Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7312547415465008322 228 CryoSword the Conjurer (level 6, -6/44 HPs) Began as a Human Conjurer on May 31, 2022. Mangled by an ogre ... wielding a +0 giant spiked club (18 damage) ... on level 3 of the Dungeon. The game lasted 00:04:20 (4114 turns). CryoSword the Conjurer (Human Conjurer) Turns: 4114, Time: 00:04:20 Health: -6/44 AC: 3 Str: 15 XL: 6 Next: 23% Magic: 1/9 EV: 12 Int: 18 God: Gold: 93 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn g - +6 ring of strength MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. You spent 54 gold pieces at shops. Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles o - 3 poisoned darts Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery g - a +6 ring of strength (left hand) (You found it on level 1 of the Dungeon) j - a ring of resist corrosion (You found it on level 3 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} h - a scroll of brand weapon {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of vulnerability {unknown} p - a scroll of identify {@r1} Potions d - 2 potions of haste {@q3} f - a potion of might {unknown} i - a potion of curing {unknown} k - a potion of resistance n - a potion of berserk rage {unknown} Skills: + Level 2.2 Fighting + Level 2.2 Short Blades - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Beastly Appendage Tmut 2% N/A 19% 1 Wereblood Tmut 1% N/A 26% 2 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Spider Form Tmut/Pois 1% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Message History Found an escape hatch in the floor. An orc and a quokka come into view. There are monsters nearby! There are monsters nearby! Aim: a quokka (69% to hit) The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Aim: an orc, wielding a +0 club (78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You have reached level 6! You see here a +0 club. o - 3 poisoned darts You now have 84 gold pieces (gained 10). An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Aim: an adder (wandering, hasn't noticed you, 63% to hit) The searing ray hits the adder! The adder hisses angrily. (Press . to maintain the ray.) You hear a shout! A gnoll comes into view. It is wielding a +0 flail. You hear a shout! The searing ray hits the adder! You kill the adder! The gnoll throws a throwing net. The throwing net closely misses you. Aim: a gnoll, wielding a +0 flail (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. A gnoll comes into view. It is wielding a +0 whip. The gnoll barely misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 flail! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll shouts! You hear a shout! Your magical contamination has completely faded away. The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll barely misses you. The gnoll closely misses you. The gnoll closely misses you. The gnoll completely misses you. Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll! The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The searing ray hits the gnoll but does no damage. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. Your Conjurations skill increases to level 6! You start resting. A gnoll comes into view. It is wielding a +2 whip of pain. A gnoll is nearby! You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You start resting. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. Things that are here: a +0 flail; a +0 whip; a gnoll corpse There is an escape hatch in the floor here. Found a stone staircase leading down. You now have 93 gold pieces (gained 9). p - a scroll of identify {@r1} Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. Found a stone staircase leading down. The kobold throws a stone. The stone closely misses you. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 club and quivering stones (72% to hit) The searing ray misses the kobold. (Press . to maintain the ray.) The kobold hits you with a +0 club. The searing ray hits the kobold. The kobold hits you with a +0 club. The searing ray hits the kobold! You kill the kobold! Things that are here: a +0 club; 2 stones Found 21 stones. There is a stone staircase leading down here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach bites you. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. x2 Aim: a giant cockroach (heavily wounded, 78% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! An ogre is nearby! An ogre is nearby! Aim: an ogre, wielding a +0 giant spiked club (89% to hit) The searing ray hits the ogre! (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre! The searing ray hits the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 89% to hit) The searing ray hits the ogre. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre hits you with a +0 giant spiked club!! You die... ######### ......O.# #@# #.#######.# .......#.## ### #......# ##.####### #.#.#..# ##......... #.###......# #.....##### #......#...# ##...## #........#.# ##.## # #######.##.#######.# # You could see an ogre. Vanquished Creatures A phantom (D:1) 3 gnolls (D:3) 5 adders 2 worms 2 dart slugs An orc (D:3) 3 ball pythons (D:2) 10 bats 8 endoplasms 4 giant cockroaches 6 hobgoblins A jackal (D:2) 2 quokkas 2 frilled lizards (D:2) 5 goblins 9 kobolds 3 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 268 | D:1 | Noticed a golden eye 270 | D:1 | Found a faded altar of an unknown god. 279 | D:1 | Noticed an eye of devastation 279 | D:1 | Noticed a shining eye 279 | D:1 | Noticed a floating eye 372 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 751 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1044 | D:1 | Learned a level 2 spell: Searing Ray 1421 | D:2 | Noticed a phantom 1452 | D:1 | Killed a phantom 1453 | D:1 | Reached skill level 1 in Fighting 1453 | D:1 | Reached skill level 1 in Short Blades 1453 | D:1 | Reached skill level 5 in Conjurations 1453 | D:1 | Reached XP level 4. HP: 15/32 MP: 1/7 1453 | D:1 | Reached XP level 5. HP: 18/37 MP: 1/8 3540 | D:3 | Found Cirghitu's Armour Boutique. 3546 | D:3 | Bought a +0 pair of gloves for 54 gold pieces 3620 | D:3 | Reached XP level 6. HP: 44/44 MP: 4/9 3787 | D:3 | Reached skill level 6 in Conjurations 4108 | D:3 | Noticed an ogre 4114 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, hellmonk_ecumenical_altar_watching_god D:2: layout_loops_corners, minmay_randomly_rotated_circles D:3: layout_loops_corners, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.2 Short Blades | 1 2 | 2.2 Conjurations | 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Short sword | 44 | 33 || 77 Cast: Magic Dart | 34 | || 34 Searing Ray | 3 | 37 || 40 Use: Scroll | | 2 || 2 Stab: Sleeping | 2 | 1 || 3 Distracted | | 1 || 1 Armor: Robe | 28 | 12 || 40 Dodge: Dodged | 55 | 48 || 103