Crauler the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 great sword of venom (63, 1, D) a scroll of holy word (67, 1, D) an uncursed staff of summoning (68, 1, D) a +1 spear of venom (69, 1, D) an uncursed staff of energy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a sack of spiders (73, 2, D) an uncursed staff of fire (75, 2, D) a +0 helmet an uncursed ring of stealth (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (7, 3, D) a +0 leather armour (73, 3, D) a +0 trident (74, 3, D) a +0 trident (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (unseen) (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 shadow dragon armour a +5 storm dragon armour a +5 plate armour (62, 9, D) a +3 plate armour of cold resistance (63, 9, D) a +2 whip of freezing (70, 9, D) a +3 war axe of venom (71, 9, D) the cursed -3 ring mail "Nuap" {rPois} It protects you from poison. It has a curse placed upon it. (62, 10, D) the cursed -1 ring mail of Plasticity {+Blink MR++} It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (71, 10, D) the cursed ring "Duneyg" {Int+2 Dex-3} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (-3). It has a curse placed upon it. (72, 10, D) a sack of spiders (71, 12, D) a +0 quarterstaff of pain (61, 17, D) a tome of Destruction (62, 17, D) an uncursed staff of wizardry (63, 17, D) the ring of the Peculiar Mice {Str+2 Dex-3 Stlth-} [ring of loudness] It affects your strength (+2). It affects your dexterity (-3). It makes you less stealthy. (64, 17, D) a +4 hand crossbow of freezing (71, 17, D) a book of Wizardry (72, 17, D) a +2 dagger of freezing (73, 17, D) a +3 chain mail of fire resistance (59, 18, D) a chunk of flesh (62, 18, D) a +0 glaive of venom (63, 18, D) a cursed -1 dagger (still there?) a +0 pair of boots of flying (still there?) (64, 18, D) the ring "Xaerisu" {rF+ Int-3} [ring of protection from fire] It affects your intelligence (-3). It protects you from fire. (72, 18, D) a +1 leather armour of fire resistance (73, 18, D) Gitahy's Disquisition on Excruciating Envenoming Spells Type Level Sting Conjuration/Poison 1 Olgreb's Toxic Radiance Poison 4 Alistair's Intoxication Transmutation/Poison 4 Venom Bolt Conjuration/Poison 5 Poisonous Cloud Conjuration/Poison/Air 6 (63, 19, D) a cursed -3 short sword (unseen) (64, 20, D) a +0 long sword (unseen) (64, 22, D) a +0 scimitar (unseen) (61, 23, D) a +0 scimitar (62, 24, D) a +0 rapier (72, 27, D) a disc of storms (73, 27, D) the cursed -5 leather armour "Waecod" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (71, 28, D) a +6 bardiche of chopping (72, 28, D) the +11 scythe of Weireata {freeze, Contam +Fly SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. It lets you fly. It causes magical contamination when unequipped. (71, 31, D) a +0 quarterstaff a +0 robe (72, 31, D) a +0 spear a +0 buckler (71, 32, D) a +0 dagger a +0 robe (72, 32, D) a +0 rapier a +0 robe