Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10309490513130573899 147 CrazyMind the Magician (level 5, -5/39 HPs) Began as a Djinni Fire Elementalist on July 16, 2024. Slain by a black bear (6 damage) ... on level 4 of the Dungeon on July 17, 2024. The game lasted 00:08:47 (2519 turns). CrazyMind the Magician (Djinni Fire Elementalist) Turns: 2519, Time: 00:08:47 Health: -5/39 AC: 4 Str: 7 XL: 5 Next: 54% Gold: 153 EV: 12 Int: 19 God: SH: 0 Dex: 19 rFire + + . l - +1 short sword (drain) rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... f - amulet of regeneration Stlth ++ g - +6 ring of dexterity HPRegen 1.06/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons k - the +8 sling of Siytati {speed, ^Contam rC+ Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. l - a +1 short sword of draining (weapon) n - a +0 rapier Missiles d - 6 atropa-tipped darts Armour b - a +0 leather armour (worn) q - a +0 cloak (worn) r - +0 swamp dragon scales Jewellery f - an amulet of regeneration (around neck) g - a +6 ring of dexterity (left hand) Scrolls i - 4 scrolls of identify {unknown} m - a scroll of fear {unknown} o - a scroll of enchant weapon {unknown} s - a scroll of immolation {unknown} Potions a - a potion of enlightenment {unknown} c - 2 potions of curing {unknown} e - a potion of attraction {unknown} h - a potion of heal wounds {unknown} j - a potion of might {unknown} p - a potion of berserk rage {unknown} Skills: * Level 2.3 Fighting + Level 1.2 Armour + Level 3.0 Dodging + Level 2.2 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 4% 1 b - Scorch Fire 36% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 13% 3 d - Inner Flame Hex/Fire 18% N/A 13% 3 e - Flame Wave Conj/Fire 18% 2d7 38% 4 f - Slow Hex 72% N/A 4% 1 g - Mercury Vapours Alch/Air 36% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21481 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The black bear barely misses you. Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The black bear is no longer more vulnerable to fire. The black bear bites you. The black bear claws you. The black bear claws you but does no damage. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The black bear bites you but does no damage. The black bear barely misses you. The black bear claws you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. The black bear closely misses you. The black bear barely misses you. The black bear claws you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is almost dead. The black bear's fire resistance burns away. Something hits you. The black bear goes berserk! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. * * * LOW HITPOINT WARNING * * * The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear misses you. The black bear claws you. You die... #.... ... ......#.# #.....#.### .#.........# ......##.#.# #.# ##.......#.# #.# .......).#.### #.# ........{....# #.# ).....)