Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 2326809052926308326 107 CryoSword the Gusty (level 4, -2/24 HPs) Began as a Tengu Air Elementalist on May 3, 2022. Slain by a water moccasin (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:09 (2660 turns). CryoSword the Gusty (Tengu Air Elementalist) Turns: 2660, Time: 00:03:10 Health: -2/24 AC: 2 Str: 8 XL: 4 Next: 85% Magic: 0/8 EV: 12 Int: 18 God: Gold: 143 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn i - ring of positive energy MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles k - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery i - a ring of positive energy (left hand) (You found it on level 1 of the Dungeon) t - a ring of positive energy (You found it on level 4 of the Dungeon) Scrolls b - a scroll of magic mapping {unknown} f - 2 scrolls of silence {unknown} g - 5 scrolls of identify {unknown} l - a scroll of summoning {unknown} n - 2 scrolls of noise {unknown} o - a scroll of enchant armour {unknown} r - a scroll of immolation {unknown} Potions d - a potion of berserk rage {unknown} e - a potion of flight {unknown} h - 3 potions of attraction {unknown} j - a potion of ambrosia {unknown} m - a potion of heal wounds {unknown} p - a potion of invisibility {unknown} q - 2 potions of magic {unknown} s - a potion of might {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging + Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations * Level 5.7 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Static Discharge Conj/Air 19% N/A 3% 2 c - Swiftness Air 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 11% N/A 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History A bat is nearby! A bat is nearby! Aim: a bat (57% to hit) The zap hits the bat. You kill the bat! You see here 12 stones. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Aim: a quokka (asleep, 100% to hit) The zap hits the quokka. Aim: a quokka (moderately wounded, 60% to hit) The zap misses the quokka. A quokka is nearby! A quokka is nearby! You reach to attack! You hit the quokka but do no damage. You hit the quokka. The quokka closely misses you. You hit the quokka. You kill the quokka! r - a scroll labelled ENOIMI ELOOM g - 5 scrolls labelled QAOT XOFUPT (gained 1) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (asleep, 100% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard hisses angrily. Aim: a frilled lizard (53% to hit) The zap hits the frilled lizard. You kill the frilled lizard! Your magical contamination has completely faded away. You see here a frilled lizard corpse. A centaur zombie comes into view. A centaur zombie is nearby! A centaur zombie is nearby! A centaur zombie is nearby! Aim: a centaur zombie (dormant, 100% to hit) The zap hits the centaur zombie. The centaur zombie barely misses you. The centaur zombie completely misses you. Aim: a centaur zombie (lightly damaged, 100% to hit) The zap hits the centaur zombie. The centaur zombie hits you but does no damage. The centaur zombie misses you. Aim: a centaur zombie (lightly damaged, 100% to hit) The zap hits the centaur zombie! The centaur zombie closely misses you. The centaur zombie barely misses you. Aim: a centaur zombie (moderately damaged, 100% to hit) The zap hits the centaur zombie. The centaur zombie hits you. The centaur zombie closely misses you. Aim: a centaur zombie (heavily damaged, 100% to hit) The zap hits the centaur zombie! The centaur zombie barely misses you. The centaur zombie kicks you. The centaur zombie hits you. The centaur zombie kicks you but does no damage. Aim: a centaur zombie (severely damaged, 100% to hit) The zap hits the centaur zombie. The centaur zombie barely misses you. The centaur zombie closely misses you. Aim: a centaur zombie (almost destroyed, 100% to hit) The zap hits the centaur zombie! You destroy the centaur zombie! Your Conjurations skill increases to level 4! Found 8 bolts. You now have 143 gold pieces (gained 16). Found 19 stones. You see here 19 stones. q - 2 glowing inky potions (gained 1) There is a stone staircase leading up here. Found a stone staircase leading down. Memorise Static Discharge, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! Memorise Swiftness, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. There is a stone staircase leading down here. You see here a +0 hand axe. Things that are here: a +0 short sword; a +1 leather armour of fire resistance Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a blue potion. There is a stone staircase leading up here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm quivers. Aim: an endoplasm (severely wounded, 98% to hit) The zap hits the endoplasm. You kill the endoplasm! An adder comes into view. The adder moves out of view. An adder is nearby! An adder is nearby! An adder is nearby! Aim: an adder (wandering, hasn't noticed you, 53% to hit) The zap hits the adder. The adder hisses angrily. Aim: an adder (moderately wounded, 53% to hit) The zap hits the adder. Aim: an adder (moderately wounded, 53% to hit) The zap hits the adder. Aim: an adder (almost dead, 53% to hit) The zap misses the adder. Aim: an adder (almost dead, 53% to hit) The zap hits the adder. You kill the adder! s - a blue potion Found a stone staircase leading up. h - 3 metallic white potions (gained 1) t - a ring of positive energy Found a leather armour. A quokka and a water moccasin come into view. Found a runed dagger. There are monsters nearby! Aim: a water moccasin (asleep, 100% to hit) The zap hits the water moccasin. The water moccasin hisses angrily. The water moccasin is struck by an arc of lightning. You are struck by an arc of lightning. The lightning grounds out. The water moccasin bites you. The water moccasin is struck by an arc of lightning. You are struck by an arc of lightning. The lightning grounds out. The water moccasin misses you. The quokka is struck by an arc of lightning. The lightning grounds out. The water moccasin is struck by an arc of lightning. The quokka is struck by an arc of lightning. You kill the quokka! The lightning grounds out. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. The water moccasin is struck by an arc of lightning. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. The water moccasin bites you! You die... #########...# ##.....<#....# #...........## .# ............# ..# ...........###### #..# #.........#..##.##### #..# .............##.##..####..# ........≈≈≈..........##...# .....#.≈≈8≈≈....@S........# .....########....†##.....### ....... #...............# ........ #...............## .. ........ ...........#......#...) ........ ..#.........##.......... ....... ..##.........#...#...... ....... .............##?...[. ....... ....##.....## #....# You could see a water moccasin. Vanquished Creatures A centaur zombie (D:3) An adder (D:4) 3 worms A dart slug (D:1) 3 orcs (D:3) 5 ball pythons 4 endoplasms 5 giant cockroaches 5 goblins 4 quokkas 6 bats 4 frilled lizards 4 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 158 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 382 | D:1 | You fall into a shaft and drop 1 floor! 733 | D:1 | Reached XP level 3. HP: 13/19 MP: 1/7 1084 | D:2 | Found a faded altar of an unknown god. 1093 | D:2 | Reached skill level 5 in Air Magic 1113 | D:2 | Noticed Sigmund 1384 | D:2 | Found a shimmering altar of Xom. 1736 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/8 2415 | D:3 | Learned a level 2 spell: Static Discharge 2419 | D:3 | Learned a level 3 spell: Swiftness 2645 | D:4 | Noticed a water moccasin 2660 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_rooms, basic_altar, shapermc_ecumenical_altar_venn, uniq_sigmund D:3: layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_1, infiniplex_forest_join, infiniplex_forest_lined_2, infiniplex_forest_clump_small D:4: layout_cave_pools, nicolae_overflow_hidden_temple, lemuel_crystal_altar, mainiacjoe_overflow_alcove_1, moated_statue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.2 Air Magic | 5 | 5.7 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 13 | 3 || 16 Kick | 1 | || 1 Peck | 2 | || 2 Cast: Shock | 79 | 20 || 99 Static Discharge | | 4 || 4 Stab: Sleeping | 1 | || 1 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 16 | 13 || 29