CrawlAlarm Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 2, D:1) a +0 mace (2, 0, D:1) a stone a +2 hand axe of flaming (2, 2, D:1) a +0 falchion (2, 3, D:1) a +0 whip (4, 3, D:1) 2 stones (13, 16, D:1) a +0 hunting sling (21, 27, D:1) a +2 whip of venom (24, 36, D:1) a +0 club (26, 6, D:1) a cursed -2 hunting sling (30, 35, D:1) a stone (31, 33, D:1) a stone (32, 31, D:1) a stone (44, 15, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 4, D:2) a stone (0, 7, D:2) a +0 hunting sling 19 stones (6, -9, D:2) a +2 whip of electrocution (9, 9, D:2) a +0 scale mail (19, -17, D:2) a +0 dagger (28, 1, D:2) a cursed +0 robe (29, -5, D:2) 24 arrows (29, -1, D:2) a +0 club (30, -7, D:2) a +0 dagger (35, -40, D:2) a +0 club (39, 2, D:2) a +0 whip (40, -36, D:2) 20 stones (41, 7, D:2) a potion of mutation (46, -25, D:2) a +0 mace (53, -11, D:2) a +0 club Level 3 of the Dungeon (4, 13, D:3) a +4 ring mail (9, -17, D:3) a +0 ring mail a +0 hand axe (10, 12, D:3) a +0 club (15, -33, D:3) a +0 robe (16, -9, D:3) a +0 short sword (18, -6, D:3) a +0 ring mail (21, -25, D:3) a +0 dagger (29, -29, D:3) a +0 spear (34, -10, D:3) a +0 hand axe (40, -22, D:3) a +0 robe a +0 dagger (45, 2, D:3) a +0 flail (46, 8, D:3) 31 sling bullets (50, -5, D:3) a +0 flail (unseen) (51, -10, D:3) a +0 ring mail a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 11 poisoned darts (3, 25, D:4) a +0 falchion (9, 20, D:4) a +0 whip (9, 29, D:4) a +0 dagger a +0 robe (10, 29, D:4) a +0 trident (11, 29, D:4) a +0 robe a +0 whip of flaming (12, 29, D:4) a +0 robe (13, -2, D:4) a +0 quarterstaff (13, 29, D:4) a +0 dagger a +0 robe (15, -14, D:4) 8 sling bullets (15, 32, D:4) a +0 whip (16, 30, D:4) a +0 spear (28, -1, D:4) a +0 whip (34, 0, D:4) a +0 robe (47, 9, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +1 rapier of speed a +0 leather armour (1, 2, D:5) a +0 shortbow 12 arrows (3, 2, D:5) an arrow (4, 2, D:5) an arrow (13, -5, D:5) 27 stones (18, 12, D:5) an arrow (29, 13, D:5) 18 arrows (30, 9, D:5) an arrow (33, 16, D:5) a +0 leather armour (35, -8, D:5) a +0 morningstar (35, 3, D:5) an arrow (35, 11, D:5) a cursed +0 leather armour a +0 hand axe (36, 7, D:5) an arrow (46, 18, D:5) a +0 shortbow 10 arrows (46, 19, D:5) an arrow (47, 14, D:5) 2 arrows (47, 16, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a cursed -2 hunting sling (5, -5, D:6) a +0 scale mail (17, -12, D:6) a +0 robe a +0 scimitar (21, -19, D:6) a +0 robe a +0 hand axe (21, 9, D:6) a +0 battleaxe a +0 robe (23, 11, D:6) a +0 dagger (23, 23, D:6) a +0 long sword a +0 robe (27, -24, D:6) 13 stones a +0 spear (28, -32, D:6) a +0 club a +0 flail a +0 short sword a +0 club a +0 dagger a +0 robe (28, -3, D:6) a +0 robe a +0 morningstar (28, -2, D:6) a +0 mace (28, 18, D:6) a +0 hand axe (29, 24, D:6) a +0 robe (36, -26, D:6) a +0 hand axe (39, -11, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Ziusch's Magic Scroll Shop a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of torment (82 gold) a scroll of magic mapping (38 gold) a scroll of noise (11 gold) (6, -7, D:7) a scroll of noise (13, -3, D:7) a +0 club (14, 9, D:7) a +0 dagger (15, 10, D:7) 16 arrows (22, -13, D:7) a +0 dagger (23, -12, D:7) a +0 dagger a +0 mace (29, -15, D:7) 21 stones (29, 1, D:7) a +0 leather armour (38, -2, D:7) 16 stones (44, -14, D:7) a +0 scale mail (52, -44, D:7) a +0 scale mail (55, -6, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (9, -2, D:8) 29 arrows (13, -3, D:8) a +0 morningstar (14, -10, D:8) a +0 flail (15, -24, D:8) 15 stones (16, -5, D:8) 10 arrows (16, -4, D:8) a +0 robe (18, -21, D:8) a +0 short sword (still there?) a +0 robe (still there?) (18, -6, D:8) 23 arrows (19, -20, D:8) 20 stones (19, -18, D:8) the +6 broad axe "Waocu" {venom, rElec rPois Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (25, 4, D:8) a +2 pair of gloves (29, -13, D:8) a +0 glaive a +3 plate armour (30, 2, D:8) a +0 ring mail a +0 hand axe (31, 3, D:8) a +0 leather armour a +0 flail (32, -14, D:8) a +0 dagger a +0 robe (32, 1, D:8) a +0 dagger (36, -38, D:8) 17 stones (46, -21, D:8) an uncursed ring of see invisible a cursed amulet of inaccuracy (46, -20, D:8) a scroll of random uselessness (50, 4, D:8) a +0 falchion (58, -8, D:8) 17 bolts (59, -19, D:8) a +0 giant club Level 9 of the Dungeon (15, 28, D:9) a +0 dagger (22, -11, D:9) a +0 flail (23, 36, D:9) a +0 glaive (28, 27, D:9) 16 poisoned darts (30, 15, D:9) 30 gold pieces (31, 12, D:9) 8 gold pieces (31, 15, D:9) a +1 cloak of stealth (31, 26, D:9) a +0 dagger a +0 robe (32, 15, D:9) 21 stones (still there?) 7 gold pieces (still there?) (32, 33, D:9) a +0 rapier a cursed +0 chain mail (33, 26, D:9) a +0 mace a +0 leather armour (33, 31, D:9) a +0 short sword a +0 robe (33, 36, D:9) a +0 club 2 boomerangs (34, 25, D:9) 18 stones (34, 26, D:9) a +0 glaive a +0 plate armour (42, 7, D:9) a +0 ring mail a +0 hand axe (42, 8, D:9) a +0 scale mail a +0 dagger (43, 22, D:9) a +0 mace (46, 20, D:9) a +0 dagger (47, 11, D:9) a +0 dagger a +0 dire flail a +0 giant club (47, 12, D:9) a +0 robe a +2 dagger of venom (48, 11, D:9) a +0 robe a +1 vampiric dagger the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (48, 12, D:9) a +0 chain mail a +0 mace (48, 21, D:9) a +0 falchion a +0 leather armour (52, 19, D:9) a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +1 hand axe of electrocution (53, 19, D:9) a cursed +0 chain mail a +0 club a +0 mace (54, 1, D:9) a +0 whip a +0 robe (55, 5, D:9) a +0 flail (56, 6, D:9) a +0 chain mail a cursed -2 short sword a +0 short sword a +0 ring mail 5 boomerangs a cursed +0 hand axe a +0 scale mail a +0 mace a +0 chain mail a +0 hand axe a +0 flail a +0 whip (57, 5, D:9) 5 boomerangs a +0 short sword a +0 ring mail a +0 flail (58, 5, D:9) a +0 leather armour a cursed +0 trident (58, 6, D:9) a +0 trident (58, 8, D:9) a +0 chain mail a +0 hand axe a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (11, 1, D:10) a +0 flail a +0 leather armour (13, -24, D:10) a +4 battleaxe of freezing a +0 robe a +0 battleaxe a +0 robe a cursed -1 dire flail a cursed +0 robe (13, 0, D:10) 12 arrows a +0 shortbow (13, 1, D:10) a +0 robe a +1 flail of protection a +0 ring mail a +0 falchion (14, 2, D:10) a +0 leather armour a +0 short sword (15, -12, D:10) a +0 scale mail (19, 14, D:10) a cursed -1 long sword (21, 2, D:10) a +0 robe a +0 dagger a +0 giant spiked club a +0 robe a +3 great sword a +0 robe a +0 morningstar (22, 2, D:10) a +0 mace (23, 2, D:10) a +0 chain mail a +0 flail (25, 3, D:10) a +0 whip (27, 4, D:10) 24 stones (28, 23, D:10) a +0 giant club (38, 13, D:10) a cursed -2 club a +0 robe a +0 dagger a +0 scale mail a +0 flail (39, 1, D:10) 24 bolts (39, 13, D:10) a cursed +0 robe a +0 dagger (46, -20, D:10) 7 poisoned darts (56, 4, D:10) a +0 robe a +0 short sword a +0 robe a +0 battleaxe a cursed +0 robe a cursed +0 falchion Level 11 of the Dungeon [Shop] Keacazxi's Jewellery Shoppe the amulet of the Screaming Hero {Acrobat Str+2} (700 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). an uncursed ring of protection from fire (425 gold) the amulet "Plog" {Inacc rF- Str+4} (83 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It makes you vulnerable to fire. an uncursed ring of willpower (425 gold) an uncursed ring of see invisible (255 gold) a cursed ring of stealth (246 gold) a +6 ring of intelligence (994 gold) a +6 ring of strength (994 gold) a +4 ring of slaying (1326 gold) an uncursed ring of willpower (425 gold) [Shop] Kiti's Distillery a potion of ambrosia (120 gold) a potion of brilliance (60 gold) a potion of invisibility (120 gold) a potion of invisibility (120 gold) a potion of lignification (45 gold) [Shop] Qiudiej's Distillery 2 potions of brilliance (120 gold) a potion of degeneration (15 gold) a potion of mutation (120 gold) a potion of magic (120 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of haste (150 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) [Shop] Ecorph's General Store 21 sling bullets (189 gold) a potion of mutation (144 gold) a wand of iceblast (10) (252 gold) a +0 trident (63 gold) 17 stones (30 gold) 8 atropa-tipped darts (86 gold) a scroll of remove curse (54 gold) a +0 hunting sling (27 gold) (2, 8, D:11) a +4 trident of venom (5, 9, D:11) a scroll of random uselessness (6, 0, D:11) a book of Fire (7, -1, D:11) a +2 dagger of venom (9, -7, D:11) 20 stones (13, 4, D:11) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (15, -16, D:11) a +0 hunting sling (15, 2, D:11) 22 bolts (17, 9, D:11) a +0 chain mail (17, 10, D:11) a potion of magic (19, -12, D:11) a cursed +0 robe (24, 18, D:11) a +0 scale mail (26, -16, D:11) a +0 hand axe (26, 9, D:11) a +0 falchion (27, 26, D:11) a +0 giant club a +0 giant club Level 1 of the Orcish Mines (3, -1, Orc:1) 3 boomerangs a +0 flail (3, 0, Orc:1) a cursed +0 robe a +0 dagger (4, -2, Orc:1) a +0 giant spiked club (5, 0, Orc:1) a +0 chain mail 4 boomerangs a +0 flail (16, -21, Orc:1) a +0 leather armour a +0 hand axe (17, -22, Orc:1) a +1 robe of positive energy a +3 dagger (17, -19, Orc:1) a +0 robe a +1 dagger of venom a +0 ring mail a +0 flail (18, -21, Orc:1) a +0 scale mail a +0 falchion a +0 mace (18, -18, Orc:1) a +0 plate armour a +0 halberd (19, -19, Orc:1) a +0 plate armour a +0 trident a +0 leather armour (19, -18, Orc:1) a +0 mace (19, -17, Orc:1) a +3 chain mail a cursed +0 battleaxe (20, -28, Orc:1) a +0 robe a +0 dagger (20, -27, Orc:1) a +0 dagger a +0 leather armour a +0 hand axe (20, -26, Orc:1) a +0 plate armour a +0 halberd (20, -18, Orc:1) a +0 robe a +0 dagger a +0 flail (20, -16, Orc:1) a +0 club a +0 giant club a +0 giant club (21, -28, Orc:1) a +0 flail (21, -12, Orc:1) a +0 chain mail a +0 halberd (21, -9, Orc:1) a +0 giant club a +0 morningstar a +0 club (22, -30, Orc:1) a +0 hand axe (22, -19, Orc:1) a +0 plate armour a +0 short sword (23, -30, Orc:1) a +0 robe a +0 dagger (23, -28, Orc:1) a +0 chain mail a +0 dire flail a +0 robe a +0 dagger (23, -21, Orc:1) a +0 robe a +0 dagger (23, -20, Orc:1) a +0 hand axe of electrocution (24, -30, Orc:1) a cursed +0 robe a +0 dagger a +0 leather armour a +0 club (24, -29, Orc:1) a +0 chain mail a +0 chain mail a +0 mace a +1 war axe of freezing (24, -4, Orc:1) a +0 leather armour a +0 club (24, -1, Orc:1) a +0 club (24, 0, Orc:1) a +0 hand axe (28, -3, Orc:1) a +0 chain mail a +0 glaive (34, -4, Orc:1) a +0 plate armour of cold resistance a +2 great sword of holy wrath (37, -3, Orc:1) a +0 buckler of protection (39, -3, Orc:1) a +0 robe (41, 1, Orc:1) a +0 chain mail a +0 scimitar (42, -1, Orc:1) a +0 chain mail a +0 short sword (42, 1, Orc:1) a +0 plate armour a +0 great sword (42, 2, Orc:1) a +0 plate armour a +0 scimitar (43, 1, Orc:1) a +0 chain mail a +0 halberd a +0 chain mail a +0 battleaxe (44, 1, Orc:1) a +0 chain mail 6 boomerangs a +0 hand axe a +0 giant club Level 2 of the Orcish Mines [Shop] Ocank's Jewellery Shop a +6 ring of strength (877 gold) a cursed amulet of inaccuracy (30 gold) an uncursed amulet of the acrobat (450 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of flight (262 gold) an uncursed amulet of the acrobat (450 gold) an uncursed amulet of reflection (450 gold) a cursed -4 ring of evasion (30 gold) [Shop] Syrib's General Store a +1 vorpal scimitar (156 gold) a +0 morningstar (48 gold) a scroll of identify (24 gold) a +0 dagger (24 gold) a potion of flight (36 gold) a book of Cantrips (240 gold) 22 stones (26 gold) a +0 pair of gloves (54 gold) a book of Necromancy (360 gold) a +0 great sword of freezing (164 gold) a +3 plate armour (480 gold) [Shop] Saumill's Antique Weapon Shop the +7 morningstar "Roegukha" {freeze, rPois rF+ Int-2} (1798 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It protects you from fire. It protects you from poison. a +0 shortbow (96 gold) a +0 hunting sling (48 gold) a +0 dagger (64 gold) a +0 scimitar (128 gold) a +0 great sword (208 gold) a +0 morningstar (128 gold) a +0 hand axe (96 gold) a +0 long sword (112 gold) a +0 morningstar (128 gold) a +1 short sword of venom (339 gold) a +2 arbalest of flaming (643 gold) [Shop] Ufesaazut's Antique Armour Shoppe a +0 pair of gloves (148 gold) the +2 scale mail of the Bull {rF+ Regen+} (924 gold) It protects you from fire. It increases your rate of regeneration. a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 chain mail (148 gold) a +3 chain mail of cold resistance (874 gold) a cursed +0 scale mail (99 gold) a +0 scale mail (132 gold) a +4 ring mail of willpower (1023 gold) the +1 leather armour "Gumi" {rF+ Str+4} (970 gold) It affects your strength (+4). It protects you from fire. a +2 pair of boots (544 gold) a +0 plate armour (759 gold) (4, -12, Orc:2) a +0 robe a +0 dagger (10, -2, Orc:2) a +0 plate armour a +1 hand axe of venom (10, 23, Orc:2) a cursed +0 broad axe (14, -13, Orc:2) a +0 giant spiked club (16, -8, Orc:2) a +0 chain mail a +0 halberd (17, -7, Orc:2) a +0 ring mail a +0 dagger a +0 plate armour a cursed -3 broad axe a +0 chain mail a +0 flail a +0 chain mail 8 boomerangs a +2 vorpal glaive (17, -6, Orc:2) a +0 giant spiked club a +0 leather armour a +0 mace (18, -12, Orc:2) a +0 ring mail a +0 dagger (18, -10, Orc:2) a +0 chain mail a +0 flail a +0 chain mail a +0 mace (18, -9, Orc:2) a +0 leather armour a +0 hand axe a +0 club a +0 war axe a +0 robe a +2 dagger of draining (18, -8, Orc:2) a +0 leather armour a +0 short sword (18, -7, Orc:2) a +0 chain mail a cursed -1 dagger (18, -6, Orc:2) a +0 robe a +0 dagger a +0 chain mail 8 boomerangs a cursed -2 long sword (19, -12, Orc:2) a +0 plate armour a +0 dire flail (19, -10, Orc:2) a +0 leather armour (19, -5, Orc:2) a +0 robe a +0 dagger (19, -3, Orc:2) a +0 plate armour a +0 long sword (19, -2, Orc:2) a +0 giant spiked club a cursed -3 club a cursed +0 robe a +0 dagger (20, -12, Orc:2) a +0 club a +0 ring mail a +0 leather armour a cursed -3 flail a +0 hand axe (20, 24, Orc:2) a +0 robe a +0 dagger (21, -12, Orc:2) a +0 plate armour a +0 short sword (21, -11, Orc:2) a +0 ring mail a +0 club (21, 24, Orc:2) a +0 plate armour a +0 halberd (21, 25, Orc:2) a +0 chain mail a +0 trident a +0 chain mail a +0 dire flail (21, 26, Orc:2) a cursed +0 ring mail a +0 flail (22, 3, Orc:2) a +0 chain mail a +0 halberd (22, 26, Orc:2) a +0 flail a +0 halberd (23, -9, Orc:2) a cursed -1 short sword (23, 23, Orc:2) a +0 robe a +0 dagger (23, 24, Orc:2) a cursed +0 robe a +0 dagger (23, 25, Orc:2) a +0 giant club a +0 giant spiked club a +0 chain mail a +0 mace (24, 16, Orc:2) a boomerang (still there?) a +0 whip (still there?) (26, 16, Orc:2) a +0 chain mail a +0 hand axe a +0 robe a cursed -2 dagger (26, 17, Orc:2) a +0 robe of positive energy a +0 dagger (29, -9, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (29, -8, Orc:2) a +0 robe a +0 dagger (30, 15, Orc:2) a +2 chain mail of cold resistance a +0 mace (31, 1, Orc:2) a cursed +0 plate armour a +0 scimitar (31, 12, Orc:2) a +0 chain mail 4 boomerangs a +3 flail (33, -10, Orc:2) a +0 robe a +0 dagger (33, 13, Orc:2) a +0 ring mail (34, 0, Orc:2) a +0 robe a +0 dagger (36, -11, Orc:2) a +0 chain mail a +0 scimitar (36, -8, Orc:2) a +0 plate armour a +0 mace (37, -10, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (37, -9, Orc:2) a +0 scale mail a +0 club a +0 robe a +0 dagger (38, -9, Orc:2) a +0 robe a +0 dagger (43, -13, Orc:2) a +2 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (17, 35, Lair:1) a +0 war axe (19, -10, Lair:1) a +0 scale mail (22, 25, Lair:1) 21 stones (29, -14, Lair:1) a scroll of teleportation (36, 14, Lair:1) the +1 robe "Gesairhu" {Harm Dex+2} It affects your dexterity (+2). It increases damage dealt and taken. (56, 11, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of lignification (1, 8, Lair:2) a +0 robe (4, 53, Lair:2) 6 silver javelins (5, 16, Lair:2) a +0 long sword (6, 12, Lair:2) a cursed +0 mace a +0 robe a naga corpse (6, 16, Lair:2) a cursed -1 glaive (6, 17, Lair:2) a +0 long sword (7, 16, Lair:2) a cursed +0 flail (13, 8, Lair:2) a +0 robe (15, 15, Lair:2) 26 stones (20, 31, Lair:2) 23 stones (21, 14, Lair:2) a +0 dagger (22, -8, Lair:2) 10 stones (38, 26, Lair:2) 32 gold pieces (40, 26, Lair:2) a +0 longbow (40, 27, Lair:2) 20 stones (52, 4, Lair:2) 30 stones (54, -6, Lair:2) 24 stones (56, -3, Lair:2) a +0 leather armour (56, 19, Lair:2) a +0 broad axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (3, -6, Lair:3) 15 arrows (13, 29, Lair:3) a +0 hand axe (21, 24, Lair:3) 26 stones (21, 30, Lair:3) 7 curare-tipped darts (23, -2, Lair:3) a +0 scale mail (23, 19, Lair:3) a +0 rapier (24, -3, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (5, -9, Lair:4) a +0 ring mail (7, -7, Lair:4) 36 arrows (7, -5, Lair:4) 2 curare-tipped darts (8, -6, Lair:4) a potion of mutation (10, -6, Lair:4) a +0 rapier a +0 robe (17, 13, Lair:4) a +0 war axe (29, -20, Lair:4) the +7 long sword of Youthful Indiscretion {flame, rPois Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from poison. (40, 18, Lair:4) 25 stones Level 5 of the Lair of Beasts (5, -12, Lair:5) 24 stones (10, 1, Lair:5) 26 stones (22, 25, Lair:5) the +7 hand crossbow of Doubt {elec, rC- Int+2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It makes you vulnerable to cold. It makes you more stealthy. (36, 10, Lair:5) 17 stones (42, 17, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 30 stones (0, 1, Lair:6) 16 stones (1, 2, Lair:6) 29 stones (2, 2, Lair:6) 20 stones (3, 2, Lair:6) 17 stones (7, -27, Lair:6) 8 stones (8, -2, Lair:6) a +1 spear of flaming (9, 1, Lair:6) a +0 hunting sling (12, -15, Lair:6) a +6 fustibalus of flaming (14, 15, Lair:6) 16 bolts (18, -5, Lair:6) a +0 great sword (19, 0, Lair:6) a +0 long sword (30, 17, Lair:6) a +2 arbalest of freezing (34, 19, Lair:6) an uncursed ring of fire 7 boomerangs (40, 22, Lair:6) 16 arrows (40, 34, Lair:6) a +0 glaive (43, 13, Lair:6) a +2 broad axe of flaming (43, 29, Lair:6) the +5 flail "Posmiq" {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. Level 1 of the Snake Pit (0, 0, Snake:1) an arrow (0, 1, Snake:1) an arrow (1, -1, Snake:1) 4 arrows (2, -1, Snake:1) 2 arrows (3, -2, Snake:1) an arrow (4, -3, Snake:1) 2 arrows (4, 0, Snake:1) a +0 battleaxe (5, -4, Snake:1) an arrow (5, 1, Snake:1) an arrow (7, -1, Snake:1) 2 arrows (8, -1, Snake:1) a +0 robe (still there?) a +0 club (still there?) (13, 3, Snake:1) a +0 short sword a cursed +0 robe (14, 4, Snake:1) 6 stones (15, 1, Snake:1) a +0 broad axe a naga corpse (skeletalised by now) (16, 1, Snake:1) a +0 spear a +0 robe a naga corpse (skeletalised by now) (17, 19, Snake:1) 10 poisoned darts (17, 20, Snake:1) 2 arrows (19, 21, Snake:1) 2 arrows (19, 22, Snake:1) an arrow (19, 24, Snake:1) 2 arrows (20, 24, Snake:1) a +0 short sword (still there?) a cursed +0 robe (still there?) a naga corpse (still there?) (21, 23, Snake:1) 2 arrows (21, 24, Snake:1) 2 arrows a wand of polymorph (7)