Creepadon the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) 4 scrolls of amnesia (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) an uncursed ring of stealth (59, 37, D) an uncursed ring of wizardry (60, 36, D) a +0 great sword of flaming (60, 37, D) a +0 quarterstaff of protection (61, 0, D) an uncursed staff of conjuration (61, 8, D) a +1 ice dragon armour (61, 16, D) a +0 falchion of holy wrath (61, 19, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (61, 20, D) a +1 arbalest of freezing a +1 antimagic scimitar a cursed +2 ring of strength a +5 antimagic long sword a +3 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +0 animal skin a +0 falchion (61, 30, D) a komodo dragon skeleton (61, 36, D) the +10 morningstar "Poang" {crush, rPois rC+ rN+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It protects you from negative energy. (61, 37, D) an uncursed staff of earth (61, 41, D) a +0 scimitar of flaming (61, 42, D) a +2 great sword of flaming a fire giant corpse (61, 43, D) the +3 scimitar of Death {speed, rN++ MR- Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a hell hound corpse (62, 0, D) an uncursed staff of energy (62, 1, D) a +0 trident a +4 scale mail of cold resistance (62, 2, D) a +0 trident (62, 5, D) a tomahawk (62, 16, D) a +4 great sword of protection (62, 17, D) a +2 robe of magic resistance (62, 21, D) a +0 vampiric hand axe (62, 26, D) an uncursed staff of wizardry (62, 30, D) a rime drake corpse a basilisk corpse (62, 36, D) a fan of gales (62, 37, D) an uncursed staff of death (63, 0, D) an uncursed staff of conjuration (63, 2, D) 6 tomahawks (63, 16, D) an uncursed staff of air (63, 17, D) a +2 leather armour of cold resistance (63, 20, D) an arrow (63, 21, D) an uncursed staff of conjuration a +1 longbow of velocity 18 arrows a +3 hand axe of electrocution (63, 26, D) an uncursed staff of wizardry (63, 27, D) a +2 scimitar of electrocution (63, 31, D) an inedible chunk of flesh (63, 36, D) a lamp of fire (63, 37, D) the cursed +1 rapier "Orb Guardian's Curse" {drain, +Fly rElec MR+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (64, 16, D) an arrow a book of Frost (64, 19, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (64, 26, D) a +4 chain mail of magic resistance (64, 27, D) a +3 ring mail of cold resistance (64, 31, D) a porcupine corpse (64, 32, D) a wolf corpse (65, 21, D) a +1 rapier of protection (65, 26, D) a crystal ball of energy (67, 0, D) the +10 whip of the Revolution {flame, rElec Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It insulates you from electricity. (69, 36, D) a +2 robe of cold resistance (70, 8, D) a +3 whip of flaming (70, 9, D) a +3 plate armour of fire resistance (70, 36, D) an uncursed staff of summoning (70, 37, D) a phantom mirror (71, 16, D) the cursed +3 dagger of Tender Mercy {vamp, rElec} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It has a curse placed upon it. (71, 17, D) a +2 short sword of holy wrath (71, 26, D) a +3 short sword of speed (71, 27, D) a fan of gales (71, 36, D) the cursed +1 great mace of Masm {flame, rElec Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (71, 37, D) a +3 leather armour of magic resistance (72, 8, D) a +2 shortbow of velocity (72, 9, D) an uncursed staff of cold (72, 26, D) a +2 robe of fire resistance (72, 29, D) a +0 mace a +0 club a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 30, D) a +0 hand axe a +0 chain mail (72, 36, D) a +2 ring mail of cold resistance (72, 37, D) a lamp of fire (73, 1, D) a disc of storms (73, 16, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (73, 26, D) a sack of spiders (73, 29, D) an orc corpse (skeletalised by now) (73, 30, D) a +0 battleaxe a +0 chain mail a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (73, 36, D) a fan of gales (73, 37, D) a fan of gales (75, 1, D) an uncursed staff of power