CryoSword Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (1, 31, D:1) a +0 ring mail (2, 16, D:1) 27 stones (5, 18, D:1) a +0 club (7, 5, D:1) a +0 short sword (18, 19, D:1) a +0 dagger (36, -7, D:1) a +0 club (37, 32, D:1) 29 sling bullets (44, -3, D:1) a +0 short sword (45, 35, D:1) a +0 short sword 4 stones (45, 36, D:1) a +0 dagger (53, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 25 stones (0, 3, D:2) a +0 club (5, -27, D:2) a +0 chain mail (8, -28, D:2) a +0 hunting sling a +0 club 20 stones (25, -5, D:2) a +0 short sword (25, 7, D:2) a +0 whip (30, -31, D:2) a +0 robe (32, -8, D:2) 2 potions of brilliance a +0 hand axe (34, -21, D:2) 22 sling bullets (35, -28, D:2) 22 stones (48, -23, D:2) a +0 club a +0 short sword 4 stones (48, -22, D:2) a +0 club (48, -21, D:2) a +0 club (52, 12, D:2) a +0 whip 5 stones Level 3 of the Dungeon (1, -5, D:3) a +0 club (7, 16, D:3) a +0 club 4 stones (9, 16, D:3) a +0 dagger 5 stones (10, 10, D:3) a +1 whip of venom (21, 17, D:3) a +0 war axe (23, 18, D:3) a +2 whip of venom (24, 31, D:3) 24 stones (26, 36, D:3) a +0 robe (35, 8, D:3) a book of Maledictions (49, 24, D:3) a +0 robe a +0 dagger (50, 23, D:3) a +0 short sword (50, 24, D:3) a +0 hand axe (54, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 short sword of the Turnip {flame, Contam rN+ MP+9} (6990 gold) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. the ring "Yplaj" {rF+ Int+3 SInv} (3530 gold) [ring of see invisible] Int: It affects your intelligence (+3). rF: It protects you from fire. SInv: It lets you see invisible. the +5 hand axe of the Dripping Coward {freeze, +Blink} (4440 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. +Blink: It lets you blink. the ring "Puima" {rCorr MP+9 Str+3} (3890 gold) [ring of magical power] Str: It affects your strength (+3). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (4, 45, D:4) a scarf of harm (10, 51, D:4) 27 arrows (15, 16, D:4) a +0 dagger a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 club (15, 18, D:4) a +0 dagger (16, 22, D:4) a +0 helmet (17, 13, D:4) a +0 club a +0 dagger (17, 14, D:4) a +0 club a +0 dagger a +0 club (20, 33, D:4) a +0 club 4 stones (27, 18, D:4) 16 arrows (30, 6, D:4) a +0 robe (38, 35, D:4) a staff of cold Level 5 of the Dungeon (0, 0, D:5) a +0 arbalest a +0 robe a +0 dagger a +0 club (0, 1, D:5) a +0 club (5, 3, D:5) 23 stones (10, 8, D:5) a +0 chain mail (12, -31, D:5) 10 arrows a +0 shortbow (16, 5, D:5) a +0 leather armour a +0 hand axe (17, 6, D:5) a +0 chain mail a +0 flail (19, -2, D:5) a +0 dagger (20, -20, D:5) a +0 chain mail (20, -1, D:5) a +0 scale mail a +0 club (21, -28, D:5) 18 arrows (23, -16, D:5) 22 stones (28, 13, D:5) a +0 scale mail (32, -17, D:5) 2 stones (34, 10, D:5) a +0 robe (42, -19, D:5) a +0 falchion (52, 10, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Qiwir's Assorted Antiques a +0 pair of gloves (157 gold) a +2 helmet (577 gold) a +0 great sword (227 gold) a tin of tremorstones (2/2) (1400 gold) (0, 0, D:6) a +0 flail of draining a +0 halberd (0, 1, D:6) a +0 whip a +0 whip a +0 leather armour (6, -9, D:6) 18 stones (9, -2, D:6) a +0 dagger (19, 30, D:6) a +0 buckler (22, -12, D:6) 2 scrolls of vulnerability {!r} a +2 robe of cold resistance a +0 war axe of freezing (27, 1, D:6) a +0 scale mail (28, -6, D:6) a +0 animal skin a +0 scythe (29, -6, D:6) a +0 hand axe a +0 ring mail (37, 6, D:6) a +0 trident (41, 2, D:6) a +0 club (41, 6, D:6) a +0 club 26 arrows a +0 shortbow (43, 4, D:6) 2 stones a +0 dagger (50, -6, D:6) 23 stones a +0 dagger (50, -2, D:6) a +0 club (51, -6, D:6) a +0 short sword (52, -7, D:6) 4 stones a +0 dagger (52, -6, D:6) a +0 quarterstaff (54, -5, D:6) a +0 dagger 3 stones a +0 dagger (56, 16, D:6) 18 bolts (59, -7, D:6) a +0 short sword (59, -6, D:6) a book of Flames (62, 19, D:6) a +0 leather armour (70, -4, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a staff of poison (2, -21, D:7) an amulet of the acrobat (4, -41, D:7) the +2 helmet "Desch" {Rampage} Rampage: It bestows one free step when moving towards enemies. (16, -19, D:7) a +0 plate armour a +0 scimitar (17, -19, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (17, -18, D:7) a +0 dagger (29, -10, D:7) 14 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 17 arrows (1, 18, D:8) a +0 club (1, 19, D:8) a +0 mace (1, 20, D:8) a +0 leather armour a +0 club a +0 scale mail a +0 short sword (7, -34, D:8) a +0 dagger a +0 robe (8, -34, D:8) a +0 flail of venom a +0 ring mail (8, -26, D:8) a +0 mace (8, -25, D:8) a +0 robe a +1 dagger of venom (8, 17, D:8) a +0 whip (9, -34, D:8) a +0 flail a +0 leather armour a +0 whip a +0 club a +0 ring mail (9, -28, D:8) a +0 quarterstaff (9, -16, D:8) a +0 robe a +2 long sword (10, -26, D:8) a +0 robe a +0 dagger (10, -17, D:8) a +0 robe a +4 battleaxe (10, -16, D:8) a +0 robe a +0 battleaxe (11, -24, D:8) a +0 hand axe (11, 8, D:8) a +0 trident (12, -24, D:8) a +0 short sword (16, 1, D:8) a +0 robe a +3 vorpal mace a +0 robe a +0 long sword (16, 9, D:8) a +0 giant club (17, 0, D:8) a +0 robe a +6 long sword a +0 robe a +2 short sword of freezing (19, -2, D:8) a +0 robe a +1 vorpal great sword (22, -33, D:8) a ring of wizardry (22, -32, D:8) a +0 robe (24, -4, D:8) 23 bolts (31, -18, D:8) a +0 war axe (32, -29, D:8) a book of Necromancy (49, -8, D:8) a +0 hand axe a +0 whip a +0 leather armour (49, -7, D:8) a +0 short sword a +0 hand axe a +0 ring mail a +0 short sword a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 chain mail (5, 9, D:9) a scroll of amnesia (6, 2, D:9) a +0 leather armour a +0 whip (9, -9, D:9) 23 arrows 2 potions of brilliance (12, 2, D:9) a +0 mace (15, 8, D:9) a +0 club a +0 plate armour a +0 battleaxe (15, 9, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger (15, 16, D:9) 20 stones (16, 9, D:9) a +0 dagger (19, 24, D:9) a +0 dagger a +0 leather armour (20, -18, D:9) a +0 flail a +0 plate armour (20, 24, D:9) a +0 mace a +0 leather armour (21, -18, D:9) a +0 shortbow 19 arrows (21, 25, D:9) a +0 vampiric short sword a +0 chain mail (30, 9, D:9) 11 stones (38, -9, D:9) a +0 club (41, 12, D:9) a +0 hand axe (43, -12, D:9) a +0 mace (44, -11, D:9) a +0 robe a +0 dagger (49, -10, D:9) a +2 short sword of speed (52, 9, D:9) a +0 dagger a +0 robe (54, -15, D:9) a +0 chain mail (57, 12, D:9) a +0 shortbow 10 arrows Level 10 of the Dungeon (0, 0, D:10) 15 stones (5, -43, D:10) 17 stones (6, -29, D:10) 17 stones (7, -28, D:10) 19 arrows (8, -16, D:10) a +0 dagger (22, -38, D:10) a +0 halberd (24, -44, D:10) a book of Necromancy (30, -41, D:10) a +0 robe (30, -23, D:10) an amulet of guardian spirit (31, -38, D:10) a +0 ring mail (34, 8, D:10) a +0 chain mail (35, 0, D:10) a +0 flail (36, 1, D:10) a +0 spear (37, 1, D:10) a +0 spear (39, -18, D:10) 15 stones (39, 2, D:10) a +0 spear a +0 ring mail a +0 spear (40, 7, D:10) a +0 buckler (42, -7, D:10) a +0 ring mail a +0 quarterstaff (42, -6, D:10) 18 sling bullets (44, -6, D:10) a +2 hunting sling of freezing (48, -5, D:10) a staff of cold a +1 robe of cold resistance (53, 0, D:10) 16 stones Level 11 of the Dungeon (0, 0, D:11) a +0 flail (3, 7, D:11) a +0 dagger a +0 giant club a +0 giant club a +0 hand axe (5, 15, D:11) a +0 war axe (9, 10, D:11) 13 arrows (11, 24, D:11) 15 stones (13, 16, D:11) a +0 dagger (14, 24, D:11) a +0 spear (20, 8, D:11) a +6 ring of strength {=R} (21, 9, D:11) the amulet of Allel {Reflect rElec Int+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. SH: It affects your SH (+5). the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. (23, -11, D:11) a staff of earth (24, 29, D:11) 12 arrows a +0 shortbow (33, 1, D:11) the amulet "Durhiary" {RegenMP Harm} [amulet of magic regeneration] It increases your rate of magic regeneration. Harm: It increases damage dealt and taken. (33, 15, D:11) a +0 pair of boots (38, -13, D:11) a +0 whip a +0 whip (38, 2, D:11) 27 stones (38, 4, D:11) a +0 flail (38, 21, D:11) a +0 shortbow 16 arrows (40, -13, D:11) a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +2 short sword of electrocution 5 stones a +0 short sword (43, 29, D:11) a +0 giant club a +0 giant club (46, 10, D:11) a +0 mace (46, 12, D:11) a +0 shortbow 21 arrows (47, 10, D:11) a +0 flail (49, 12, D:11) a +3 broad axe of freezing a +0 ring mail Level 12 of the Dungeon (18, 56, D:12) 15 stones (21, 3, D:12) a +0 scale mail (21, 35, D:12) 12 sling bullets (23, 42, D:12) a +0 robe (28, 20, D:12) a +0 flail (29, 18, D:12) a +0 dagger a +0 leather armour (29, 19, D:12) a +0 club a +0 ring mail (29, 20, D:12) a +0 glaive a +0 chain mail (30, 20, D:12) a +0 flail (34, 29, D:12) a +0 chain mail (34, 39, D:12) 22 stones (38, 45, D:12) a +0 long sword a +0 plate armour (40, 45, D:12) a +0 plate armour a +3 long sword (48, 20, D:12) a +0 leather armour (52, 19, D:12) a +0 quarterstaff (56, 19, D:12) a +0 ring mail (56, 39, D:12) the +1 leather armour "Zeip" {rN++} rN: It greatly protects you from negative energy. (57, 27, D:12) a +0 short sword (57, 33, D:12) a +0 short sword (59, 14, D:12) 15 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (13, -16, D:13) a +0 kite shield (22, -6, D:13) 27 arrows a +0 shortbow (25, -6, D:13) a +0 shortbow 30 arrows a +0 longbow (28, 4, D:13) a +0 robe (29, -12, D:13) a +0 kite shield a +0 chain mail a +0 long sword a +0 kite shield a +0 chain mail a +2 long sword a +0 kite shield a +0 chain mail a +0 broad axe (33, -6, D:13) a +0 plate armour a +0 battleaxe a +0 chain mail a +1 vorpal battleaxe (36, -2, D:13) a +0 chain mail a +0 great sword (44, -21, D:13) a box of beasts (44, -11, D:13) 3 scrolls of vulnerability {!r} (55, -6, D:13) a +0 war axe (56, -12, D:13) a +0 battleaxe a +0 leather armour (57, -32, D:13) a wand of polymorph (1) Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow 14 arrows Great Wizards, Vol. VII (1, 1, D:14) a +0 shortbow 17 arrows (4, 16, D:14) a +0 giant club a +0 giant spiked club (9, 3, D:14) a +3 scimitar of flaming a +0 shortbow 20 arrows (10, 1, D:14) a +0 shortbow 20 arrows (10, 3, D:14) a +0 shortbow 25 arrows (11, 2, D:14) a +0 shortbow 30 arrows (16, 10, D:14) a +6 ring of intelligence a +6 ring of dexterity (23, 1, D:14) 15 sling bullets (28, 14, D:14) a +0 long sword (unseen) (28, 15, D:14) 2 potions of flight (35, 12, D:14) a +0 dagger (still there?) a +0 robe (still there?) (37, 12, D:14) a +0 dagger a +0 robe (42, 12, D:14) a +0 war axe of pain a +0 chain mail (44, 9, D:14) 3 potions of flight Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (8, 28, Lair:1) a potion of brilliance (17, 17, Lair:1) a +0 helmet (18, 18, Lair:1) 26 stones (20, -10, Lair:1) a +0 plate armour (26, 33, Lair:1) a +0 pair of gloves (33, 16, Lair:1) 5 arrows (35, -4, Lair:1) a scroll of noise (36, 10, Lair:1) a +0 leather armour (37, 10, Lair:1) 25 sling bullets (45, 22, Lair:1) a scroll of noise {!r} (49, -13, Lair:1) a +0 dagger (50, 23, Lair:1) a book of Scorching (50, 26, Lair:1) 2 stones (58, 13, Lair:1) 15 stones (59, -4, Lair:1) an amulet of guardian spirit (59, 23, Lair:1) a phial of floods a piece from Xom's chessboard (15/15) 2 scrolls of noise {!r} the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of the Moon (18, 7, Lair:2) the +9 long sword of the Boiling Point {protect, rElec rF+} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rElec: It insulates you from electricity. (28, 17, Lair:2) 11 stones (32, -14, Lair:2) 24 stones (34, -25, Lair:2) 4 bolts (36, -27, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (8, -7, Lair:3) a wand of polymorph (7) (27, 0, Lair:3) a Fen Folio (39, -6, Lair:3) a +0 short sword (40, 17, Lair:3) a +0 ring mail (49, 14, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 stones (14, 15, Lair:4) 19 stones (14, 31, Lair:4) a potion of brilliance (41, 3, Lair:4) a +0 short sword (46, 38, Lair:4) 24 sling bullets (47, 33, Lair:4) 25 arrows (61, 9, Lair:4) 16 bolts (61, 45, Lair:4) 2 potions of brilliance (62, 4, Lair:4) a +0 leather armour (63, 9, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of brilliance (3, -11, Lair:5) a scroll of vulnerability {!r} a +0 robe a +0 short sword (7, -37, Lair:5) a +0 leather armour (11, 11, Lair:5) a book of Storms (14, -16, Lair:5) a +0 barding 8 arrows a +1 longbow of flaming (16, -22, Lair:5) 24 stones (20, 4, Lair:5) a staff of cold (26, -39, Lair:5) a +0 robe a +0 rapier (28, -39, Lair:5) a +0 robe a +0 short sword (39, -20, Lair:5) 21 stones (46, -25, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 antimagic quarterstaff (4, 16, Lair:6) 20 stones (10, -1, Lair:6) a +0 buckler (18, 17, Lair:6) a ring of magical power (24, 42, Lair:6) a +0 mace (33, 18, Lair:6) a There-And-Back Book (34, 19, Lair:6) 18 bolts (35, 18, Lair:6) a +0 rapier (35, 19, Lair:6) 25 stones (35, 20, Lair:6) a +2 vorpal spear (36, 20, Lair:6) 32 sling bullets (37, -3, Lair:6) a +0 robe (42, -6, Lair:6) a +0 hand axe