Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 6, D:1) 10 gold pieces (4, -1, D:1) a frilled lizard corpse (skeletalised by now) (8, 14, D:1) a +0 club (14, 22, D:1) a +0 dagger (18, 27, D:1) 33 stones (23, 38, D:1) a +0 club (24, -6, D:1) a potion of curing (28, -6, D:1) a scroll of teleportation (43, 7, D:1) 28 stones (47, 12, D:1) a +0 dagger (47, 15, D:1) a stone (47, 16, D:1) a stone (48, 13, D:1) a cursed -2 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a potion of haste (4, 14, D:2) 20 sling bullets (8, 13, D:2) a cursed -2 club a hobgoblin skeleton (8, 14, D:2) an adder skeleton (13, 9, D:2) 7 javelins (13, 17, D:2) a bat skeleton (15, 16, D:2) 3 large rocks