CryoSword Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 21, D:1) a +0 chain mail (11, -13, D:1) a +0 hand axe (14, -8, D:1) a +0 dagger 3 stones (14, -7, D:1) a +0 short sword 3 stones (27, -17, D:1) a +0 club (35, -8, D:1) a +0 dagger (37, 6, D:1) 7 bolts (38, -14, D:1) 20 sling bullets (40, -2, D:1) 22 stones (52, 5, D:1) a +0 whip Level 2 of the Dungeon [Shop] Hamneeg's Weapon Shop a +0 whip (30 gold) the +5 sword of Power {vorpal} (960 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 war axe (42 gold) a +0 hunting sling (18 gold) 28 stones (33 gold) a +0 spear (36 gold) a +0 short sword (36 gold) a +0 hand crossbow (42 gold) 5 javelins (48 gold) a +3 vorpal flail (266 gold) a +0 dagger (24 gold) (0, 0, D:2) a +0 spear (0, 21, D:2) a +0 whip (10, 25, D:2) 17 arrows (11, 29, D:2) a +0 club (13, 8, D:2) a +0 club (18, 16, D:2) a +0 short sword (20, 33, D:2) 13 stones (23, 5, D:2) a +0 ring mail (26, 5, D:2) a +0 chain mail the human corpse of Terence (29, 28, D:2) the +1 pair of gloves of the Journeyman {*Corrode rF++ Dex+3} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. Level 3 of the Dungeon [Shop] Xerrur's Book Shoppe a book of the Warp (448 gold) a There-And-Back Book (420 gold) a book of Minor Magic (252 gold) a book of Hexes (504 gold) a book of Chaos (700 gold) a book of Dreams (336 gold) a book of Maledictions (476 gold) a book of the Hunter (364 gold) (13, 1, D:3) a staff of conjuration (17, -5, D:3) 35 stones (18, -18, D:3) a +0 dagger (30, -18, D:3) 17 arrows (38, -27, D:3) a +0 mace (38, 4, D:3) 30 stones (40, 8, D:3) 16 sling bullets (43, -26, D:3) a +0 leather armour (46, 6, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (8, 2, D:4) a +0 dagger