Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 14031077497256713994 7 CrazyMind the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Oct 8, 2023. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (199 turns). CrazyMind the Magician (Djinni Conjurer) Turns: 199, Time: 00:02:22 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 5% Gold: 15 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 leather armour Scrolls b - 2 scrolls of identify {unknown} c - a scroll of immolation {unknown} Skills: + Level 2.1 Dodging + Level 1.7 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5800 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! * * * LOW HITPOINT WARNING * * * You have reached level 2! You aren't carrying any potions. Sorry, you're not good enough to have a special ability. You closely miss the kobold. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. * * * LOW HITPOINT WARNING * * * The kobold misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The kobold hits you with a +0 dagger. You die... 8P≈###.................# #.##### P≈##...#.###...........###.# ≈##...##.# #...............# ##.....# # #.#####......#### .....#.# ##.## #......# .#.#.#.# ... #......##### ##.#.#.# #.#[. #..........# #.#.#.# #.#.#####.....####.# #.#.#.#.#.#..BK@........# ..#.#.#.#.#.###########.# ###.#.#.#.B.#### #####.# ..# #.#......# #.....# ... #........####.##..# ..# ##................# ##.. #............##..# #..###....).###..# ........# #.####†..#..# You could see a giant cockroach and a kobold. Vanquished Creatures 2 kobolds (D:1) 2 quokkas (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrazyMind the Djinni Conjurer began the quest for the Orb. 0 | D:1 | CrazyMind set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 198 | D:1 | HP: 1/21 [kobold/+0 dagger (2)] 199 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, hellmonk_ecumenical_altar_arch_garden Action || total ---------------------------++------- Melee: Whip || 1 Unarmed || 1 Dagger || 1 Cast: Magic Dart || 13 Stab: Sleeping || 2 Armour: Robe || 1 Dodge: Dodged || 7