CrazyMind Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -12, D:1) a +0 club (13, 14, D:1) a +0 dagger (22, 31, D:1) a +1 dagger of speed (29, 12, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 33, D:2) a stone (7, -10, D:2) a +0 whip 4 stones (7, -9, D:2) a +0 dagger a +0 sling (14, -10, D:2) a staff of cold (16, 0, D:2) a +0 rapier (17, 2, D:2) a +0 dagger (17, 44, D:2) 7 stones (20, 11, D:2) a +0 dagger a +2 sling of freezing (29, -9, D:2) a +0 spear (48, -2, D:2) a +0 dagger (52, -1, D:2) the +1 robe of Hadjma {Archmagi} Archmagi: It increases the power of your magical spells. (56, -1, D:2) a +0 short sword (62, -1, D:2) a +0 club (65, 43, D:2) a +0 robe Level 3 of the Dungeon [Shop] Ynugh's Assorted Antiques a potion of haste (180 gold) a +0 broad axe (72 gold) a +0 short sword (54 gold) 3 scrolls of vulnerability (216 gold) a potion of invisibility (144 gold) a wand of paralysis (2) (86 gold) a +0 leather armour (36 gold) a scroll of teleportation (54 gold) a wand of iceblast (5) (216 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (1, -1, D:3) 3 stones a +0 dagger a kobold corpse (skeletalised by now) (9, 28, D:3) a +0 dagger (14, 34, D:3) a +0 helmet a +0 animal skin a +3 club (15, 35, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger (16, 26, D:3) a +0 ring mail (16, 35, D:3) a +0 dagger a +0 sling a +0 club (18, -11, D:3) a +0 ring mail (31, 16, D:3) a +0 club (31, 18, D:3) a +0 dagger (39, 8, D:3) a +0 club