CryoSword Level 1 of the Dungeon (0, 0, D:1) 17 arrows (4, 36, D:1) a +0 club (6, 49, D:1) 11 arrows (17, 49, D:1) a +0 club (35, 33, D:1) a +0 whip (36, -2, D:1) a +0 robe (36, 9, D:1) 22 arrows (38, 5, D:1) 22 stones (57, 15, D:1) a +0 leather armour Level 2 of the Dungeon (8, -8, D:2) a +0 leather armour (22, 30, D:2) a +0 spear (22, 49, D:2) a +0 club (26, 45, D:2) a +0 spear (35, 1, D:2) 27 stones (39, -8, D:2) a +0 dagger (45, 48, D:2) 34 sling bullets (49, -3, D:2) a +0 dagger (59, -6, D:2) 19 arrows (63, 12, D:2) a wand of flame (6) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 31, D:3) 21 stones (14, -7, D:3) a +0 dagger (18, -8, D:3) a +0 flail (18, -7, D:3) a +1 flail of holy wrath (unseen) (18, 12, D:3) 13 sling bullets (26, -8, D:3) a +0 whip (32, 8, D:3) a +0 robe a +0 dagger (32, 19, D:3) a +0 club (33, 21, D:3) a +0 club a +0 club (33, 23, D:3) 22 stones a +0 dagger a +0 hunting sling (34, 21, D:3) a +0 mace (49, -4, D:3) a +0 cloak (50, -8, D:3) 13 stones (58, -9, D:3) a +0 hand axe a +0 ring mail (58, 39, D:3) 22 stones (59, -9, D:3) a +0 dagger a +0 robe (59, -8, D:3) a +0 robe a +0 whip (61, -4, D:3) a +0 robe (62, -8, D:3) 10 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 5 stones (2, -15, D:4) a +0 leather armour (3, -21, D:4) 16 arrows (7, -41, D:4) 19 arrows (9, -27, D:4) 4 javelins (17, -24, D:4) 9 stones a +0 ring mail (25, -33, D:4) 19 bolts (26, -16, D:4) a +0 dagger (28, -40, D:4) a +0 leather armour (29, -44, D:4) 25 arrows (36, -51, D:4) a +0 cloak (37, -1, D:4) a +0 rapier (38, -44, D:4) a +0 club (38, -41, D:4) a +0 club a +0 leather armour (39, -20, D:4) a +0 dagger (39, -3, D:4) a +0 dagger (45, -37, D:4) a +0 robe (45, -34, D:4) a +0 trident (49, -12, D:4) 17 gold pieces (55, -32, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, -2, D:5) 24 stones (6, -1, D:5) 23 stones (7, -2, D:5) 14 stones (7, -1, D:5) 22 stones (9, 5, D:5) 19 stones (10, -28, D:5) 9 sling bullets (29, 9, D:5) a +0 robe 28 stones a +0 dagger (36, -37, D:5) a +0 club (37, -37, D:5) a +0 mace a +0 ring mail (38, -36, D:5) a +0 mace a +0 chain mail (41, -13, D:5) a +0 robe (44, -25, D:5) 27 arrows (45, -24, D:5) a +3 whip (48, 4, D:5) a +0 short sword (49, -36, D:5) a +0 ring mail (50, -7, D:5) 22 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 40, D:6) 22 stones (5, 19, D:6) a +0 robe a +0 glaive (5, 30, D:6) 19 stones (7, 39, D:6) a +0 giant spiked club (9, 28, D:6) 23 stones (9, 33, D:6) 4 potions of degeneration {!q} 4 potions of attraction {!q} a scroll of noise {!r} (9, 41, D:6) a +0 giant club (12, 42, D:6) a +0 giant club (16, -3, D:6) 11 stones (17, 16, D:6) a +0 dagger (28, 7, D:6) a potion of attraction (31, 20, D:6) a +0 robe (still there?) a +6 short sword (still there?) (33, 31, D:6) a +0 leather armour of cold resistance a +1 halberd of draining (33, 43, D:6) a +0 dagger (36, 39, D:6) a +0 leather armour (39, 7, D:6) a +0 ring mail (39, 43, D:6) a +0 robe (42, 30, D:6) the +4 spear of Yredelemnul {spect, *Noise rPois rC++ MP+9} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (48, 20, D:6) a staff of death Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (3, -30, D:7) a +0 ring mail (3, -2, D:7) 4 large rocks (11, -33, D:7) a +0 hand axe (14, -1, D:7) a +0 giant spiked club (15, -42, D:7) a +0 long sword (15, -17, D:7) a +0 ring mail (16, -32, D:7) a +0 chain mail a +0 whip a +0 robe a +0 dagger (16, -6, D:7) a +0 robe (25, -27, D:7) a +0 dagger a +0 robe (25, -26, D:7) a +0 club a +0 chain mail (26, -27, D:7) a +0 short sword (29, -12, D:7) a +0 helmet (33, -15, D:7) a +0 shortbow 18 arrows (35, -50, D:7) a +0 ring mail (35, -17, D:7) a +2 great sword a +0 robe (35, -16, D:7) a +5 scimitar a +0 robe (44, -9, D:7) a +0 hand axe (54, -33, D:7) a +0 dagger a +0 robe (54, -21, D:7) a +0 battleaxe (62, -44, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 16 bolts a +0 club 5 stones a +0 short sword a +0 whip (0, 1, D:8) 4 stones a +0 club (1, -3, D:8) a +0 leather armour (2, -21, D:8) a +0 quarterstaff (3, -12, D:8) a +0 ring mail a +0 whip (4, -10, D:8) a +0 flail (26, -41, D:8) a +0 hand axe (26, -23, D:8) +0 acid dragon scales (26, 16, D:8) 21 bolts (27, -29, D:8) 17 stones (27, -27, D:8) a +0 great sword a +1 robe of fire resistance (34, 6, D:8) a +0 ring mail (40, -32, D:8) a +0 battleaxe a +0 chain mail (41, -31, D:8) a +0 dagger a +0 robe (41, -30, D:8) a +0 mace a +0 leather armour (42, 12, D:8) 15 stones (45, 7, D:8) a +0 short sword (50, -36, D:8) a +0 giant club a +0 giant club (50, -34, D:8) 24 bolts (53, -19, D:8) the +7 glaive "Veuwonnen" {flame, rC+ Str+3 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. Level 9 of the Dungeon [Shop] Quahuty's Assorted Antiques a +0 robe (17 gold) a phantom mirror (1000 gold) the +9 plate armour "Raeto" {Harm} (1875 gold) Harm: It increases damage dealt and taken. a lightning rod (4/4) (750 gold) a scroll of blinking (187 gold) a +0 cloak of preservation (287 gold) (10, -6, D:9) a +0 robe a +0 halberd (11, -6, D:9) a +0 robe a +5 short sword (11, -5, D:9) a +0 robe a +5 trident of freezing a +0 robe a +0 whip (12, -6, D:9) a +0 flail (12, -5, D:9) a +0 robe a +0 great sword (12, -4, D:9) a +0 robe a +2 battleaxe a +0 flail a gnoll corpse (skeletalised by now) (13, -7, D:9) a +0 war axe an orc corpse (skeletalised by now) (13, -6, D:9) a +0 club a +0 robe a +0 war axe a +0 robe a +0 flail (13, -4, D:9) a +0 robe a +5 scimitar (13, -3, D:9) a +0 robe a +0 spear (14, -4, D:9) a +0 whip (14, 10, D:9) 21 stones (23, 8, D:9) +0 steam dragon scales a steam dragon corpse (25, 9, D:9) a +0 robe (26, 4, D:9) 34 arrows (31, -3, D:9) a +0 pair of boots