CrazyMind Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 5, D:1) a +0 dagger (9, 26, D:1) a +0 dagger (10, 9, D:1) a +0 club (17, -20, D:1) a +0 club (18, -5, D:1) a cursed +0 whip (46, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -15, D:2) a +0 long sword (3, 15, D:2) a +0 robe (5, 7, D:2) a +0 club (8, -31, D:2) a +0 robe (9, 2, D:2) a +1 vorpal flail a +0 robe (10, -31, D:2) a rat skeleton (11, 8, D:2) a +0 club (17, 0, D:2) a +0 dagger (17, 16, D:2) 4 large rocks (18, -30, D:2) a quokka skeleton (19, -10, D:2) a +0 dagger (24, -27, D:2) a +0 mace (24, -23, D:2) a bat skeleton (25, -28, D:2) a +0 mace (27, -29, D:2) a +0 mace (27, -16, D:2) a kobold corpse (skeletalised by now) (27, -3, D:2) a +0 club a hobgoblin skeleton (30, -28, D:2) a cursed -1 mace (31, -30, D:2) a cursed -1 mace (33, 14, D:2) a +0 club a +0 club (52, -18, D:2) a +0 mace (56, -15, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a ration (7, -4, D:3) 2 arrows (7, -1, D:3) a bat corpse (8, -3, D:3) an arrow