CryoSword Level 1 of the Dungeon [Shop] Pammah's General Store a tin of tremorstones (inert) (560 gold) a +0 robe (9 gold) a potion of haste (140 gold) a throwing net (42 gold) 12 stones (16 gold) a +0 hunting sling (21 gold) a +0 leather armour (28 gold) a +0 dagger (28 gold) [Shop] Laxaas's Distillery a potion of lignification (33 gold) a potion of attraction (33 gold) a potion of lignification (33 gold) (0, 0, D:1) a +0 robe (1, 23, D:1) 19 sling bullets (16, 18, D:1) 28 stones (27, 9, D:1) a +0 chain mail (32, -1, D:1) a +0 ring mail (33, 17, D:1) 17 stones Level 2 of the Dungeon [Shop] Asocarri's Antique Armour Emporium a +0 plate armour (506 gold) the +8 plate armour "Ofeinn" {Will+ Str+5 Dex-2} (1801 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (-2). Will: It increases your willpower. a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +2 plate armour of fire resistance (880 gold) a +0 chain mail (99 gold) (0, 0, D:2) 19 bolts (12, -4, D:2) a +0 hand axe (17, 1, D:2) 23 arrows (20, 16, D:2) a +0 dagger 4 stones (23, -5, D:2) a +0 robe (24, -33, D:2) 14 stones (24, -21, D:2) the +1 robe of the Bells {Rampage Dex+3} Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. (26, -10, D:2) a staff of conjuration (29, -36, D:2) 28 stones (31, -36, D:2) a +0 spear (32, -32, D:2) a +0 club (33, -29, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 trident (33, -28, D:2) a +0 dagger a +0 dagger (33, -27, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) 9 stones (still there?) 13 gold pieces (still there?) (1, -2, D:3) a +0 whip (3, -40, D:3) a +0 dagger (11, -36, D:3) a +0 mace a +0 scale mail (13, -26, D:3) a +0 vorpal quarterstaff (14, -36, D:3) a +0 club (15, -31, D:3) a +0 morningstar (19, -36, D:3) a +0 hand axe a +0 leather armour (20, -36, D:3) a +0 club a +0 hunting sling 20 stones (20, -27, D:3) a +0 rapier (21, -56, D:3) a +0 spear (21, -36, D:3) a +0 dagger a +0 robe a +0 hand axe (35, -19, D:3) 14 stones (37, -53, D:3) the +6 long sword of the Pill Bug {flame, Str+7} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). (40, -16, D:3) a +0 club (40, -15, D:3) a +0 club a +0 plate armour (41, -23, D:3) a +0 club (41, -22, D:3) a +0 flail (41, -21, D:3) a +0 spear (41, -17, D:3) a +0 whip (41, -16, D:3) a +0 whip (49, 2, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 22 bolts (4, 11, D:4) a +0 club a +1 leather armour of fire resistance a wand of flame (15) (5, 11, D:4) 2 potions of degeneration {!q} (11, -33, D:4) a +0 leather armour (16, -16, D:4) a +0 mace a +0 ring mail (18, 5, D:4) a +0 dagger (19, -37, D:4) a +0 flail (19, -7, D:4) a +0 dagger (23, -28, D:4) a staff of earth (27, -18, D:4) a +4 vampiric scythe a +0 robe (29, -20, D:4) a +0 robe (31, -7, D:4) a wand of paralysis (6) (40, -3, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Behaih's Assorted Antiques a +0 hand axe (57 gold) a +2 vorpal mace (313 gold) a +0 dagger (38 gold) a +0 robe (13 gold) a +1 pair of gloves of strength (313 gold) a wand of iceblast (3) (133 gold) a +0 ring mail (76 gold) a wand of flame (20) (209 gold) (0, 0, D:5) a +0 trident a +0 ring mail (0, 1, D:5) a +0 dire flail a +0 plate armour (1, -1, D:5) a +0 dagger a +0 robe (3, -2, D:5) a +0 short sword (3, 22, D:5) a +0 dagger of speed a +0 leather armour (4, 21, D:5) a +0 club (4, 23, D:5) a +2 vampiric dagger a +0 ring mail (5, 7, D:5) a +0 spear (12, 14, D:5) a +0 ring mail a +0 short sword a +0 dagger (13, 14, D:5) a +0 leather armour a +1 dagger of venom (19, 24, D:5) a +0 plate armour (19, 26, D:5) a +0 broad axe (20, 43, D:5) a +0 giant club (22, 41, D:5) 26 stones (27, 32, D:5) a +0 ring mail (29, 33, D:5) 22 arrows a +0 shortbow (31, 9, D:5) a +0 giant spiked club (32, 11, D:5) a +0 giant spiked club (34, 44, D:5) a +0 quarterstaff (44, 49, D:5) a +0 short sword a +0 ring mail (45, 49, D:5) a +0 dagger a +0 club (45, 50, D:5) a +0 hand axe a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (11, 15, D:6) a +0 short sword a +0 short sword (11, 16, D:6) 2 stones a +0 short sword (12, 15, D:6) 2 stones a +0 short sword a +0 short sword (13, -15, D:6) a +0 long sword (13, 15, D:6) 4 stones a +0 dagger (13, 16, D:6) a +0 dagger (13, 17, D:6) a +0 short sword (13, 20, D:6) 29 stones (14, -27, D:6) a +0 dagger (20, -23, D:6) a +0 great sword (20, -10, D:6) 19 stones (30, -22, D:6) 18 stones (41, 16, D:6) 11 bolts (43, 7, D:6) a +0 dagger (45, 4, D:6) a stone a +0 short sword (45, 6, D:6) a potion of degeneration {!q} a +0 dagger (46, 4, D:6) a +0 club (46, 5, D:6) a +0 club (53, -5, D:6) 21 bolts (55, -14, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) 22 stones (13, 2, D:7) a +0 long sword (13, 35, D:7) a +0 pair of boots (17, 22, D:7) 23 stones (23, -10, D:7) 16 arrows (23, 23, D:7) a +0 short sword (26, 36, D:7) 23 bolts (29, 4, D:7) a +0 ring mail (37, 18, D:7) a +0 trident (38, 15, D:7) a +0 leather armour (38, 31, D:7) 25 sling bullets (39, 32, D:7) an amulet of faith {!P} a +2 robe (48, 8, D:7) a wand of flame (14) Level 8 of the Dungeon [Shop] Ymoor's Antique Weapon Shoppe a +1 rapier of electrocution (510 gold) the +12 glaive of Prune {vorpal} (2301 gold) It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. a +0 battleaxe (195 gold) a +2 spectral quarterstaff (660 gold) a +0 club (30 gold) a +0 trident (105 gold) a +0 rapier (120 gold) a +0 broad axe (120 gold) a +0 trident (105 gold) (0, 0, D:8) a +0 leather armour (0, 3, D:8) 32 stones (17, 3, D:8) a +0 chain mail (17, 14, D:8) a +0 ring mail (19, -2, D:8) 3 potions of brilliance (19, 8, D:8) a +0 scale mail (23, 11, D:8) a +0 robe a +0 halberd (24, 12, D:8) a +0 robe a +0 dire flail (25, 10, D:8) a +0 robe a +1 falchion (25, 11, D:8) a +0 robe a +3 short sword of freezing (25, 12, D:8) a +0 robe a +0 scimitar (45, 56, D:8) a +0 giant club a +0 giant spiked club (49, 35, D:8) a +0 robe a +0 spear (50, 34, D:8) a +0 robe a +0 falchion a +0 robe a +2 mace (51, 31, D:8) a +0 robe a +5 long sword a +0 robe a +0 battleaxe (52, 1, D:8) a +0 trident (60, 44, D:8) a +0 club (60, 45, D:8) a +0 short sword (61, 45, D:8) 5 stones a +0 club (64, 41, D:8) a +0 whip (65, 35, D:8) a +0 robe Level 9 of the Dungeon (3, 12, D:9) a +0 glaive a +0 chain mail (4, 13, D:9) a +0 short sword (5, 12, D:9) a +0 dagger (13, 25, D:9) 23 sling bullets (15, 26, D:9) a +0 dagger (20, 32, D:9) a +0 scale mail a +0 falchion (21, 32, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 mace (21, 33, D:9) a +0 short sword (21, 34, D:9) a +0 flail a +0 dagger a +0 whip (21, 35, D:9) a +0 short sword (22, 33, D:9) 3 stones a +0 whip (23, 33, D:9) 11 arrows a +0 shortbow (27, 16, D:9) the +2 robe "Movannix" {Will+ Str+6 Dex+3 Stlth-} Str: It affects your strength (+6). Dex: It affects your dexterity (+3). Will: It increases your willpower. Stlth: It makes you less stealthy. (41, 50, D:9) 19 sling bullets (57, 33, D:9) a +2 war axe of freezing (60, 10, D:9) 22 bolts Level 10 of the Dungeon [Shop] Zathrely's Antique Weapon Shoppe a +0 dagger (44 gold) a +0 mace (66 gold) the +6 scimitar "Xuniazou" {speed, Str+2} (1170 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+2). a +1 glaive of flaming (411 gold) the +9 rapier of the Sea {vorpal, *Noise Dex+9} (1614 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+9). *Noise: It may make noises in combat. the +9 staff of Wucad Mu {*channel} (2200 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +0 fustibalus (330 gold) a +0 scimitar (88 gold) (0, 0, D:10) a wand of polymorph (5) (4, 22, D:10) a +0 giant club a +0 giant club a +0 robe a +0 dagger (5, 21, D:10) a +0 ring mail a +3 long sword of holy wrath (15, 15, D:10) a +0 robe a +0 dagger (15, 17, D:10) 9 stones a +0 leather armour of fire resistance a +0 trident (16, 9, D:10) a +0 hand axe 6 arrows a +0 shortbow (16, 17, D:10) a +0 robe a +0 dagger (17, 35, D:10) a +0 war axe a +0 chain mail a wand of mindburst (5) a +0 war axe a +0 leather armour (18, 34, D:10) a +0 war axe a +0 leather armour (19, 19, D:10) a +0 robe a +0 dagger of speed (21, 51, D:10) a +0 robe (22, 49, D:10) a +0 robe a +1 dagger of chaos (24, 43, D:10) a +0 robe (30, 20, D:10) a +1 dagger of draining Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, 3, D:11) a potion of heal wounds (2, 4, D:11) 9 stones (2, 5, D:11) a book of Geomancy (3, 3, D:11) 13 gold pieces (3, 4, D:11) a +0 short sword (3, 5, D:11) a +0 robe (4, 3, D:11) 23 sling bullets (4, 4, D:11) a book of the Sky (4, 5, D:11) 15 sling bullets (7, 14, D:11) +0 acid dragon scales (14, 0, D:11) a +0 flail (27, 5, D:11) a +0 battleaxe a +0 ring mail (29, -10, D:11) 5 boomerangs (31, 26, D:11) a +0 short sword a +0 whip a +0 chain mail (31, 27, D:11) a +4 dagger of protection a +0 robe (31, 28, D:11) a +0 dagger a +0 robe (32, 26, D:11) a +2 whip of pain a +0 leather armour (32, 29, D:11) a +0 whip a +0 leather armour (37, -23, D:11) the +0 ring mail of Patience {Harm} Harm: It increases damage dealt and taken. (54, 2, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a wand of paralysis (4) (2, -1, D:12) 15 gold pieces (7, 6, D:12) 6 poisoned darts (9, 4, D:12) 11 gold pieces (13, -13, D:12) a +1 battleaxe of chaos a +4 dire flail of chaos a +0 war axe a +0 giant spiked club a +0 giant club a +0 long sword (17, 13, D:12) a wand of flame (8) (19, 12, D:12) a +0 mace (22, 3, D:12) a +0 shortbow 7 arrows (23, 3, D:12) 15 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of flight a ring of magical power (1, -6, Lair:1) a +0 robe (9, -2, Lair:1) 20 stones (22, 7, Lair:1) the +8 rapier of Peril {vorpal, rElec rPois Str-3 Dex-5} It inflicts extra damage upon your enemies. Str: It affects your strength (-3). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. (24, -3, Lair:1) a +0 falchion (30, 33, Lair:1) 22 sling bullets (47, 32, Lair:1) 16 sling bullets Level 2 of the Lair of Beasts (0, 20, Lair:2) a wand of polymorph (2) (12, 3, Lair:2) a +0 arbalest (12, 15, Lair:2) a +0 dagger (20, -4, Lair:2) 23 stones (22, -3, Lair:2) 18 stones (51, 36, Lair:2) the +8 war axe of Minocof {venom, Contam Fly Int+10 SInv} It poisons the flesh of those it strikes. Int: It affects your intelligence (+10). SInv: It lets you see invisible. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (53, 14, Lair:2) a +0 rapier (62, -3, Lair:2) a lightning rod (4/4) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (4, -26, Lair:3) a +0 club (21, -27, Lair:3) 20 stones (29, -53, Lair:3) 22 arrows (39, -50, Lair:3) a +0 leather armour (42, 4, Lair:3) a +0 leather armour (43, -40, Lair:3) a +0 ring mail (44, -54, Lair:3) a +0 ring mail (44, -49, Lair:3) 25 stones (45, -45, Lair:3) a wand of flame (7) (57, -51, Lair:3) a potion of mutation Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of paralysis (7) (0, 6, Lair:4) a +0 quarterstaff (3, 57, Lair:4) a large rock (still there?) a +0 robe (still there?) (5, 55, Lair:4) 2 large rocks (6, 54, Lair:4) a staff of death (12, 25, Lair:4) a +2 falchion of protection (20, 21, Lair:4) the +5 hand crossbow of a Gauntlet {freeze, Will+ Int+2 Dex+8 Stlth-} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+8). Will: It increases your willpower. Stlth: It makes you less stealthy. (28, 31, Lair:4) 6 arrows (29, 31, Lair:4) a rime drake corpse (30, 12, Lair:4) a blink frog corpse (skeletalised by now) (31, 17, Lair:4) 16 stones (32, 11, Lair:4) 5 scrolls of enchant weapon a water moccasin corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (34, 49, Lair:4) a +0 plate armour (43, 10, Lair:4) 11 stones (44, 0, Lair:4) a +0 quarterstaff