CrazyMind Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (11, -27, D:1) 8 stones (11, 2, D:1) a +0 sling (12, -26, D:1) a +0 dagger (24, 3, D:1) a +0 robe (27, -15, D:1) a +0 dagger 5 stones (36, 5, D:1) 3 stones (45, -38, D:1) a +0 club (52, -32, D:1) 3 stones (52, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 21, D:2) a +0 dagger 2 stones (12, 21, D:2) a +0 robe (13, -13, D:2) a +0 club (13, 7, D:2) a +0 dagger (48, -14, D:2) a +0 dagger 5 stones (49, -30, D:2) a +0 falchion (49, -23, D:2) a +0 club (52, -22, D:2) a +0 robe (53, 11, D:2) a +0 short sword a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (3, 4, D:3) a +0 dagger (5, 6, D:3) a +0 ring mail (9, 21, D:3) a +0 dagger (28, 19, D:3) a +0 ring mail (31, 9, D:3) a +0 dagger a +0 scale mail a +0 flail (32, -1, D:3) a +0 ring mail (34, 22, D:3) a +0 club a +0 sling (36, 12, D:3) 4 stones (51, 1, D:3) a +0 club (52, 1, D:3) 6 stones (52, 5, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 37, D:4) a +0 dagger (3, 3, D:4) a +0 short sword (7, 19, D:4) a +0 spear (10, 39, D:4) a +0 dagger (15, 52, D:4) 4 stones (20, 29, D:4) a +0 robe (23, 6, D:4) a +0 long sword (23, 13, D:4) a +0 ring mail (23, 16, D:4) a staff of fire (26, 39, D:4) a +0 hand axe a +0 leather armour (28, 4, D:4) a +0 chain mail (34, 23, D:4) a +0 club a +0 leather armour (37, 27, D:4) a +0 short sword 3 stones (37, 31, D:4) a +0 hand axe a +0 leather armour (39, 25, D:4) an orb of wrath (46, 8, D:4) a +0 dagger (48, 43, D:4) a +3 short sword (49, 10, D:4) a +0 club (50, 9, D:4) a +0 leather armour a +0 trident (55, 41, D:4) a +0 dagger (56, 12, D:4) a +0 giant spiked club (56, 32, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a book of Lightning (9, 7, D:5) a +0 whip (15, -2, D:5) a +0 club a +0 whip a +0 whip a +0 robe a +0 flail (23, -23, D:5) a +0 short sword a +0 whip (23, -22, D:5) a +0 dagger a +0 ring mail (24, -21, D:5) a +0 scale mail (30, -28, D:5) a +0 hand axe (35, 6, D:5) a +0 shortbow (37, -27, D:5) a +0 spear (47, 5, D:5) a scarf of harm (53, -6, D:5) the +4 scale mail of the Tormentor {Harm rF++} rF: It greatly protects you from fire. Harm: It increases damage dealt and taken. Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (4, -4, D:6) a +0 trident a +0 leather armour (7, -32, D:6) a +0 club (9, -8, D:6) a +0 club (10, -12, D:6) a +0 club (12, -31, D:6) a +0 club (12, -18, D:6) a +0 club (15, -12, D:6) a +0 trident a +0 leather armour (16, -12, D:6) a +0 mace a +0 scale mail a +1 robe of positive energy (16, -11, D:6) a +0 short sword a +0 chain mail a +0 club (17, -23, D:6) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 robe of cold resistance (17, -12, D:6) a +0 hand axe a +0 ring mail (17, -11, D:6) a +0 robe (26, -8, D:6) a +0 hand axe (28, -18, D:6) a +0 flail (29, -13, D:6) a +0 whip 9 stones a +0 ring mail (31, -16, D:6) a +0 robe (31, -10, D:6) a +0 club (32, -20, D:6) a +0 dagger a +0 chain mail a +0 flail a +0 rapier a +0 ring mail a +0 dagger a +0 robe (33, -20, D:6) a +0 dagger a +0 scale mail of willpower a +0 club a +0 whip (35, -26, D:6) a +2 dagger of draining (36, -28, D:6) a +0 club (39, -30, D:6) a +0 club a +0 chain mail a +0 flail (40, 6, D:6) a +0 shortbow (42, -17, D:6) a +0 giant spiked club (43, -40, D:6) 5 stones (43, 14, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (5, 9, D:7) a +0 ring mail (6, 15, D:7) a +4 falchion (11, 2, D:7) a +0 scale mail a +0 mace (16, -1, D:7) a +0 dagger (18, 33, D:7) a +0 hand axe (20, 31, D:7) a +0 cloak (25, -4, D:7) a +0 short sword 5 stones a +0 club a +0 dagger (25, 4, D:7) a +0 mace (25, 6, D:7) a +0 club a +0 leather armour a +0 flail a +0 hand axe a +0 dagger (33, 10, D:7) a +0 trident Level 8 of the Dungeon [Shop] Welidusm's Jewellery Shoppe a ring of ice (250 gold) an amulet of faith (400 gold) the ring of Tunym {rF+ Will+ Dex+7} (537 gold) [ring of willpower] Dex: It affects your dexterity (+7). rF: It protects you from fire. Will: It increases your willpower. a +4 ring of protection (360 gold) the amulet "Nuseir" {rN+ Regen+ Str+3 Dex+3} (538 gold) [amulet of regeneration] Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a ring of wizardry (300 gold) a ring of protection from fire (250 gold) [Shop] Unay's Weapon Shoppe a +0 war axe (52 gold) a +0 hand axe (45 gold) 5 poisoned darts (30 gold) a +4 quarterstaff (390 gold) 2 poisoned darts (12 gold) a +0 flail (52 gold) a +0 long sword (52 gold) the +6 shortbow "Avigg" {venom, Dex+6} (798 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+6). (0, 0, D:8) a +0 whip (0, 12, D:8) a +0 short sword a +0 dagger a +3 chain mail a +0 hand axe a +0 leather armour (1, 0, D:8) a +0 ring mail a +0 flail a +0 ring mail a +0 short sword (2, 12, D:8) a +0 club (5, -11, D:8) a +0 short sword (10, -11, D:8) a +0 trident (10, 34, D:8) a +0 long sword a +0 robe (11, 7, D:8) a +0 sling (15, 35, D:8) a +1 flail a +0 robe (18, 4, D:8) a +0 shortbow (18, 37, D:8) a +0 long sword a +0 robe (26, 25, D:8) a +0 trident a +0 hand axe (27, 25, D:8) a +0 dagger a +0 robe a +0 dagger a +0 hand axe (29, 6, D:8) 14 gold pieces (29, 7, D:8) a scroll of teleportation (29, 9, D:8) a +0 ring mail (30, 0, D:8) a scroll of butterflies (30, 6, D:8) 12 gold pieces (30, 7, D:8) a +0 hand axe of venom (unseen) (31, 6, D:8) the ring of the Good {Ice Stlth+} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. (unseen) (31, 7, D:8) a staff of death (unseen) (32, 3, D:8) 2 potions of might (32, 6, D:8) 6 gold pieces (32, 7, D:8) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (unseen) (33, 6, D:8) 12 gold pieces (33, 7, D:8) a scroll of identify (41, 3, D:8) a +0 long sword (44, -7, D:8) a +1 robe of the Archmagi a +2 dagger of draining (44, 14, D:8) a +0 plate armour (46, 19, D:8) a +0 leather armour a +0 dagger of flaming a +0 flail a +0 club a +0 plate armour a +0 scimitar a +0 arbalest (47, 19, D:8) a +0 robe a +0 dagger (48, 36, D:8) 5 stones (56, 25, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Vapn's Assorted Antiques a scroll of enchant armour (240 gold) a scroll of teleportation (96 gold) a +0 plate armour (736 gold) a +0 pair of boots (144 gold) a +0 falchion of protection (179 gold) a +0 hand axe (96 gold) a +0 flail (112 gold) (0, 0, D:9) a +0 flail (1, 0, D:9) a +0 club a +0 whip a +0 leather armour (4, 2, D:9) a +0 flail (9, -8, D:9) a +0 chain mail (17, 21, D:9) a scarf of harm (31, 7, D:9) a +0 shortbow (36, 12, D:9) 8 gold pieces (37, 11, D:9) a +2 pair of gloves (unseen) (38, 10, D:9) 17 gold pieces (44, 27, D:9) 3 stones (47, 40, D:9) a +0 leather armour (49, 38, D:9) a +0 ring mail (51, 5, D:9) a +0 shortbow (60, 42, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Howkud's Weapon Shoppe the +6 Majin-Bo {vamp, MP+6 Int+6} (890 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +1 vorpal long sword (146 gold) a +0 long sword of holy wrath (99 gold) a +0 whip (30 gold) a +3 scimitar of protection (261 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 falchion (36 gold) a +0 great sword (78 gold) (0, 0, D:10) a +0 dagger (17, -36, D:10) a +0 long sword (20, 7, D:10) a +0 mace the +1 robe "Hotiuce" {Harm Dex+3 Stlth-} Dex: It affects your dexterity (+3). Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (21, 6, D:10) a +0 war axe a +0 robe (22, 7, D:10) a +0 hand axe a +0 leather armour (23, -28, D:10) a scroll of identify (27, -28, D:10) a +0 ring mail (35, 9, D:10) a +0 robe (46, 7, D:10) 8 stones (48, 7, D:10) a +0 robe (49, -1, D:10) 5 stones (52, -2, D:10) a +0 dagger (53, 16, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 5 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 scrolls of enchant weapon 4 scrolls of enchant armour (1, -1, Lair:1) an orb of light (2, -1, Lair:1) an amulet of reflection (3, -4, Lair:1) a +0 buckler (4, -4, Lair:1) a +0 leather armour (5, -4, Lair:1) a +0 ring mail (6, -4, Lair:1) a +2 dagger of freezing a +1 vampiric dagger a +2 dagger of electrocution a +2 dagger of draining (24, -22, Lair:1) 4 stones (41, 8, Lair:1) a poisoned dart (45, 1, Lair:1) a +0 sling (47, 1, Lair:1) a poisoned dart