ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.30.1-11-g7821555f0a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9849044795019465035, deterministic pregen: 1 Command line: /usr/games/crawl-0.30 -name CrazyMind -rc /dgldir/rcfiles/crawl-0.30/CrazyMind.rc -macro /dgldir/rcfiles/crawl-0.30/CrazyMind.macro -morgue /dgldir/morgue/CrazyMind/ -webtiles-socket /crawl-master/webserver/sockets/CrazyMind:2024-01-09.17:19:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-0.30(_Z17write_stack_traceP8_IO_FILE+0x28) [0x56052c54fc58]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.30(_Z13do_crash_dumpv+0x49d) [0x56052c55a7ad]: do_crash_dump() /usr/games/crawl-0.30(_Z20crash_signal_handleri+0x7e) [0x56052c54ff5e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fef9bba2060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fef9bf1ef9f]: /usr/games/crawl-0.30(+0x3bdf46) [0x56052c559f46]: /usr/games/crawl-0.30(+0x3be0b2) [0x56052c55a0b2]: /usr/games/crawl-0.30(+0x2064fc) [0x56052c3a24fc]: /usr/games/crawl-0.30(+0x37b5fb) [0x56052c5175fb]: /usr/games/crawl-0.30(_Z16fill_status_infoiR11status_info+0xb24) [0x56052ca6db24]: fill_status_info(int, status_info&) /usr/games/crawl-0.30(_ZN14TilesFramework12_send_playerEb+0x1718) [0x56052cb74968]: TilesFramework::_send_player(bool) /usr/games/crawl-0.30(_ZN14TilesFramework6redrawEv+0x9f) [0x56052cb7822f]: TilesFramework::redraw() /usr/games/crawl-0.30(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x188) [0x56052cb784b8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-0.30(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x56052c7b38c9]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-0.30(+0x6a4fa0) [0x56052c840fa0]: /usr/games/crawl-0.30(_ZN14message_window4moreEbb+0x192) [0x56052c8421e2]: message_window::more(bool, bool) /usr/games/crawl-0.30(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x47b) [0x56052c84288b]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-0.30(_ZN13message_store9store_msgERK12message_line+0x116) [0x56052c843356]: message_store::store_msg(message_line const&) /usr/games/crawl-0.30(_ZN13message_store10flush_prevEv+0x1a2) [0x56052c843562]: message_store::flush_prev() /usr/games/crawl-0.30(+0x6a1d54) [0x56052c83dd54]: /usr/games/crawl-0.30(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x8a) [0x56052c83e3ea]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-0.30(_Z4mprf16msg_channel_typePKcz+0xa2) [0x56052c83e7e2]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.30(+0x7bde93) [0x56052c959e93]: /usr/games/crawl-0.30(_Z13player_reactsv+0x6e0) [0x56052c95b660]: player_reacts() /usr/games/crawl-0.30(_Z12world_reactsv+0x7e5) [0x56052cb816d5]: world_reacts() /usr/games/crawl-0.30(+0x9e6f77) [0x56052cb82f77]: /usr/games/crawl-0.30(+0x9e74f5) [0x56052cb834f5]: /usr/games/crawl-0.30(main+0x37d) [0x56052c4a61ed]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fef9bb8f2e1]: /usr/games/crawl-0.30(_start+0x2a) [0x56052c4a6baa]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.30/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.30/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.30/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = rooms, absdepth0 = 6 Level vaults: layout_rooms minmay_shop_grid_forest nicolae_shop_fire_sale [nicolae_sub_dead_trees] kennysheep_small_square uniq_maggie uniq_menkaure Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You barely miss the black bear. The black bear bites you but does no damage. The black bear closely misses you. The black bear claws you but does no damage. You hit the black bear but do no damage. The black bear is poisoned. You block the black bear's attack. The black bear claws you but does no damage. You block the black bear's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (lightly wounded, poisoned, 86% to hit) The searing ray hits the black bear. The black bear is moderately wounded. (Press . to maintain the ray.) You block the black bear's attack. The black bear claws you. The black bear claws you but does no damage. The searing ray hits the black bear! The black bear is heavily wounded. The black bear bites you. The black bear claws you but does no damage. x2 The searing ray hits the black bear! The black bear is almost dead. The black bear goes berserk! The searing ray hits the black bear! You kill the black bear! You finish channelling your searing ray. Your Conjurations skill increases to level 7! You now have 312 gold pieces (gained 9). You start resting. HP restored. You start resting. Magic restored. C - 9 poisoned darts (gained 1) A sleepcap comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You block the sleepcap's attack. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. You hit the sleepcap but do no damage. The sleepcap is poisoned. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap looks as sick as possible! The sleepcap is almost destroyed. You destroy the sleepcap! You start resting. Magic restored. You start resting. HP restored. You now have 319 gold pieces (gained 7). An orc wizard comes into view. It is wielding a +0 dagger. Found 4 stones. An orc priest comes into view. It is wielding a +0 whip. The orc wizard shouts! You hear a shout! x2; The orc priest shouts! An orc warrior comes into view. It is wielding a +0 dire flail. You hear a shout! You hit the orc wizard. The orc wizard is poisoned. The orc wizard is moderately wounded. The orc wizard closely misses you. An orc comes into view. It is wielding a +0 whip. Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (54% to hit) You throw a poisoned dart. The poisoned dart closely misses the orc warrior. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (54% to hit) You throw a poisoned dart. The poisoned dart closely misses the orc warrior. You hit the orc warrior. The orc warrior is poisoned. The orc warrior is lightly wounded. You block the orc warrior's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc warrior Aim: an orc priest, wielding a +0 whip (81% to hit) The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc warrior closely misses you. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc wizard! You kill the orc wizard! The searing ray misses the orc priest. The orc warrior misses you. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc priest! You kill the orc priest! The orc warrior hits you with a +0 dire flail. The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. You finish channelling your searing ray. You block the orc warrior's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (severely wounded, very poisoned, 81% to hit) The searing ray hits the orc warrior! You kill the orc warrior! (Press . to maintain the ray.) An orc comes into view. It is wielding a +4 dagger. Things that are here: 6 gold pieces; a +0 dire flail; a +0 plate armour Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +4 dagger (81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You now have 323 gold pieces (gained 4). Things that are here: a +0 dagger; a +0 robe Found a leather armour. You now have 333 gold pieces (gained 10). C - 8 poisoned darts (gained 1) Things that are here: a +0 whip; a +0 whip; 4 stones Found a cloak. You now have 338 gold pieces (gained 5). You see here a +4 dagger. Things that are here: a +0 whip; a +0 whip; 4 stones Things that are here: a +0 dagger; a +0 robe You now have 344 gold pieces (gained 6). Things that are here: a +0 dire flail; a +0 plate armour Press: ? - help, v - describe, . - travel, g - get item Item here: a +4 dagger. The floor. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 whip; a +0 whip; 4 stones You see here a +4 dagger. g - a +4 dagger You drop a +3 dagger. You see here a +0 cloak. L - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. You start resting. Magic restored. You see here a +3 dagger. Things that are here: a +0 whip; a +0 whip; 4 stones Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dire flail; a +0 plate armour A bullfrog comes into view. Found a stone staircase leading down. The bullfrog gives a loud, deep croak! You hear an angry hiss. The bullfrog hits you. You closely miss the bullfrog. The bullfrog barely misses you. A steam dragon comes into view. The steam dragon hisses angrily. You hit the bullfrog. The bullfrog is poisoned. The bullfrog is lightly wounded. The bullfrog misses you. You block the bullfrog's attack. The bullfrog attacks as you move away! You block the bullfrog's attack. The bullfrog attacks as you move away! The bullfrog barely misses you. The bullfrog hits you but does no damage. The bullfrog hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the bullfrog! The bullfrog is severely wounded. The searing ray hits the steam dragon. The steam dragon is lightly wounded. (Press . to maintain the ray.) You block the bullfrog's attack. The bullfrog hits you. The searing ray hits the bullfrog! The bullfrog is almost dead. The searing ray hits the steam dragon. The steam dragon is lightly wounded. You kill the bullfrog! The steam dragon breathes steam at you. The ball of steam hits you! The searing ray hits the steam dragon. The steam dragon is moderately wounded. You are engulfed in a cloud of scalding steam. The searing ray hits the steam dragon! The steam dragon is severely wounded. You finish channelling your searing ray. You are engulfed in a cloud of scalding steam. You block the steam dragon's attack. The steam dragon claws you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the steam dragon. The steam dragon is severely wounded. (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. The steam dragon bites you but does no damage. The steam dragon barely misses you. The searing ray hits the steam dragon! The steam dragon is almost dead. The steam dragon breathes steam at you. The ball of steam hits you! The searing ray hits the steam dragon! You kill the steam dragon! You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * Unknown command. You now have 367 gold pieces (gained 23). You start resting. Magic restored. You start resting. HP restored. Okay, then. There is a stone staircase leading down here. You now have 382 gold pieces (gained 15). There is a shaft here. Found a stone staircase leading up. Found a stone staircase leading down. Found 4 stones. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 dagger. Blork the orc comes into view. He is wielding a +0 war axe, wearing a +2 robe of willpower and carrying a wand of digging (6). The kobold shouts! You hear a shout! x3 You see here 4 stones. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. You now have 387 gold pieces (gained 5). You see here a +0 dagger. You see here 4 stones. A kobold brigand comes into view. It is wielding a +0 short sword and quivering curare-tipped darts. The kobold brigand moves out of view. The kobold brigand shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. A kobold comes into view. It is wielding a +0 short sword. Unknown command. You see here 4 stones. You see here a +0 dagger. Save game and exit? Level annotation: Blork the orc Welcome back, CrazyMind the Demonspawn Conjurer. Gozag says: Greed is good. Press ? for a list of commands and other information. Unknown command. Unknown command. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (45% to hit) You throw a poisoned dart. The poisoned dart hits the kobold brigand. Throw: 7 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (45% to hit) You throw a poisoned dart. The poisoned dart barely misses the kobold brigand. Throw: 6 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (45% to hit) You throw a poisoned dart. The poisoned dart closely misses the kobold brigand. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (45% to hit) You throw a poisoned dart. The poisoned dart closely misses the kobold brigand. Cast which spell? (? or * to list) Casting: Dazzling Flash (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (chance to dazzle: 58%) The kobold brigand is dazzled. You catch the helpless kobold brigand completely off-guard! You hit the kobold brigand. The kobold brigand is poisoned. The kobold brigand is lightly wounded. You block the kobold brigand's attack. You hit the kobold brigand. The kobold brigand looks as sick as possible! The kobold brigand is moderately wounded. The kobold brigand completely misses you. You closely miss the kobold brigand. The kobold brigand is moderately wounded. You hit the kobold brigand but do no damage. The kobold brigand looks as sick as possible! The kobold brigand is severely wounded. You block the kobold brigand's attack. A kobold comes into view. It is wielding a +0 club. You barely miss the kobold brigand. The kobold brigand is almost dead. The kobold shouts! The kobold brigand hits you with a +0 short sword. You miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 short sword. You hit the kobold brigand. You kill the kobold brigand! Your Shields skill increases to level 2! A kobold comes into view. It is wielding a +0 whip. Things that are here: 6 gold pieces; a +0 short sword; a curare-tipped dart Casting: Dazzling Flash (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (76% to hit) The searing ray hits the kobold. You kill the kobold! The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Your Spellcasting skill increases to level 6! The searing ray hits the kobold! You kill the kobold! There is a stone staircase leading up here. You start resting. Magic restored. You now have 393 gold pieces (gained 6). M - a curare-tipped dart You see here a +0 short sword. You now have enough gold to petition Gozag for potion effects. You now have 400 gold pieces (gained 7). You see here a +0 club. A scorpion comes into view. You see here a poisoned dart. Unknown command. Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 54% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is poisoned. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (poisoned, 81% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. The searing ray hits the scorpion! The scorpion is almost dead. You kill the scorpion! Your Throwing skill increases to level 2! You see here a +0 club. C - 4 poisoned darts (gained 1) You now have 408 gold pieces (gained 8). C - 5 poisoned darts (gained 1) You now have 421 gold pieces (gained 13). C - 6 poisoned darts (gained 1) Things that are here: a +0 whip; a +0 short sword; 3 stones C - 8 poisoned darts (gained 2) You see here a +0 dagger. You start resting. Magic restored. A kobold comes into view. It is wielding a +0 short sword. You see here 4 stones. The kobold shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (76% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You start resting. Magic restored. You now have 429 gold pieces (gained 8). You see here a +0 short sword. Search for what [? for help]? D:6 A kobold comes into view. It is wielding a +0 short sword. You catch the helpless kobold completely off-guard! You puncture the kobold! You kill the kobold! You now have 436 gold pieces (gained 7). You see here a +0 short sword. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hit the kobold but do no damage. The kobold is poisoned. You hear a shout! The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You now have 440 gold pieces (gained 4). You see here a +0 short sword. Press: ? - help, v - describe, . - travel Here: Blork the orc, wielding a +0 war axe, wearing a +2 robe of willpower and carrying a wand of digging (6) An open door. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Look: Blork the orc, wielding a +0 war axe, wearing a +2 robe of willpower and carrying a wand of digging (6) (chance to dazzle: 64%) Blork the orc is dazzled. You closely miss Blork the orc. Blork the orc is distracted by your dazzling golden aura. Blork the orc shouts! You hit Blork the orc but do no damage. Blork the orc is poisoned. Blork the orc is no longer distracted by gold. Blork the orc misses you. Casting: Dazzling Flash (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Blork the orc Aim: Blork the orc, wielding a +0 war axe, wearing a +2 robe of willpower and carrying a wand of digging (6) (lightly wounded, blind, very poisoned, 83% to hit) The searing ray hits Blork the orc! Blork the orc is heavily wounded. (Press . to maintain the ray.) Blork the orc closely misses you. Unknown command. The searing ray hits Blork the orc but does no damage. Blork the orc is heavily wounded. Blork the orc closely misses you. The searing ray hits Blork the orc. Blork the orc is severely wounded. Blork the orc is no longer blind. Blork the orc points at you and mumbles some strange words. The magic dart hits you but does no damage. The searing ray hits Blork the orc! You kill Blork the orc! You finish channelling your searing ray. Found a hazy altar of Hepliaklqana. You now have 447 gold pieces (gained 7). N - a wand of digging (6) Things that are here: a +0 war axe; a +2 robe of willpower O - a +2 robe of willpower There is an open door here. There is an open door here. You see here a +0 war axe. You see here a +0 short sword. You see here a +0 short sword. You see here a +0 short sword. You see here a +0 short sword. You see here a +0 war axe. There is an open door here. Done exploring. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. There is an open door here. You see here a +0 war axe. You see here a +0 short sword. You see here a +0 short sword. You see here 4 stones. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. P - a ring of protection from fire Okay, then. Found an escape hatch in the ceiling. Found a stone staircase leading up. Found a leather armour. An orc priest comes into view. It is wielding a +0 club. Found a ring mail. Found a halberd. An orc wizard and an orc come into view. Found a scroll labelled ITTUHO YHORO. An orc comes into view. It is wielding a +0 hand axe. You see here 14 gold pieces. Found a dyed leather armour. There is an escape hatch in the ceiling here. The orc priest shouts! The orc wizard shouts! The orc shouts! The orc priest closely misses you. You barely miss the orc priest. A hound comes into view. The orc priest closely misses you. The orc wizard attacks as you move away! The orc wizard hits you but does no damage. There is an escape hatch in the ceiling here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The orc wizard is dazzled. The orc is dazzled. You block the orc wizard's attack. Unknown command. You block the orc wizard's attack. The orc misses you. The orc priest hits you with a +0 club. A mysterious force pulls you upwards. The hatch slams shut behind you. Unknown command. Casting: Dazzling Flash (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The orc wizard is dazzled. The orc priest is dazzled. The orc priest invokes the aid of Beogh against you. You resist with some effort. The orc hits you but does no damage. The orc wizard hits you but does no damage. Unknown command. You hit the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. You resist with some effort. You block the orc's attack. The orc wizard hits you with a +0 dagger. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you but does no damage. You block the orc's attack. The orc wizard hits you but does no damage. You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You catch the helpless orc priest completely off-guard! You puncture the orc priest! The orc priest is almost dead. The orc is no longer blind. You hit the orc priest. You kill the orc priest! The orc closely misses you. Something hits you but does no damage. You hit the orc. The orc is moderately wounded. The orc barely misses you. Something hits you. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc hits you but does no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit the orc. The orc is severely wounded. The orc hits you with a +0 club. Something hits you but does no damage. You hit the orc but do no damage. The orc looks as sick as possible! The orc is severely wounded. The orc hits you but does no damage. Something hits you but does no damage. You hit the orc but do no damage. The orc looks as sick as possible! The orc is almost dead. You kill the orc! Something hits you. Casting: Dazzling Flash (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something completely misses you. Unknown command. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You now have 450 gold pieces (gained 3). Things that are here: a +0 dagger; a +0 robe You now have 457 gold pieces (gained 7). You see here a +0 club. You now have 461 gold pieces (gained 4). Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading down here. Okay, then. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. The hound bites you but does no damage. x2 You climb upwards. There is a stone staircase leading down here. You closely miss the hound. The hound bites you but does no damage. You hit the hound. The hound is poisoned. The hound is lightly wounded. The hound bites you but does no damage. You block the hound's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (lightly wounded, poisoned, 73% to hit) The searing ray hits the hound. The hound is heavily wounded. (Press . to maintain the ray.) The hound misses you. The searing ray hits the hound! You kill the hound! Your Hexes skill increases to level 1! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You now have 466 gold pieces (gained 5). There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. You block the orc's attack. The orc hits you but does no damage. There is a stone staircase leading up here. You barely miss the orc. The orc closely misses you. You hit the orc. The orc is severely wounded. The orc barely misses you. You hit the orc. You kill the orc! You now have 473 gold pieces (gained 7). Things that are here: a +0 hand axe; a +0 leather armour You now have 487 gold pieces (gained 14). h - 7 scrolls labelled RASCHORCHOLU (gained 1) Q - a scroll labelled DAOGOT ATISY Found a bone wand. Found 11 gold pieces. i - 3 scrolls labelled UGHUUQ YTSIYSE (gained 1) You see here a +0 ring mail. D - 2 scrolls labelled ITTUHO YHORO (gained 1) You see here a +2 leather armour of poison resistance. R - a +2 leather armour of poison resistance You start removing your armour. You continue taking off your +3 leather armour. x4 You finish taking off your +3 leather armour. You start putting on your armour. You continue putting on your +2 leather armour of poison resistance. x5 You finish putting on your +2 leather armour of poison resistance. You feel resistant to poison. You drop a +3 leather armour. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or q - a ring of willpower; > or w - a ring of poison resistance You remove your ring of poison resistance. f - a ring of protection from fire (right claw) Found Urohuph's Distillery. F - a wand of flame (22) You now have 498 gold pieces (gained 11). S - 2 datura-tipped darts Found a ring mail. Found a leather armour. There is an entrance to Urohuph's Distillery here. d - 2 potions of heal wounds (gained 1); T - a potion of degeneration You no longer have enough gold to petition Gozag for potion effects. o - 6 potions of brilliance (gained 1) Thank you for shopping at Urohuph's Distillery! You drop a potion of degeneration. Found a stone staircase leading down. An orc priest comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 whip. Found a scroll labelled UGHUUQ YTSIYSE and a scroll labelled LUUXOU MEHAOZU. 2 orcs come into view. An orc comes into view. It is wielding a +0 mace. You closely miss the orc priest. The orc priest completely misses you. You hit the orc priest. The orc priest is poisoned. The orc priest is lightly wounded. The orc shouts! x2 The orc priest hits you with a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The orc shouts! x2 You kill the orc priest! The searing ray hits the orc! You kill the orc! The orc is distracted by your dazzling golden aura. The searing ray misses the orc. The searing ray hits the orc! You kill the orc! The orc shouts! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Things that are here: 9 gold pieces; a +0 short sword; a +0 ring mail A sky beast comes into view. Found an escape hatch in the floor. The orc is no longer distracted by gold. The orc barely misses you. You hit the orc. The orc is poisoned. The orc is heavily wounded. You block the orc's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (75% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Something hits you but does no damage. The searing ray hits something! Something hits you but does no damage. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. Your Short Blades skill increases to level 1! You now have 384 gold pieces (gained 26). You see here a +0 club. You now have 393 gold pieces (gained 9). Things that are here: a +0 club; a +0 whip; a +0 ring mail i - 4 scrolls labelled UGHUUQ YTSIYSE (gained 1) You now have 398 gold pieces (gained 5). Things that are here: a +0 mace; a +0 ring mail You now have enough gold to petition Gozag for potion effects. You now have 407 gold pieces (gained 9). Things that are here: a +0 short sword; a +0 ring mail T - a scroll labelled LUUXOU MEHAOZU You start resting. Magic restored. Unknown command. As you open the door, it creaks loudly! Found 19 gold pieces, a rapier and a bubbling inky potion. There is an open door here. You now have 417 gold pieces (gained 10). t - 2 bubbling inky potions (gained 1) You now have 426 gold pieces (gained 9). You see here a +0 rapier. U - a +0 rapier You open the door. You open the door. There is an open door here. b - 2 potions of magic (gained 1) You now have 440 gold pieces (gained 14). A white imp comes into view. Found a scroll labelled USHENUTERY. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (82% to hit) The searing ray hits the white imp. The white imp is moderately wounded. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you but does no damage. The searing ray hits the white imp! You kill the white imp! You now have 447 gold pieces (gained 7). x - 2 scrolls labelled USHENUTERY (gained 1) You start resting. Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 459 gold pieces (gained 12). A sky beast comes into view. The helpless sky beast fails to defend itself. You puncture the sky beast! The sky beast is poisoned. The sky beast is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (moderately wounded, very poisoned, 75% to hit) The searing ray hits the sky beast! The sky beast is severely wounded. (Press . to maintain the ray.) The sky beast barely misses you. The searing ray hits the sky beast. The sky beast is almost dead. The sky beast hits you. The sky beast shocks you. The searing ray misses the sky beast. You kill the sky beast! Your Stealth skill increases to level 4! You now have 483 gold pieces (gained 24). You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. Maggie the Vainglorious comes into view. She is wielding a +2 halberd of draining. Maggie shouts! Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales The floor. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Maggie casts a spell. Maggie attempts to bespell you! You are mesmerised by Maggie! Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (mesmerising) The floor. Unknown command. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or q - a ring of willpower; > or f - a ring of protection from fire You remove your ring of willpower. P - a ring of protection from fire (left claw) Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (mesmerising, 56% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses Maggie. Maggie points at you and mumbles some strange words. The bolt of fire hits you! You resist. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Throw: 8 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (mesmerising, 56% to hit) Okay, then. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Here: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (mesmerising) Item here: a curare-tipped dart. The floor. Press: ? - help, v - describe, . - travel, g - get item Here: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (mesmerising) Item here: a curare-tipped dart. The floor. Unknown command. Okay, then. Unknown command. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (mesmerising, chance to dazzle: 60%) Okay, then. Unknown command. Unknown command. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Maggie casts a spell. Maggie draws you further into her thrall. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You feel clever all of a sudden. Maggie barely misses you. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! Maggie is dazzled. Maggie casts a spell at you. The bolt of fire misses you. Found a moonstone ring. Maggie says, "Fear not. I will immortalize you in the tale of my first kill." You strike the helpless Maggie from behind! You hit Maggie. Maggie is poisoned. Maggie is lightly wounded. Maggie barely misses you. You hit Maggie. Maggie looks as sick as possible! Maggie is lightly wounded. Maggie is no longer blind. Maggie closely misses you. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Dazzling Flash. You are very lightly contaminated with residual magic. Nothing appears to happen. Maggie gives herself a magical halo, but it quickly sputters out. Maggie gestures wildly while chanting. Maggie draws you further into her thrall. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! Maggie mumbles some strange words. Maggie draws you further into her thrall. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate Look: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (lightly wounded, mesmerising, extremely poisoned, chance to dazzle: 68%) You feel a surge of power! Maggie hits you but does no damage. You feel drained. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (lightly wounded, mesmerising, extremely poisoned, 83% to hit) You feel a surge of power! The searing ray hits Maggie but does no damage. Maggie is lightly wounded. (Press . to maintain the ray.) Maggie barely misses you. The searing ray hits Maggie. Maggie is moderately wounded. Maggie misses you. The searing ray hits Maggie. Maggie is moderately wounded. Maggie hits you with a +2 halberd of draining. You feel drained. The searing ray hits Maggie but does no damage. Maggie is moderately wounded. You finish channelling your searing ray. Maggie hits you with a +2 halberd of draining! You feel drained. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate Look: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (moderately wounded, mesmerising, very poisoned, chance to dazzle: 68%) You feel a surge of power! Maggie casts a spell at you. The bolt of fire misses you. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! Maggie is dazzled. Maggie closely misses you. You barely miss Maggie. Maggie is heavily wounded. Maggie hits you with a +2 halberd of draining! You feel drained. You hit Maggie but do no damage. Maggie is heavily wounded. Maggie barely misses you. You hit Maggie. You claw Maggie. Maggie is heavily wounded. Maggie barely misses you. You hit Maggie but do no damage. Maggie is heavily wounded. You hit Maggie. Maggie looks as sick as possible! Maggie is heavily wounded. Maggie barely misses you. You hit Maggie. Maggie looks as sick as possible! Maggie is heavily wounded. Maggie misses you. You barely miss Maggie. Maggie is severely wounded. Maggie is no longer blind. Maggie hits you with a +2 halberd of draining. You feel drained. You feel much better. Maggie hits you with a +2 halberd of draining! You feel drained. Casting: Dazzling Flash (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +2 halberd of draining and wearing +0 acid dragon scales (severely wounded, mesmerising, extremely poisoned, 83% to hit) You feel a surge of power! The searing ray hits Maggie. Maggie is severely wounded. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30.1-11-g7821555f0a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CrazyMind] Species: Demonspawn Job: Conjurer HP: 29/51; mods: -10/0 MP: 1/18; mod: 0 Stats: 9 (9) 23 (23) 11 (11) Position: (28, 17), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 4 | 1 | 138 | 88/100 Short Blades | X | 1 | 10 | 1 | 70 | 11/119 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 2 | 2 | 199 | 21/178 Armour | X | 1 | 4 | 3 | 532 | 176/238 Dodging | X | 1 | 6 | 2 | 313 | 135/178 Stealth | X | 1 | 14 | 4 | 506 | 6/250 Shields | X | 1 | 3 | 2 | 210 | 32/178 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 2 | 20 | 6 | 1349 | 101/416 Conjurations | X | 2 | 20 | 7 | 1638 | 238/400 Hexes | X | 2 | 17 | 1 | 93 | 43/100 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/42 Translocations | X | 1 | 0 | 0 | 0 | 0/59 Transmutations | X | 1 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 0 | 0 | 0 | 0/59 Ice Magic | X | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 0 | 0 | 0 | 0/59 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Poison Magic | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #7: 225 #40: 50 Attributes: #12: 753 #13: 140 #23: 7799 #24: -1363088090 #36: 1 #49: 491 #57: 130 Mutations: claws: 3 (innate) thin metallic scales: 1 (innate) powered by death: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #24: +2 short sword of venom eq slot #1, inv slot #37: +0 cloak eq slot #2, inv slot #26: +0 helmet eq slot #4, inv slot #35: +0 pair of boots eq slot #6, inv slot #43: +2 leather armour of poison resistance eq slot #7, inv slot #41: ring of protection from fire eq slot #8, inv slot #5: ring of protection from fire eq slot #9, inv slot #15: amulet of reflection }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .♣ §♣ ## .♣#. .#.## ######### ...## ##...#...## (..# ##.........# #..# #........... #@.# #........... #.@####....).))... #....###....)....# #.#..####...#...## ...##..####.####.# ######.....#.####.## #.###......#... #....>.....#### #####..##...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (23, 11): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 32 type: turn buildup_turns: 0 sub_type: countdown delay_min: 40 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.