Dungeon Crawl Stone Soup version 0.30.0-2-g1aa4bd4387 (webtiles) character file. Game seed: 7255232053621686267 16 Cruella the Magician (level 2, -6/17 HPs) Began as an Octopode Hedge Wizard on May 7, 2023. Mangled by Terence ... wielding a +0 trident (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:43 (610 turns). Cruella the Magician (Octopode Hedge Wizard) Turns: 610, Time: 00:04:45 Health: -6/17 AC: 1 Str: 9 XL: 2 Next: 58% Magic: 4/6 EV: 13 Int: 16 God: Gold: 66 SH: 0 Dex: 11 Spells: 5/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 dagger Missiles e - 5 stones Armour b - a +0 hat (worn) Potions c - a potion of magic d - a potion of cancellation Skills: - Level 2.0 Dodging - Level 2.8 Stealth - Level 3.0 Spellcasting + Level 2.1 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Slow Hex 8% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 12% N/A 19% 2 Static Discharge Conj/Air 10% 2-3/arc 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Vampiric Draining Necr 2% 2d6 50% 3 Summon Lightning Spire Summ/Air 4% N/A 83% 4 Airstrike Air 1% 2d(1-17) 88% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 trident! You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You aren't carrying any scrolls. Okay, then. Unknown command. It was a potion of cancellation. You feel magically purged. You constrict Terence, but do no damage. Terence barely misses you. It was a potion of heal wounds. You feel much better. You constrict Terence. Terence hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, constricted by you, chance to affect: 44%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict Terence. Terence misses you. Casting: Slow (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, constricted by you, chance to affect: 44%) Terence seems to slow down. You constrict Terence. Terence hits you with a +0 trident! Ouch! That really hurt! You die... #......# #.# #......# ... #####.## ... #.# # ##.#. #.# .# #.#. #.####$# #.#.. ###......#### #............ .....###@##.#### .###. #.@# # # #.... .....# ####.# .# # You could see Terence (slow). Vanquished Creatures 4 bats (D:1) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cruella the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 2 | D:1 | Learned a level 1 spell: Slow 239 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 598 | D:2 | Noticed Terence 610 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners D:2: layout_loops_cross, chequers_ecumenical_altar_simple_redux, uniq_terence D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, general_overflow_altar, slow_altar_2, uniq_ijyb, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 2.0 Stealth | | 2.8 Spellcasting | | 3.0 Summonings | | 1.1 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 26 Constrict || 4 Tentacles || 4 Punch || 2 Cast: Magic Dart || 10 Slow || 1 Use: Potion || 2 Stab: Sleeping || 5 Armour: Skin || 6 Dodge: Dodged || 22