Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 16677979837248128235 88 CrazyMind the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Dec 29, 2023. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:21 (2588 turns). CrazyMind the Conjurer (Demonspawn Conjurer) Turns: 2588, Time: 00:06:22 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 30% Magic: 0/8 EV: 12 Int: 21 God: Gold: 135 SH: 4 Dex: 14 Spells: 2/8 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 1, thin skeletal structure 1, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) g - a +0 dagger Armour a - a +0 robe (worn) i - a +0 leather armour Jewellery m - a ring of willpower Scrolls c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} f - 3 scrolls of poison {unknown} j - a scroll of amnesia {unknown} l - a scroll of brand weapon {unknown} n - a scroll of magic mapping {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic h - a potion of flight {unknown} k - a potion of brilliance {unknown} p - a potion of invisibility {unknown} q - a potion of ambrosia {unknown} Skills: + Level 1.9 Dodging + Level 2.2 Stealth * Level 2.7 Spellcasting * Level 5.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15407 Altars: Kikubaaqudgha Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) A meltable shield of frost defends you. (SH +4) Message History The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) You block Terence's attack. The searing ray misses Terence. Terence says, "Don't bother to defend, it's pointless." Terence hits you with a +0 hand axe. Unknown command. You closely miss Terence. You headbutt Terence. Terence is almost dead. Terence closely misses you. You closely miss Terence. Terence is almost dead. You block Terence's attack. e - a +0 short sword (weapon) You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. You block Terence's attack. Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 hand axe. You die... .#.#####.#.###.#####..#...## #####.#.## .# ..........# ###........# .#...#........ ..#.#####..# .........#.#.. #.#.# #..# ...<.......... #.#.# #..# #........#.... #.#.# #..# ##...#...#.... #.#.# #..##### #)...#.#.. #...# #.@@...#.#.#..#.#.. #...#####.####.#........... #.#......##.####.#...#.>#.#.# #.†............#.#.....>....# ####.#...#####.#.##..#..#.### #.##...... ..... #..#.# #.######## .#.## #. ... #.# #.#... .< .## #.# # .... .. . You could see Terence. Vanquished Creatures A gnoll (D:1) 3 adders 2 worms (D:2) 3 dart slugs An orc (D:3) 4 ball pythons 3 endoplasms 2 giant cockroaches 3 hobgoblins A jackal (D:2) 6 kobolds A quokka (D:2) 2 bats (D:1) 3 frilled lizards 3 goblins 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrazyMind the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 300 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 300 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 323 | D:1 | Learned a level 2 spell: Searing Ray 1046 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1046 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1463 | D:2 | Learned a level 3 spell: Dazzling Flash 1689 | D:2 | Reached skill level 5 in Conjurations 1841 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1841 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2407 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2566 | D:3 | Noticed Terence 2588 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: wad_river_or_something, layout_loops_corners, kennysheep_minor_cross D:3: layout_loops_ring, lemuel_tele_altar, evilmike_ruin_ashenzari, shapermc_ecumenical_altar_hornbeckon, kennysheep_decorative_pillar, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Stealth | 2 | 2.2 Dodging | | 1.9 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 3 | || 3 Short sword | 1 | 1 || 2 Unarmed | 1 | || 1 Dagger | 11 | 9 || 20 Headbutt | | 1 || 1 Cast: Magic Dart | 23 | 1 || 24 Searing Ray | 15 | 6 || 21 Stab: Sleeping | 6 | 7 || 13 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 9 | 4 || 13 Block: Other | | 4 || 4