CrazyMind Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (5, 2, D:1) an amulet of magic regeneration (8, 1, D:1) a +0 mace (21, 6, D:1) a +0 cloak (22, 8, D:1) a +0 short sword (28, -23, D:1) a +0 club (32, -21, D:1) a +0 mace (33, 8, D:1) a +0 whip (40, 7, D:1) a +0 whip a stone (51, -20, D:1) a +0 whip (53, -6, D:1) a +0 spear Level 2 of the Dungeon (16, -11, D:2) a +0 whip (19, 12, D:2) 6 stones (21, 26, D:2) 8 stones (22, 8, D:2) a +0 sling (28, 6, D:2) a +0 robe (37, -5, D:2) a +0 dagger (40, 4, D:2) 3 stones (40, 6, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident (5, -1, D:3) a curare-tipped dart (5, 0, D:3) a curare-tipped dart (5, 33, D:3) 7 stones (7, -4, D:3) a +0 club (7, -3, D:3) a +0 dagger a +0 ring mail a curare-tipped dart an orc corpse (11, -8, D:3) a potion of curing (11, 6, D:3) a +0 club (13, 2, D:3) a bat corpse (skeletalised by now) (13, 16, D:3) a +0 short sword (15, 23, D:3) 3 stones (19, -13, D:3) a +0 short sword a +0 ring mail an orc corpse (19, -8, D:3) 7 gold pieces (20, -10, D:3) a +0 hand axe (22, 6, D:3) a +0 robe