CrazyMind Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -49, D:1) a +0 dagger (2, -22, D:1) a cursed +0 chain mail (2, -14, D:1) a +0 club (9, -4, D:1) a +0 club (11, -31, D:1) 21 poisoned needles (22, -17, D:1) 24 arrows (40, -31, D:1) a +0 club (40, -15, D:1) 16 sling bullets (43, -11, D:1) a +0 club (45, 7, D:1) 7 needles of paralysis (49, -27, D:1) a +0 dagger (50, -5, D:1) 19 sling bullets (51, -51, D:1) a +0 dagger (57, -43, D:1) 8 curare-tipped needles (60, -43, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger (4, 16, D:2) a +0 dagger (5, 33, D:2) a +0 club (15, 12, D:2) 3 tomahawks (19, -3, D:2) a +2 dagger of flaming (21, 8, D:2) a +0 ring mail (29, -6, D:2) a cursed +0 club (29, 25, D:2) a cursed -3 trident (33, 27, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 3, D:3) a +0 scale mail a +0 hand axe (4, -10, D:3) a cursed +0 plate armour (4, 2, D:3) a +0 short sword (18, -6, D:3) a +0 short sword a +0 chain mail (19, -35, D:3) a +0 dagger (22, -8, D:3) a +0 club (23, -5, D:3) a +0 ring mail (28, -9, D:3) a +0 dagger (29, -4, D:3) a +0 rapier (35, -20, D:3) a +0 flail a +0 ring mail (45, 21, D:3) a +0 flail a +0 club (47, -15, D:3) a +0 dagger (47, 20, D:3) a +0 club (53, -3, D:3) a +0 dagger a +0 ring mail (56, 12, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gyergh's Jewellery Emporium a cursed amulet of inaccuracy (22 gold) an uncursed amulet of guardian spirit (330 gold) an uncursed amulet of harm (330 gold) the cursed ring "Yreq" {MR+++ Int-3 Dex-2 SInv Stlth-} (146 gold) [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. It has a curse placed upon it. an uncursed ring of protection from magic (275 gold) a cursed -2 ring of strength (22 gold) an uncursed ring of poison resistance (220 gold) a +5 ring of evasion (605 gold) an uncursed ring of see invisible (165 gold) a cursed ring of teleportation (49 gold) (0, 0, D:4) a +0 halberd (4, -7, D:4) a +0 scale mail (15, -13, D:4) a +0 giant spiked club (16, -15, D:4) a +0 halberd (19, 18, D:4) a +0 trident (23, 18, D:4) a +0 chain mail (39, -15, D:4) the +1 hunting sling "Grim Tooth" {velocity, Dex+4} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). (40, -8, D:4) a +0 robe (40, 10, D:4) a +0 scale mail (42, 11, D:4) 6 bolts (45, 12, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, 23, D:5) a +0 giant club (12, 18, D:5) 7 sling bullets (14, 29, D:5) a ration (24, 0, D:5) 2 arrows (24, 1, D:5) an arrow (25, 1, D:5) an arrow (26, 4, D:5) 9 bolts (27, -1, D:5) 16 arrows a +0 shortbow (27, 1, D:5) an arrow (33, 13, D:5) a +0 mace (39, 22, D:5) a book of Flames (39, 26, D:5) an arrow (40, 23, D:5) an arrow (41, 24, D:5) an arrow (41, 26, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (unseen) (1, -1, D:6) a +0 dagger (1, 0, D:6) a +0 flail (unseen) (2, -3, D:6) a +0 club (still there?) a +0 flail (still there?) (2, -2, D:6) a +1 dagger of flaming (unseen) (2, 0, D:6) 6 gold pieces (5, -7, D:6) 18 gold pieces