CrazyMind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -11, D:1) a +0 robe (13, 26, D:1) a +0 hand axe (32, 8, D:1) a +0 ring mail (34, 16, D:1) a +0 short sword (43, 11, D:1) a +0 club (44, 24, D:1) 24 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 17, D:2) a cursed -2 club (22, 37, D:2) a +2 hunting sling of flaming a +0 club (23, 5, D:2) a +0 club (24, 36, D:2) a +0 club (26, 22, D:2) a +0 mace (27, 18, D:2) a +0 club (37, 7, D:2) a +0 hand axe (38, 14, D:2) a cursed -2 club (39, 0, D:2) a +0 whip (40, -3, D:2) a +0 spear Level 3 of the Dungeon (11, -2, D:3) a +0 dagger (14, -2, D:3) a +0 club (22, -3, D:3) a +0 leather armour a +0 robe a +0 mace a +0 falchion (24, -25, D:3) a +0 dagger (24, 27, D:3) a +0 dagger (27, -14, D:3) a +0 club a +0 robe a +0 whip (32, -13, D:3) a +0 ring mail a +0 short sword (33, -13, D:3) a +0 flail a +0 hand axe (33, 7, D:3) 19 arrows (34, -13, D:3) a +0 hand axe (34, 31, D:3) 16 bolts (49, -10, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jeerph's Gadget Shop a box of beasts (280 gold) a wand of disintegration (14) (252 gold) a wand of acid (6) (280 gold) a lamp of fire (560 gold) a wand of random effects (21) (161 gold) a box of beasts (280 gold) a fan of gales (560 gold) a wand of iceblast (9) (182 gold) a lightning rod (4/4) (560 gold) a wand of flame (14) (112 gold) (11, -21, D:4) a +0 spear (21, -30, D:4) a +0 robe a +0 spear (24, 8, D:4) a +0 flail (28, -25, D:4) a +0 halberd (28, -13, D:4) the +8 hunting sling of Veyttol {flame, rN+ SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you see invisible. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -2, D:5) a +0 war axe (9, 47, D:5) 11 sling bullets (15, 3, D:5) a +0 leather armour (19, 11, D:5) a +0 quarterstaff (22, 29, D:5) an arrow (23, 29, D:5) 4 arrows (23, 30, D:5) an arrow (23, 36, D:5) 12 arrows a +0 shortbow (25, 32, D:5) a +0 short sword (41, 36, D:5) a +0 leather armour a +0 short sword (42, 15, D:5) a +0 dagger (47, 13, D:5) a +0 trident (48, 24, D:5) a +0 plate armour (49, 49, D:5) a +0 whip of flaming a cursed +0 robe a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 24 sling bullets (18, 34, D:6) a +0 hand axe of chopping a cursed +0 leather armour (19, 0, D:6) a stone (20, 1, D:6) a stone (21, 2, D:6) a stone (34, 31, D:6) an uncursed staff of fire (37, 13, D:6) a scroll of random uselessness (38, 34, D:6) a +0 halberd a +0 flail (38, 37, D:6) a +0 leather armour (40, 33, D:6) a +0 flail (44, -6, D:6) a +0 flail (45, 0, D:6) 29 sling bullets (45, 28, D:6) a +0 halberd (47, 1, D:6) a +0 robe (50, 22, D:6) an uncursed amulet of harm (52, 37, D:6) a +0 falchion a +0 leather armour (60, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (1, -1, D:7) 15 gold pieces (2, 6, D:7) 8 stones