CryoSword Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 3, D:1) a +0 club (6, 5, D:1) (unseen) (12, 18, D:1) a +0 club (35, 4, D:1) a +0 robe (45, -33, D:1) a +0 dagger (51, -11, D:1) a +0 club (63, -22, D:1) a +0 dagger (63, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (13, -24, D:2) a +0 short sword (14, -27, D:2) a +0 dagger (14, -23, D:2) a +0 club (15, -28, D:2) a +0 spear (16, 7, D:2) a +0 ring mail (17, -17, D:2) a +0 whip (23, -18, D:2) a +0 mace (30, -11, D:2) a +0 scale mail (30, 1, D:2) 25 arrows (35, -16, D:2) a +0 club (39, -21, D:2) 28 arrows (40, -36, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 20, D:3) a +0 dagger (6, 0, D:3) a +0 dagger (14, 16, D:3) a +0 whip a +2 dagger of speed (18, -11, D:3) a +0 trident a +0 club (20, -11, D:3) a +0 dagger (24, -5, D:3) a +0 short sword (26, -2, D:3) a +0 hand axe (31, 29, D:3) a +0 dagger (35, 23, D:3) a +0 whip (37, 23, D:3) a +0 short sword (45, 14, D:3) a +0 leather armour (45, 17, D:3) 17 arrows (53, 11, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Puxtuica's Antique Armour Boutique a +0 buckler (121 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +3 plate armour of poison resistance (1134 gold) a +2 scale mail of willpower (567 gold) a +0 scale mail (108 gold) a +0 buckler (121 gold) +1 storm dragon scales (2349 gold) the +8 plate armour of the Sun {Dex+5} (2173 gold) It affects your dexterity (+5). (0, 0, D:4) a wand of random effects (25) the +4 quarterstaff "Ocvaih" {antimagic, rElec rF++ Str-5 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. (14, -34, D:4) a scarf of shadows (14, -8, D:4) a +0 short sword a +0 scale mail (16, -7, D:4) a +0 dagger a +2 robe of willpower (28, -29, D:4) 2 potions of flight (30, -31, D:4) an amulet of guardian spirit (34, -31, D:4) a +0 glaive (36, -29, D:4) a +0 falchion (44, 1, D:4) a +0 ring mail (47, -5, D:4) a +0 short sword (48, -14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Vuublubo's Antique Weapon Shoppe a +0 long sword (94 gold) the +1 scimitar of Makhleb's Outrage {flame, rPois} (631 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. a +0 dagger (54 gold) a +0 long sword (94 gold) a +0 hand crossbow (94 gold) a +0 mace (81 gold) a +0 hand axe (81 gold) a +0 quarterstaff (108 gold) a +0 trident (94 gold) a +1 morningstar of protection (318 gold) a +2 short sword of electrocution (526 gold) a +0 quarterstaff (108 gold) (0, 0, D:5) a staff of poison (1, 3, D:5) a +0 dagger (4, -4, D:5) a +0 scale mail (4, 5, D:5) a scroll of random uselessness (6, 1, D:5) a +0 robe a +1 vampiric dagger (6, 2, D:5) a +0 robe a +0 dagger (10, 3, D:5) a +0 scythe a +0 robe (13, -10, D:5) a +0 dagger (20, -25, D:5) a +0 club (22, 1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, 8, D:6) a +0 spear (7, 10, D:6) a +0 halberd a +0 flail (21, 35, D:6) a +0 giant club (28, 31, D:6) a +0 hand axe (34, 15, D:6) 20 arrows (37, 41, D:6) 21 arrows (48, 12, D:6) a +0 robe (49, 12, D:6) a +0 flail (50, 12, D:6) a +0 leather armour a +0 short sword a +0 mace (56, 14, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 whip of Bespelled Tender Mercy {holy, Str+3} (4280 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). the ring of Resumed Hostilities {Ice *Slow rN+ Dex+3} (3690 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It may slow you when you take damage. the +1 cloak of Ejyu {-Tele Regen+ Int+6} (2350 gold) It affects your intelligence (+6). It prevents most forms of teleportation. It increases your rate of regeneration. the +8 tower shield of Ithetari {Rampage +Blink rC- Int+5} (6200 gold) It affects your intelligence (+5). It makes you vulnerable to cold. It lets you blink. It bestows one free step when moving towards enemies. (0, 0, D:7) a +0 flail (2, -5, D:7) a scroll of immolation (2, 5, D:7) a throwing net (15, -27, D:7) a +0 leather armour of willpower (15, -7, D:7) a +0 giant spiked club (36, 1, D:7) 8 arrows a +0 shortbow (38, -17, D:7) a +0 giant club (still there?) a +0 giant club (still there?) (43, -20, D:7) a +0 rapier (43, -11, D:7) a ring of protection from fire (43, -10, D:7) a Young Poisoner's Handbook (43, 2, D:7) a +0 dagger (50, 10, D:7) a +0 scale mail (53, -20, D:7) a +0 spear (55, -20, D:7) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) a scroll of blinking (2, 23, D:8) a worker ant corpse (3, 4, D:8) a howler monkey corpse (still there?) a wolf corpse (still there?) (4, 6, D:8) a killer bee corpse a killer bee corpse (4, 8, D:8) a howler monkey corpse (6, 25, D:8) a potion of heal wounds (8, 26, D:8) a sling bullet (9, 25, D:8) a throwing net (11, 23, D:8) a scroll of enchant armour (12, 30, D:8) a sling bullet (13, 29, D:8) 6 sling bullets (13, 30, D:8) 18 sling bullets (21, 29, D:8) a +0 robe a +0 dagger (22, -4, D:8) a +0 robe (27, 31, D:8) a +0 chain mail a +0 dagger (27, 32, D:8) a +0 club (28, 32, D:8) a +0 robe a +0 dagger (39, 7, D:8) 153 stones (39, 8, D:8) a +0 giant club the Ecumenical Temple