Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10672964407513034745 9 CrazyMind the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on July 11, 2024. Shot with a sling bullet by a gnoll (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (279 turns). CrazyMind the Gusty (Tengu Air Elementalist) Turns: 279, Time: 00:01:35 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 12% Magic: 1/6 EV: 12 Int: 15 God: Gold: 21 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . e - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons e - a +0 flail (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth * Level 2.2 Spellcasting + Level 1.7 Conjurations * Level 4.4 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 b - Static Discharge Conj/Air 20% 3-4/arc 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 11% 3 Airstrike Air 7% 2d(2-18) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5718 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The zap hits the ball python. The ball python is severely wounded. The ball python completely misses you. The ball python barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 64% to hit) The zap hits the ball python. You kill the ball python! You start resting. A gnoll is nearby! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 sling (72% to hit) The zap misses the gnoll. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 sling (72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shoots a sling bullet. The sling bullet hits you! Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 sling (moderately wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll shoots a sling bullet. The sling bullet hits you! Ouch! That really hurt! You die... ##.# ##### #.## #..# ##.# #.# #.#### ### #....# ...###..### #..#.@..# #...†..# ##..####...).# .......#.....# .......##..g.# ..........#.## ........##...### .......##......# .......##....#.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrazyMind the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 241 | D:1 | Learned a level 2 spell: Static Discharge 279 | D:1 | Shot with a sling bullet by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_rooms, hellmonk_ecumenical_altar_zigzags, corexii_corridor_pit, minivault_11, chequers_avenue Action || total ---------------------------++------- Melee: Unarmed || 6 Kick || 5 Flail || 4 Peck || 1 Cast: Shock || 16 Armour: Robe || 7 Dodge: Dodged || 9