Craser22 Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -10, D:1) a cursed -2 dagger (13, -10, D:1) a +0 whip (18, 10, D:1) a +0 dagger (19, -8, D:1) a +0 shield (23, -15, D:1) a cursed +0 dagger (27, -1, D:1) a +0 whip a +0 hunting sling (32, 16, D:1) a +0 short sword (34, 23, D:1) a +0 large shield (39, 13, D:1) a +0 dagger (44, 16, D:1) a +0 dagger (50, 3, D:1) a +0 dagger (54, 7, D:1) a +0 club (56, 9, D:1) a +0 spear (56, 24, D:1) a +0 animal skin (59, 12, D:1) a +0 dagger (60, 10, D:1) a +0 club (60, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (15, 1, D:2) a +0 hunting sling (21, 12, D:2) a +0 club (23, 11, D:2) a +0 long sword (30, 29, D:2) a +1 trident of freezing a +0 chain mail Level 3 of the Dungeon (0, 33, D:3) 9 poisoned darts (0, 40, D:3) 8 arrows (8, 30, D:3) a +0 club (13, 19, D:3) a +0 ring mail (22, 20, D:3) a +0 dagger (24, 35, D:3) a +0 club (24, 36, D:3) a cursed +0 spear (28, 15, D:3) a +0 robe (31, 29, D:3) a +0 leather armour (38, 38, D:3) a +0 club a +0 club a +0 whip (50, -2, D:3) a +0 hunting sling a +0 dagger Level 4 of the Dungeon [Shop] Jiplum's Antique Weapon Shop a +0 long sword (108 gold) the cursed +2 dagger of Zeb Vuco {pain, rElec rF+ MR- Stlth+} (979 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +0 hunting sling of flaming (145 gold) a +1 whip of holy wrath (356 gold) a +0 rapier (124 gold) the +8 scythe of Saezucei {freeze, rF+} (1841 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. a +0 war axe (108 gold) a +2 short sword of draining (539 gold) a +2 spear of venom (483 gold) the +7 dagger of Valiance {holy, rElec} (1630 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (0, 0, D:4) a +0 trident (6, -4, D:4) a +0 hand axe a +0 leather armour (7, -4, D:4) a +0 flail a +0 dagger a cursed -1 robe (9, 4, D:4) a +0 rapier (9, 11, D:4) a +0 rapier a +0 ring mail (13, 7, D:4) a +0 short sword (23, 17, D:4) 21 bolts (25, -27, D:4) a +0 club (26, -25, D:4) a +0 ring mail (26, -21, D:4) a +0 club a cursed +0 ring mail (36, -22, D:4) a +0 flail a +0 leather armour a +0 short sword a +0 ring mail (37, -22, D:4) a cursed -1 trident (39, -22, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (3, 10, D:5) 20 bolts (4, -14, D:5) a +0 giant club (7, 18, D:5) a +0 flail a +0 flail a +0 ring mail a +0 morningstar (10, 3, D:5) a +0 robe (10, 13, D:5) a +0 whip (20, 5, D:5) a +0 flail a +2 flail of holy wrath a +0 leather armour (27, 7, D:5) a +0 ring mail (29, 16, D:5) a +0 halberd (29, 17, D:5) a +0 whip a +0 spear (47, -5, D:5) a +0 shortbow 6 arrows (49, -19, D:5) a book of Debilitation (49, -4, D:5) an arrow (50, -4, D:5) 8 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 spear (23, 15, D:6) a +0 scale mail (28, 4, D:6) a +0 whip (40, 9, D:6) a +0 spear (41, 8, D:6) a +0 spear (41, 9, D:6) a +0 club a cursed -2 club (46, 10, D:6) 22 arrows Level 7 of the Dungeon [Shop] Pajiwug's Weapon Emporium the +5 long sword of Nigyupah {antimagic, +Rage rPois} (502 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It lets you go berserk. a +2 falchion of slicing (165 gold) the +10 whip "Mytot" {pain, +Inv Int+4 Dex+7} (933 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+7). It lets you turn invisible. 16 arrows (32 gold) the +5 spear of the Vestibule of Hell {pierce, Dex+2 SInv} (449 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you see invisible. a +0 short sword (30 gold) a +0 trident (35 gold) a +0 quarterstaff of speed (140 gold) a +2 shortbow of freezing (174 gold) 18 stones (18 gold) a +0 long sword (35 gold) a +2 morningstar of distortion (220 gold) (0, 0, D:7) a +0 giant club a +0 giant club (2, 41, D:7) a +0 hand axe (3, 27, D:7) a +0 giant club (12, 18, D:7) a +2 whip of freezing a +0 robe (12, 37, D:7) a +0 hand axe (35, 37, D:7) a +0 shortbow (37, 36, D:7) a cursed +0 robe (43, 38, D:7) a +0 leather armour (46, 38, D:7) a cursed staff of earth (57, 2, D:7) 30 arrows Level 8 of the Dungeon (0, 0, D:8) 20 sling bullets (2, 10, D:8) 15 arrows (7, -7, D:8) a +1 flail of protection a gnoll skeleton (7, -6, D:8) a +0 whip (8, -8, D:8) a +0 scale mail a +0 dagger (15, 22, D:8) a wand of acid (10) a wand of polymorph (18) a wand of iceblast (10) a +0 chain mail (16, 2, D:8) a +0 morningstar a +0 club a +0 mace a +0 ring mail a +0 dagger a +0 dagger a +0 scale mail a +0 mace a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 flail a cursed +0 leather armour (18, 2, D:8) a +0 dagger (19, 2, D:8) a +0 long sword a cursed -2 plate armour (25, 14, D:8) a +0 shortbow 13 arrows (27, 11, D:8) an arrow (28, 9, D:8) 3 arrows (34, 23, D:8) the +6 flail of the Hierophant {speed, Str+4 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+4). (37, 15, D:8) 21 bolts (39, 0, D:8) 19 bolts (43, -4, D:8) a +0 giant spiked club (45, 5, D:8) 10 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, 16, D:9) a stone (4, 4, D:9) a cursed amulet of inaccuracy (4, 16, D:9) a stone (4, 18, D:9) a +0 buckler a +0 scale mail a +0 spear (5, 13, D:9) 6 poisoned darts (5, 15, D:9) a +0 flail (6, 8, D:9) a yak corpse a yak corpse (6, 10, D:9) a stone (6, 13, D:9) a stone (6, 18, D:9) a +0 spear (9, -1, D:9) 17 gold pieces (11, 3, D:9) 15 gold pieces