Dungeon Crawl Stone Soup version 0.24-a0-19-g0b81bb8f68 (webtiles) character file. Game seed: 16408898205412335466 121 CrazyMind the Digger (level 5, -5/29 HPs) Began as a Gargoyle Earth Elementalist on Feb 1, 2019. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:14:32 (2646 turns). CrazyMind the Digger (Gargoyle Earth Elementalist) Turns: 2646, Time: 00:14:32 Health: -5/29 AC: 6 Str: 11 XL: 5 Next: 5% Magic: 9/9 EV: 12 Int: 17 God: Gold: 89 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . SeeInvis . i - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn m - ring of protection from magic {MR+, !d} MPRegen 0.11/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons i - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles b - 30 stones (quivered) Armour c - a +0 robe (worn) f - a +0 buckler (You found it on level 1 of the Dungeon) k - a +0 leather armour (You found it on level 2 of the Dungeon) Jewellery m - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 2 of the Dungeon) n - a +5 amulet of reflection (You took it off a hobgoblin on level 2 of the Dungeon) t - a +2 amulet of reflection (You found it on level 2 of the Dungeon) Wands l - a wand of polymorph (11) (You found it on level 2 of the Dungeon) Scrolls a - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} g - a scroll of noise {unknown} o - 2 scrolls of teleportation {unknown} Potions h - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} q - 2 potions of degeneration {unknown} r - a potion of flight {unknown} s - a potion of resistance {unknown} u - a potion of might {unknown} Comestibles d - 2 rations p - 3 chunks of flesh {@w0} Skills: + Level 1.0 Fighting + Level 1.0 Maces & Flails + Level 2.0 Dodging + Level 2.5 Stealth + Level 0.3 Unarmed Combat * Level 3.2 Spellcasting + Level 0.8 Conjurations + Level 0.7 Transmutations * Level 4.5 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 2% 1 None w - Passwall Tmut/Erth ##...... 9% 2 ##..... x - Stone Arrow Conj/Erth ##.... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Petrify Tmut/Erth ##...... 52% 4 ####... Lee's Rapid Deconstruct Erth ###....... 58% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Zin Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History There is a stone staircase leading up here. You hit the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! A jackal comes into view. The jackal barks! You hear a bark! x2 The jackal moves out of view. b - 31 stones (gained 15) A jackal comes into view. The jackal moves out of view. A rat comes into view. You hit the jackal. The jackal bites you. You take 2 damage, and have 27/29 hp. You closely miss the jackal. An orc comes into view. It is wielding a +0 trident. An orc comes into view. It is wielding a +0 flail. The jackal closely misses you. A jackal comes into view. A jackal comes into view. The jackal bites you. You take 2 damage, and have 25/29 hp. The jackal bites you but does no damage. The jackal completely misses you. There is a stone staircase leading up here. The orc shouts! The jackal bites you but does no damage. x2 You climb upwards. There is a stone staircase leading down here. Aim: a jackal (heavily wounded) The stone arrow hits the jackal! You kill the jackal! Your Maces & Flails skill increases to level 1! The jackal bites you but does no damage. The jackal misses you. You now have 6/9 mp. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 25/29 hp. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 24/29 hp. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal. The jackal misses you. You miss the jackal. The jackal bites you. The jackal misses you. You take 2 damage, and have 22/29 hp. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 21/29 hp. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. p - 6 chunks of flesh {@w0} (gained 1) You see here a jackal skeleton. Things that are here: a +0 scale mail; a cursed +0 trident There is an open door here. There is an open door here. There is a stone staircase leading down here. You regained 3 hp, and now have 24/29 hp. MP restored: 9 You climb downwards. There is a stone staircase leading up here. An orc priest comes into view. It is wielding a +0 mace. The orc priest shouts! An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 mace. An orc comes into view. An orc priest comes into view. It is wielding a +0 hand axe. Aim: an orc priest, wielding a +0 mace The blast of sand hits the orc priest! b - 30 stones The orc shouts! The orc priest shouts! The orc priest hits you with a +0 mace. An orc priest comes into view. It is wielding a +0 flail. You take 4 damage, and have 21/29 hp. You now have 8/9 mp. You closely miss the orc priest. The orc priest hits you with a +0 mace. You take 1 damage, and have 20/29 hp. You barely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 7/29 hp. MASSIVE DAMAGE!! The orc priest looks encouraged for a moment. Some of the chunks of flesh in your inventory have rotted away. MP restored: 9 The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. There is a stone staircase leading up here. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ##....##........ #o....##..<..... #...####...).... #...# #.......# #####oo.# #........ #.....#.## #......#. #..o.##..# #......#. #....###.#####....#. #<.@.#.............. #############.........##... .........# #.......#####.. .........####.......# #.. .........#.....'##########+ .........[(##..#)≈≈≈≈≈≈≈ # .......)...()..#≈....... # .........#######≈.♣####♣ # .........# #≈.# # You could see 3 orc priests and an orc. Vanquished Creatures Terence (D:2) 3 adders A dart slug (D:1) 3 worms An orc (D:3) 6 bats 5 giant cockroaches 9 goblins 10 hobgoblins 2 jackals (D:2) A quokka (D:2) 5 frilled lizards 2 kobolds 10 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrazyMind the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 8/16 MP: 0/5 314 | D:1 | HP: 4/16 [hobgoblin (2)] 354 | D:1 | Learned a level 2 spell: Passwall 582 | D:1 | Reached skill level 4 in Earth Magic 842 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/6 847 | D:1 | Learned a level 3 spell: Stone Arrow 1245 | D:2 | Noticed Terence 1345 | D:2 | Killed Terence 1347 | D:2 | Reached XP level 4. HP: 18/24 MP: 0/8 1476 | D:1 | Reached skill level 3 in Spellcasting 1998 | D:2 | Reached skill level 2 in Dodging 2049 | D:2 | Found a shadowy altar of Dithmenos. 2266 | D:3 | Reached skill level 1 in Fighting 2477 | D:3 | Reached XP level 5. HP: 29/29 MP: 0/9 2496 | D:3 | Found a glowing silver altar of Zin. 2579 | D:2 | Reached skill level 1 in Maces & Flails 2637 | D:3 | HP: 7/29 [orc priest/divine providence (13)] 2646 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: nzn_arrival_settlement, st_stairs_10 D:2: marbit_many_paths, uniq_terence D:3: nicolae_ru_great_annihilating_truth, nicolae_overflow_hidden_temple, kennysheep_pointless_box Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 4 | 4.5 Spellcasting | 3 | 3.2 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Maces & Flails | 1 | 1.0 Stealth | | 2.5 Unarmed Combat | | 0.3 Conjurations | | 0.8 Transmutations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 32 | || 32 Club | 17 | 80 || 97 Cast: Sandblast | 25 | 4 || 29 Stone Arrow | 4 | 21 || 25 Stab: Sleeping | 2 | 1 || 3 Eat: Chunk | 2 | 7 || 9 Armor: Robe | 11 | 39 || 50 Dodge: Dodged | 34 | 85 || 119 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 129 | 45 | 25.9 | 53 | 6 | 10.2 +---------+---------+-------+---------+---------+------- D:1 | 48 | 7 | 12.7 | 22 | 4 | 15.4 D:2 | 47 | 38 | 44.7 | 20 | 2 | 9.1 D:3 | 34 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: nzn_arrival_settlement, st_stairs_10 D:2: marbit_many_paths, uniq_terence D:3: nicolae_ru_great_annihilating_truth, nicolae_overflow_hidden_temple, kennysheep_pointless_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 37.8 | 38.1 | 847.0 Dungeon | 100.0 | 100.0 | 4.0 | 37.8 | 38.1 | 847.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------