Cral Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -15, D:1) a +0 club (9, -20, D:1) a +0 dagger (10, 13, D:1) a +0 spear (10, 19, D:1) a +0 short sword (14, -3, D:1) a +0 club (16, 11, D:1) a +0 club (25, 4, D:1) a +0 club (31, -18, D:1) a +1 short sword of venom (34, -20, D:1) a +0 dagger (41, 11, D:1) 26 arrows (43, -8, D:1) a +0 club (49, 3, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (1, 5, D:2) a +0 ring mail (4, 18, D:2) a +0 dagger (8, 15, D:2) a +0 robe (9, 21, D:2) 20 bolts (11, -6, D:2) 9 stones (18, 28, D:2) a +0 helmet (25, 22, D:2) a +0 dagger (26, -3, D:2) a +0 dagger 3 stones (30, -6, D:2) a cursed +0 robe (31, -3, D:2) 2 stones (38, 26, D:2) 20 stones (44, 8, D:2) a +0 club (46, 22, D:2) a +0 whip Level 3 of the Dungeon (1, 1, D:3) a +0 falchion a +0 ring mail 24 arrows (2, -11, D:3) a +0 long sword (2, 7, D:3) 17 bolts (9, -2, D:3) 4 stones (11, 20, D:3) a +0 short sword (16, -5, D:3) a +0 whip (17, -6, D:3) a +0 club a +0 leather armour of poison resistance (18, -12, D:3) a +0 club (18, -11, D:3) a +0 club (20, -13, D:3) a stone (20, -7, D:3) a +0 short sword (21, -9, D:3) 2 stones (21, -8, D:3) a stone (23, -11, D:3) a +0 dagger a +0 blowgun (25, -11, D:3) 3 poisoned needles (27, -10, D:3) a +0 club (30, -5, D:3) 12 poisoned needles (31, -11, D:3) a +0 club a stone (31, 32, D:3) a +0 whip (36, 22, D:3) 16 arrows (43, 7, D:3) 15 bolts (43, 16, D:3) 5 tomahawks (54, 15, D:3) a +0 plate armour of cold resistance Level 4 of the Dungeon [Shop] Naguungo's Antique Armour Shoppe a +0 robe (20 gold) the +1 robe of Jypt {Dex+4} (611 gold) It affects your dexterity (+4). a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) the +2 chain mail of Liberalism {*Drain rC+ MR++ Regen+} (907 gold) It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It causes draining when unequipped. a +0 plate armour (667 gold) a +0 robe (20 gold) a +0 robe (20 gold) (0, 0, D:4) a +0 hand axe (9, -38, D:4) a +0 whip a +0 flail (9, -37, D:4) a +0 halberd (11, -26, D:4) 24 stones (26, -37, D:4) a +0 leather armour (28, -21, D:4) 10 bolts (32, -34, D:4) 2 steel tomahawks a +0 short sword (33, -34, D:4) a +0 short sword a +0 robe a +0 dagger of draining (34, -23, D:4) a +0 leather armour (34, -18, D:4) 12 stones (35, -24, D:4) a +0 morningstar (40, 9, D:4) 21 sling bullets (49, -14, D:4) a scarf of cloud immunity Level 5 of the Dungeon (0, 0, D:5) 15 bolts (1, 46, D:5) a +0 giant club (10, 40, D:5) a +0 rapier of venom a +0 leather armour (18, 21, D:5) a +0 leather armour a +0 whip (20, 45, D:5) a +0 ring mail (22, 24, D:5) a +0 leather armour a +0 dagger (25, 40, D:5) 14 sling bullets Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (1, 6, D:8) a +0 long sword (7, 7, D:8) a potion of haste (11, 5, D:8) 14 gold pieces (17, 4, D:8) 17 gold pieces (20, 5, D:8) 24 stones Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (1, 13, D:10) a ration (2, 2, D:10) 15 gold pieces (4, -19, D:10) 14 sling bullets (6, -13, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) 3 javelins (41, 22, D:11) a large rock (41, 26, D:11) a large rock