Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 520763268743534675 49 CryoSword the Conjurer (level 3, -2/28 HPs) Began as a Draconian Conjurer on May 31, 2022. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1540 turns). CryoSword the Conjurer (Draconian Conjurer) Turns: 1540, Time: 00:01:52 Health: -2/28 AC: 5 Str: 11 XL: 3 Next: 51% Magic: 0/6 EV: 12 Int: 18 God: Gold: 56 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons g - a +0 dagger of speed (weapon) (You took it off a goblin on level 2 of the Dungeon) Scrolls b - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} Potions a - a potion of curing {unknown} c - a potion of mutation {unknown} d - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 1.0 Short Blades - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:2 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A rat is nearby! A rat is nearby! Found a stone staircase leading down. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard hisses angrily. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 56 gold pieces (gained 17). You see here 19 stones. Could not explore, unopened door. You open the door. A jackal comes into view. A jackal is nearby! A jackal is nearby! 2 jackals come into view. Found a stone staircase leading up. There is an open door here. The jackal barks! The jackal barks! Aim: a jackal (72% to hit) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The jackal barks! The jackal bites you but does no damage. x2 Restarting spell: Searing Ray (safe; 4% risk of failure) Aim: a jackal (72% to hit) The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. Hit: g) +0 dagger (speed) Aim: a jackal (about 49% to evade your +0 dagger of speed) You completely miss the jackal. Your punch misses the jackal. The jackal bites you but does no damage. Hit: g) +0 dagger (speed) Aim: a jackal (about 49% to evade your +0 dagger of speed) You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal bites you. Hit: g) +0 dagger (speed) Aim: a jackal (about 49% to evade your +0 dagger of speed) You barely miss the jackal. Hit: g) +0 dagger (speed) Aim: a jackal (about 49% to evade your +0 dagger of speed) You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal closely misses you. Hit: g) +0 dagger (speed) Aim: a jackal (about 49% to evade your +0 dagger of speed) You hit the jackal but do no damage. The jackal barely misses you. Hit: g) +0 dagger (speed) Aim: a jackal (about 49% to evade your +0 dagger of speed) You hit the jackal. The jackal bites you. Hit: g) +0 dagger (speed) Aim: a jackal (lightly wounded, about 49% to evade your +0 dagger of speed) You closely miss the jackal. The jackal bites you but does no damage. Hit: g) +0 dagger (speed) Aim: a jackal (lightly wounded, about 49% to evade your +0 dagger of speed) You closely miss the jackal. The jackal misses you. Hit: g) +0 dagger (speed) Aim: a jackal (lightly wounded, about 49% to evade your +0 dagger of speed) You closely miss the jackal. The jackal bites you. Hit: g) +0 dagger (speed) Aim: a jackal (lightly wounded, about 49% to evade your +0 dagger of speed) You hit the jackal. Your tail-slap misses the jackal. The jackal closely misses you. Hit: g) +0 dagger (speed) Aim: a jackal (moderately wounded, about 49% to evade your +0 dagger of speed) You barely miss the jackal. You tail-slap the jackal. The jackal closely misses you. Hit: g) +0 dagger (speed) Aim: a jackal (heavily wounded, about 49% to evade your +0 dagger of speed) You hit the jackal. Your tail-slap misses the jackal. The jackal barely misses you. Hit: g) +0 dagger (speed) Aim: a jackal (almost dead, about 49% to evade your +0 dagger of speed) You hit the jackal but do no damage. The jackal closely misses you. You don't have enough magic to cast this spell. Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your scales feel tougher. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! x2; The gnoll misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. Your Fighting skill increases to level 1! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll hits you with a +0 club. Your Short Blades skill increases to level 1! The gnoll hits you with a +0 club. You hit the gnoll but do no damage. You hit the gnoll but do no damage. You tail-slap the gnoll, but do no damage. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. You punch the gnoll, but do no damage. You hit the gnoll but do no damage. You tail-slap the gnoll, but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll closely misses you. Aim: a gnoll, wielding a +0 club and wearing a +0 leather armour (81% to hit) The searing ray hits the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the gnoll but do no damage. You barely miss the gnoll. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aim: a gnoll, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you with a +0 club. You die... #.........# ######...... .... .........####.#.# ####. ........)....... ..... ............#.# # ..... #############......#.# ..... ..........# #......... ..... ..........# #........# ..... ..........####.#...... ..... ......<@g............. ..... #.........######.#.... ..... #.........# .#..## .... #.........# . .# .... #.........# .. # #.........# ## #.........##### #.........'...# #..>......###.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:2) 2 bats (D:2) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 3 jackals (D:2) 4 kobolds 2 ball pythons (D:1) 3 frilled lizards 2 rats 26 creatures vanquished. Vanquished Creatures (others) 5 fungi (D:2) 3 plants (D:2) 8 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 638 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 824 | D:2 | Found Daog's Antique Armour Shop. 1238 | D:2 | Noticed Sigmund 1281 | D:1 | Learned a level 2 spell: Searing Ray 1329 | D:2 | Found a glowing silver altar of Zin. 1442 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/6 1517 | D:2 | Reached skill level 1 in Fighting 1518 | D:2 | Reached skill level 1 in Short Blades 1540 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_crystal_water, st_stairs_4 D:2: layout_basic, dreamdust_ecumenical_altar_grove, basic_altar, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Short Blades | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 6 Dagger || 49 Tailslap || 5 Punch || 1 Cast: Magic Dart || 30 Searing Ray || 4 Stab: Sleeping || 1 Armor: Skin || 17 Dodge: Dodged || 30