Crimsonway Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (3, 42, D:1) 22 stones (6, -4, D:1) a +0 ring mail (10, 13, D:1) 18 arrows (11, 2, D:1) a +0 whip (12, 26, D:1) 7 poisoned darts (26, -5, D:1) a +0 dagger (33, -8, D:1) a +0 club (34, -8, D:1) a +0 dagger (39, -9, D:1) 6 stones (40, -6, D:1) a +0 club (47, 8, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Beorrausm's Weapon Boutique 30 sling bullets (165 gold) a +0 club (11 gold) the +9 hunting sling of Plague {vorpal, rN+++ Str+4 Dex-5 Stlth+} (834 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. a +0 spectral quarterstaff (132 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) a +0 spear (33 gold) 9 arrows (19 gold) 19 stones (20 gold) a +0 war axe (38 gold) 14 stones (15 gold) (0, 0, D:2) a +0 mace (2, -23, D:2) a +0 leather armour (9, -14, D:2) 14 stones (14, -25, D:2) an adder corpse (14, -24, D:2) a giant cockroach corpse (18, -2, D:2) a goblin corpse (26, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (28, -33, D:2) a hobgoblin corpse (31, -25, D:2) a +0 whip (still there?) 4 stones (still there?) a kobold corpse (still there?) (33, -24, D:2) a rat skeleton (35, -15, D:2) a jackal corpse (skeletalised by now) (36, -15, D:2) a ball python corpse (skeletalised by now) (38, -15, D:2) a jackal corpse (skeletalised by now) (40, -29, D:2) a bat corpse (44, -22, D:2) a +0 leather armour (47, -36, D:2) a frilled lizard corpse