Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 4577811635186239450 95 Crehl the Magician (level 4, -8/31 HPs) Began as a Djinni Conjurer on Sept 9, 2023. Mangled by a kobold brigand ... wielding a +1 dagger of venom (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:49 (1919 turns). Crehl the Magician (Djinni Conjurer) Turns: 1919, Time: 00:06:50 Health: -8/31 AC: 2 Str: 8 XL: 4 Next: 97% Gold: 121 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . q - +2 flail (venom) rCold x . . h - orb {mayhem} rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: mayhem, infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons q - a +2 flail of venom (weapon) Armour a - a +0 robe (worn) h - an orb of mayhem (worn) i - an orb of guile Jewellery d - a ring of positive energy (left hand) Scrolls b - a scroll of enchant weapon {unknown} c - 6 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} n - a scroll of blinking {unknown} s - a scroll of fog {unknown} Potions e - 2 potions of resistance {unknown} g - a potion of heal wounds {unknown} j - a potion of degeneration {unknown} k - a potion of cancellation {unknown} l - a potion of flight {unknown} m - 2 potions of attraction {unknown} o - 2 potions of curing {unknown} p - a potion of ambrosia {unknown} r - a potion of mutation {unknown} Skills: + Level 3.3 Dodging + Level 2.7 Stealth + Level 3.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Kiss of Death Conj/Necr 72% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. Things that are here: a +0 club; a hobgoblin corpse The kobold brigand shouts! A hobgoblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (78% to hit) The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. (Press . to maintain the ray.) The searing ray misses the kobold brigand. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The kobold brigand barely misses you. The searing ray misses the kobold brigand. The searing ray hits the hobgoblin. You kill the hobgoblin! The kobold brigand flies into a frenzy! The kobold brigand hits you with a +1 dagger of venom! The kobold brigand hits you with a +1 dagger of venom. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +1 dagger of venom and quivering poisoned darts (lightly wounded, fast, strong, frenzied and insane, 72% to hit) The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) The kobold brigand hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +1 dagger of venom! You die... ... ..... #.. ##.##...# ~~#### ...$.... ~~~~~ #...#.# ≈~~~ ......#### ≈~# . #.....#####...K #)....)).)...# ## ###K####.....### ~~ #..@########## ~~ #....)......# #~ #...#######.# #...# #.# ##### #.######## #...)##... #####..#.## ............. ..######.#.#. You could see a neutral kobold brigand (fast, strong, insane). Vanquished Creatures 4 adders A worm (D:2) A dart slug (D:1) 9 orcs (D:3) 5 bats 4 endoplasms A giant cockroach (D:1) A goblin (D:1) 6 hobgoblins 6 kobolds 3 quokkas 3 ball pythons 2 frilled lizards 2 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) A hobgoblin (D:3) 2 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crehl the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Crehl set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Found a faded altar of an unknown god. 134 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 609 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 609 | D:2 | Learned a level 1 spell: Kiss of Death 1441 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1843 | D:3 | Noticed a kobold brigand 1919 | D:3 | Mangled by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms, ebering_ecumenical_altar_sacrificial, nicolae_concentric_dashed_squares_wild, minmay_misc_feat_diagonals D:2: layout_basic, hangedman_abyss_or_decor_stabs D:3: cheibrodos_thug_alley, layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.3 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 23 | 11 || 34 Searing Ray | 18 | 18 || 36 Armour: Robe | | 1 || 1 Dodge: Dodged | 1 | 3 || 4