CrazyBamboolord Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 8, D:1) a +0 scale mail (11, 10, D:1) a +0 short sword (19, 9, D:1) 5 stones (29, 12, D:1) a +0 ring mail (32, -7, D:1) a +0 hand axe (36, 11, D:1) a +0 dagger (38, 8, D:1) a +0 club (44, 9, D:1) a +0 leather armour (45, 21, D:1) a +0 whip (47, -19, D:1) a +0 ring mail (48, 4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (0, 12, D:2) a +0 long sword (2, 26, D:2) a ball python corpse (4, -6, D:2) 5 poisoned darts (11, -12, D:2) a bat corpse (skeletalised by now) (13, 6, D:2) a +0 club (15, 7, D:2) a +0 dagger a +2 dagger of holy wrath a +2 dagger of venom a +0 club a goblin skeleton (15, 8, D:2) a +0 spear a +0 animal skin a +1 helmet a +0 dagger a +0 dagger the hobgoblin skeleton of Robin (15, 9, D:2) a +0 dagger (15, 11, D:2) a +0 club the +2 robe "Leuzobb" {rElec rN+ Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a goblin skeleton (17, -9, D:2) a +0 kite shield (22, 33, D:2) a rat corpse (23, 33, D:2) a worm corpse (31, 31, D:2) 3 stones (32, 30, D:2) a +0 dagger (35, 6, D:2) 2 stones a +0 short sword (38, 0, D:2) 6 stones (48, 36, D:2) a +0 ring mail (57, 35, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) the +3 robe of Hathe {-Cast rElec Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (4, 3, D:3) a +0 pair of boots (6, -9, D:3) a +1 dagger of protection (unseen) (6, -4, D:3) a +0 short sword (7, -1, D:3) a +0 ring mail