Crauler Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (-25, 8, D:1) a +0 club (-21, 8, D:1) a +0 club (23, 14, D:1) 11 stones (-10, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-24, 5, D:2) a +0 club (15, 7, D:2) 2 throwing nets (17, 12, D:2) 18 poisoned needles (-30, 15, D:2) a stone (-29, 27, D:2) a +0 robe (16, 31, D:2) 21 stones (18, 37, D:2) a cursed +0 club (-19, 44, D:2) a +1 hand axe of flaming Level 3 of the Dungeon (0, 0, D:3) 13 stones (-27, 11, D:3) a +0 hand axe (-9, 13, D:3) a +0 whip (-42, 28, D:3) a +0 whip (-20, 32, D:3) a +0 club (-39, 37, D:3) a +0 short sword (-4, 38, D:3) a +0 dagger (-25, 44, D:3) 13 poisoned needles (-41, 46, D:3) 3 stones (-36, 46, D:3) a +0 short sword a stone (-41, 47, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a potion of flight a +0 spear (42, 3, D:4) 17 bolts (17, 9, D:4) a +0 club (1, 15, D:4) a +0 chain mail (39, 19, D:4) a cursed -1 mace (11, 21, D:4) a +0 scale mail a +0 dagger a +0 chain mail a +0 war axe a +0 scale mail (10, 22, D:4) a +0 flail (47, 29, D:4) a +0 leather armour (35, 30, D:4) a +0 leather armour a +0 dagger (39, 42, D:4) a +0 ring mail (55, 42, D:4) 18 stones (23, 43, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (28, 5, D:5) 8 stones (45, 7, D:5) 15 sling bullets (19, 11, D:5) 20 sling bullets (28, 11, D:5) 14 stones (26, 14, D:5) 3 large rocks (-3, 16, D:5) a +0 robe (-2, 23, D:5) a +0 dagger (41, 32, D:5) a +0 club (10, 39, D:5) a +1 chain mail of poison resistance (30, 39, D:5) a +0 robe a +0 dagger (31, 39, D:5) a +0 robe a +0 dagger (32, 41, D:5) a +0 short sword (-15, 47, D:5) a +0 club (-19, 48, D:5) a +0 giant spiked club (46, 50, D:5) a +0 quarterstaff (24, 53, D:5) 13 arrows (40, 55, D:5) a +0 war axe (24, 56, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 4, D:6) a +0 club (5, 6, D:6) a +0 long sword a +0 robe (-31, 7, D:6) a +0 dagger (-5, 9, D:6) a +0 giant club (-28, 15, D:6) 2 scrolls of noise (3, 15, D:6) 17 stones (-29, 16, D:6) a +0 dagger (4, 21, D:6) a +0 flail (5, 21, D:6) 26 stones (-18, 22, D:6) 17 stones (-13, 24, D:6) a +0 club (-12, 24, D:6) a +0 club (-11, 24, D:6) a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (-27, 27, D:6) a +0 leather armour (-34, 34, D:6) 11 bolts (-34, 36, D:6) 18 arrows Level 7 of the Dungeon (3, 0, D:7) a +0 trident (-2, 4, D:7) a potion of poison (-15, 7, D:7) a +0 giant club (-13, 7, D:7) a +0 club 14 stones (-12, 8, D:7) a stone (28, 8, D:7) a necrophage corpse (skeletalised by now) (-6, 13, D:7) a +0 giant club (-14, 15, D:7) 25 sling bullets (-7, 17, D:7) a +0 short sword (22, 17, D:7) a +0 rapier (-4, 19, D:7) a cursed -2 morningstar (-4, 20, D:7) 3 tomahawks (-5, 21, D:7) a +0 hand axe a +0 dagger (-17, 25, D:7) a +0 hunting sling (25, 25, D:7) a +0 club (7, 28, D:7) a +0 dagger a +0 robe a +0 robe a +0 dagger (9, 29, D:7) a +0 falchion a +0 leather armour a +0 robe a +0 long sword (9, 30, D:7) a +0 short sword a +0 spear (10, 31, D:7) a scroll of noise (-4, 32, D:7) a scroll of noise (10, 33, D:7) a cursed +0 robe a +2 short sword (2, 34, D:7) a +0 dagger (2, 37, D:7) a +0 falchion (11, 37, D:7) the +6 great sword "Tweppaje" {flame, HP+9 Int+4 Dex+5} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+5). It affects your health (+9). a +0 scale mail (-8, 46, D:7) 7 tomahawks Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe an orc skeleton (-11, 3, D:8) a +1 pair of gloves (1, 12, D:8) a +0 robe (-18, 18, D:8) 9 gold pieces the Ecumenical Temple